Bindings: Remove 'wrapNilProperty'
It's completely useless lol.
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9 changed files with 0 additions and 24 deletions
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@ -39,7 +39,6 @@ RB_METHOD(spriteInitialize)
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/* Wrap property objects */
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s->initDynAttribs();
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wrapNilProperty(self, "bitmap");
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wrapProperty(self, s->getSrcRect(), "src_rect", RectType);
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wrapProperty(self, s->getColor(), "color", ColorType);
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wrapProperty(self, s->getTone(), "tone", ToneType);
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