16 lines
235 B
C
16 lines
235 B
C
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#ifdef GLSLES
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#ifdef FRAGMENT_SHADER
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/* Only the fragment shader has no default float precision */
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precision mediump float;
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#endif
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#else
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/* Desktop GLSL doesn't know about these */
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#define highp
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#define mediump
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#define lowp
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#endif
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