mkxp/binding-mri/viewport-binding.cpp

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/*
** viewport-binding.cpp
**
** This file is part of mkxp.
**
** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#include "viewport.h"
#include "sharedstate.h"
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#include "disposable-binding.h"
#include "flashable-binding.h"
#include "sceneelement-binding.h"
#include "binding-util.h"
#include "binding-types.h"
DEF_TYPE(Viewport);
RB_METHOD(viewportInitialize)
{
Viewport *v;
if (argc == 0 && rgssVer >= 3)
{
v = new Viewport();
}
else if (argc == 1)
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{
/* The rect arg is only used to init the viewport,
* and does NOT replace its 'rect' property */
VALUE rectObj;
Rect *rect;
rb_get_args(argc, argv, "o", &rectObj RB_ARG_END);
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rect = getPrivateDataCheck<Rect>(rectObj, RectType);
v = new Viewport(rect);
}
else
{
int x, y, width, height;
rb_get_args(argc, argv, "iiii", &x, &y, &width, &height RB_ARG_END);
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v = new Viewport(x, y, width, height);
}
setPrivateData(self, v);
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/* Wrap property objects */
v->initDynAttribs();
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wrapProperty(self, &v->getRect(), "rect", RectType);
wrapProperty(self, &v->getColor(), "color", ColorType);
wrapProperty(self, &v->getTone(), "tone", ToneType);
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/* 'elements' holds all SceneElements that become children
* of this viewport, so we can dispose them when the viewport
* is disposed */
rb_iv_set(self, "elements", rb_ary_new());
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return self;
}
DEF_PROP_OBJ_VAL(Viewport, Rect, Rect, "rect")
DEF_PROP_OBJ_VAL(Viewport, Color, Color, "color")
DEF_PROP_OBJ_VAL(Viewport, Tone, Tone, "tone")
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DEF_PROP_I(Viewport, OX)
DEF_PROP_I(Viewport, OY)
void
viewportBindingInit()
{
VALUE klass = rb_define_class("Viewport", rb_cObject);
rb_define_alloc_func(klass, classAllocate<&ViewportType>);
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disposableBindingInit <Viewport>(klass);
flashableBindingInit <Viewport>(klass);
sceneElementBindingInit<Viewport>(klass);
_rb_define_method(klass, "initialize", viewportInitialize);
INIT_PROP_BIND( Viewport, Rect, "rect" );
INIT_PROP_BIND( Viewport, OX, "ox" );
INIT_PROP_BIND( Viewport, OY, "oy" );
INIT_PROP_BIND( Viewport, Color, "color" );
INIT_PROP_BIND( Viewport, Tone, "tone" );
}