..
al-util.h
ALStream: Fix sometimes not unqueuing all buffers before play
2014-07-31 03:39:36 +02:00
aldatasource.h
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
alstream.cpp
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
alstream.h
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
audio.cpp
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
audio.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
audiostream.cpp
audio.cpp: Split up into smaller parts
2014-07-23 17:28:20 +02:00
audiostream.h
audio.cpp: Split up into smaller parts
2014-07-23 17:28:20 +02:00
autotiles.cpp
autotiles.cpp: Fix subrect pattern for indices 23 and 46
2014-08-07 10:46:58 +02:00
autotilesvx.cpp
TileAtlasVX: Handle table autotiles properly
2014-08-19 19:47:22 +02:00
binding.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
bitmap.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
bitmap.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
boost-hash.h
BoostSet: Add 'remove' and rename BoostHash::erase to remove
2014-09-05 01:06:08 +02:00
bundledfont.cpp
Put bundled font into its own translation unit
2014-08-17 00:26:35 +02:00
config.cpp
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
config.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
debuglogger.cpp
gl-fun.h: Fix KHR_debug function signatures
2014-06-24 23:56:13 +02:00
debuglogger.h
Initial commit
2013-09-01 16:27:21 +02:00
debugwriter.h
DebugWriter: Add std::vector print handler
2014-05-21 18:10:46 +02:00
disposable.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
etc-internal.h
Bitmap: Clip dest rect when blitting from mega surface
2014-08-09 21:21:38 +02:00
etc.cpp
Core/MRI: Fix handling of Etc/Font properties
2014-09-05 01:58:41 +02:00
etc.h
Core/MRI: Fix handling of Etc/Font properties
2014-09-05 01:58:41 +02:00
eventthread.cpp
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
eventthread.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
exception.h
Spacing
2014-01-15 00:48:34 +01:00
filesystem.cpp
tl;dr: I fucking suck at coding (fix double free)
2014-09-23 17:26:30 +02:00
filesystem.h
Minor declaration fix
2014-04-16 20:54:29 +02:00
flashable.h
Sprite: Implement wave effect (RGSS2)
2014-02-03 15:32:50 +01:00
fluid-fun.cpp
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
fluid-fun.h
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
font.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
font.h
Core/MRI: Fix handling of Etc/Font properties
2014-09-05 01:58:41 +02:00
gl-fun.cpp
Hookup mkxp to run under a OpenGL ES 2.0 context
2014-07-19 14:26:42 +00:00
gl-fun.h
gl-fun.h: Allow to alternatively be compiled with GLES2 headers
2014-07-21 01:49:06 +00:00
gl-meta.cpp
GLMeta: Disable blending when blitting via quad draw
2014-07-20 13:20:43 +02:00
gl-meta.h
gl-util.h: Remove wrappers for things abstracted via GLMeta
2014-07-16 05:22:43 +02:00
gl-util.h
gl-util.h: Add GL ID != operator and TEXFBO::clear
2014-08-12 21:41:59 +02:00
global-ibo.h
Actually switch to 16 bit index buffers
2014-07-19 09:31:39 +02:00
glstate.cpp
Add internal 'KeepDestAlpha' BlendType (for use in WindowVX)
2014-08-12 22:26:54 +02:00
glstate.h
GLState: Remove 'BlendNone' mode in favor of disabling blending alltogether
2014-07-20 13:17:12 +02:00
graphics.cpp
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
graphics.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
input.cpp
Input: Fix default keybinds
2014-09-26 06:25:47 +02:00
input.h
Don't unnecessarily expose internal constant
2014-05-30 23:13:58 +02:00
intrulist.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
main.cpp
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
midisource.cpp
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
plane.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
plane.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
quad.h
quad.h: Cleanup static functions to use templated Vertex parameter
2014-08-12 21:41:59 +02:00
quadarray.h
quadarray.h: Use size_t for everything (quad) count related
2014-08-12 21:41:59 +02:00
rgssad.cpp
Add missing header
2014-07-25 14:58:11 +02:00
rgssad.h
RGSSAD: Add RGSS3 archive reader
2014-07-24 02:45:20 +02:00
scene.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
scene.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
sdlsoundsource.cpp
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
serial-util.h
Serialization: Fix typos resulting in corrupted data
2013-10-17 01:01:25 +02:00
serializable.h
Remove Serializable's virtual destructor. It didn't do anything anyway.
2013-09-27 04:39:35 +02:00
shader.cpp
Merge separate RGSS version build configs into one
2014-08-28 23:22:05 +02:00
shader.h
Merge separate RGSS version build configs into one
2014-08-28 23:22:05 +02:00
sharedmidistate.h
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
sharedstate.cpp
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
sharedstate.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
soundemitter.cpp
BoostSet: Add 'remove' and rename BoostHash::erase to remove
2014-09-05 01:06:08 +02:00
soundemitter.h
SoundEmitter: Make SE source count configurable
2014-08-25 05:34:19 +02:00
sprite.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
sprite.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
table.cpp
Table: Add clone constructor (and bind in MRI)
2014-08-05 05:24:13 +02:00
table.h
Table: Add clone constructor (and bind in MRI)
2014-08-05 05:24:13 +02:00
texpool.cpp
Exception: Constructor now takes printf style arguments
2013-12-29 18:05:11 +01:00
texpool.h
Rename 'Tex' to 'TEX' for consistency
2013-09-06 12:26:41 +02:00
tileatlas.cpp
TileAtlas: Fix broken atlas generation
2014-07-10 21:48:33 +02:00
tileatlas.h
Rename typedef and fix wrong documenting comment
2014-01-16 19:16:09 +01:00
tileatlasvx.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
tileatlasvx.h
TileAtlasVX: Handle table autotiles properly
2014-08-19 19:47:22 +02:00
tilemap.cpp
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilemap.h
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilemapvx.cpp
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilemapvx.h
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilequad.cpp
Cosmetic changes
2013-09-21 14:45:27 +02:00
tilequad.h
Spacing/spelling
2014-05-07 17:52:11 +02:00
transform.h
Sanitize #include statements
2013-12-04 17:48:37 +01:00
util.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
vertex.cpp
Use macro from util.h for static array size
2014-07-23 21:26:44 +02:00
vertex.h
GLMeta: Add vertex array object support
2014-07-13 14:05:12 +02:00
viewport.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
viewport.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
vorbissource.cpp
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
window.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
window.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
windowvx.cpp
WindowVX: Initialize all dirty flags and connect tmp tone
2014-09-26 06:24:43 +02:00
windowvx.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00