audio.cpp: Split up into smaller parts
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						f73b0ba4b5
					
				
					 13 changed files with 1830 additions and 1464 deletions
				
			
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			@ -135,6 +135,10 @@ set(MAIN_HEADERS
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	src/gl-fun.h
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	src/gl-meta.h
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	src/vertex.h
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	src/soundemitter.h
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	src/aldatasource.h
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	src/alstream.h
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	src/audiostream.h
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)
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set(MAIN_SOURCE
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			@ -166,6 +170,10 @@ set(MAIN_SOURCE
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	src/gl-fun.cpp
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	src/gl-meta.cpp
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	src/vertex.cpp
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	src/soundemitter.cpp
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	src/sdlsoundsource.cpp
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	src/alstream.cpp
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	src/audiostream.cpp
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)
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source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
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			@ -191,6 +199,10 @@ set(EMBEDDED_INPUT
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)
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if (RGSS2)
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	list(APPEND MAIN_SOURCE
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		src/vorbissource.cpp
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	)
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	list(APPEND EMBEDDED_INPUT
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		shader/blur.frag
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		shader/blurH.vert
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						 | 
				
			
			
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										15
									
								
								mkxp.pro
									
										
									
									
									
								
							
							
						
						
									
										15
									
								
								mkxp.pro
									
										
									
									
									
								
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			@ -126,7 +126,11 @@ HEADERS += \
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	src/debugwriter.h \
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	src/gl-fun.h \
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	src/gl-meta.h \
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	src/vertex.h
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	src/vertex.h \
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	src/soundemitter.h \
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	src/aldatasource.h \
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	src/alstream.h \
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	src/audiostream.h
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SOURCES += \
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	src/main.cpp \
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			@ -156,7 +160,11 @@ SOURCES += \
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	src/sharedstate.cpp \
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	src/gl-fun.cpp \
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	src/gl-meta.cpp \
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	src/vertex.cpp
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	src/vertex.cpp \
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	src/soundemitter.cpp \
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	src/sdlsoundsource.cpp \
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	src/alstream.cpp \
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	src/audiostream.cpp
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EMBED = \
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	shader/transSimple.frag \
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			@ -176,6 +184,9 @@ EMBED = \
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	assets/liberation.ttf
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RGSS2 {
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	SOURCES += \
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	src/vorbissource.cpp
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	EMBED += \
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	shader/blur.frag \
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	shader/blurH.vert \
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			@ -23,6 +23,8 @@
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#define ALUTIL_H
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#include <al.h>
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#include <SDL_audio.h>
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#include <assert.h>
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namespace AL
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{
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			@ -185,4 +187,51 @@ namespace Source
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}
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inline uint8_t formatSampleSize(int sdlFormat)
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{
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	switch (sdlFormat)
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	{
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	case AUDIO_U8 :
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	case AUDIO_S8 :
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		return 1;
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	case AUDIO_U16LSB :
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	case AUDIO_U16MSB :
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	case AUDIO_S16LSB :
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	case AUDIO_S16MSB :
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		return 2;
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	default :
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		assert(!"Unhandled sample format");
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	}
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	return 0;
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}
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inline ALenum chooseALFormat(int sampleSize, int channelCount)
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{
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	switch (sampleSize)
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	{
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	case 1 :
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		switch (channelCount)
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		{
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		case 1 : return AL_FORMAT_MONO8;
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		case 2 : return AL_FORMAT_STEREO8;
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		}
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	case 2 :
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		switch (channelCount)
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		{
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		case 1 : return AL_FORMAT_MONO16;
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		case 2 : return AL_FORMAT_STEREO16;
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		}
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	default :
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		assert(!"Unhandled sample size / channel count");
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	}
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	return 0;
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}
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#define AUDIO_SLEEP 10
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#define STREAM_BUF_SIZE 32768
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#endif // ALUTIL_H
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										64
									
								
								src/aldatasource.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										64
									
								
								src/aldatasource.h
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,64 @@
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/*
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** aldatasource.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ALDATASOURCE_H
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#define ALDATASOURCE_H
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#include "al-util.h"
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struct ALDataSource
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{
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	enum Status
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	{
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		NoError,
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		EndOfStream,
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		WrapAround,
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		Error
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	};
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	virtual ~ALDataSource() {}
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	/* Read/process next chunk of data, and attach it
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	 * to provided AL buffer */
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	virtual Status fillBuffer(AL::Buffer::ID alBuffer) = 0;
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	virtual int sampleRate() = 0;
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	virtual void seekToOffset(float seconds) = 0;
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	/* Seek back to start */
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	virtual void reset() = 0;
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	/* The frame count right after wrap around */
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	virtual uint32_t loopStartFrames() = 0;
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};
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ALDataSource *createSDLSource(SDL_RWops &ops,
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                              const char *extension,
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			                  uint32_t maxBufSize,
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			                  bool looped);
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#ifdef RGSS2
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ALDataSource *createVorbisSource(SDL_RWops &ops,
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                                 bool looped);
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#endif
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#endif // ALDATASOURCE_H
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										425
									
								
								src/alstream.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										425
									
								
								src/alstream.cpp
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,425 @@
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/*
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** alstream.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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** GNU General Public License for more details.
 | 
			
		||||
**
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** You should have received a copy of the GNU General Public License
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** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "alstream.h"
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#include "sharedstate.h"
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#include "filesystem.h"
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#include "aldatasource.h"
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#include <SDL_mutex.h>
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#include <SDL_thread.h>
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#include <SDL_timer.h>
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ALStream::ALStream(LoopMode loopMode,
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		           const std::string &threadId)
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	: looped(loopMode == Looped),
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	  state(Closed),
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	  source(0),
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	  thread(0),
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	  preemptPause(false),
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	  streamInited(false),
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	  needsRewind(false)
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{
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	alSrc = AL::Source::gen();
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	AL::Source::setVolume(alSrc, 1.0);
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	AL::Source::setPitch(alSrc, 1.0);
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	AL::Source::detachBuffer(alSrc);
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	for (int i = 0; i < STREAM_BUFS; ++i)
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		alBuf[i] = AL::Buffer::gen();
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	pauseMut = SDL_CreateMutex();
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	threadName = std::string("al_stream (") + threadId + ")";
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}
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ALStream::~ALStream()
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{
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	close();
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	clearALQueue();
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	AL::Source::del(alSrc);
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	for (int i = 0; i < STREAM_BUFS; ++i)
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		AL::Buffer::del(alBuf[i]);
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	SDL_DestroyMutex(pauseMut);
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}
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void ALStream::close()
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{
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	checkStopped();
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	switch (state)
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	{
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	case Playing:
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	case Paused:
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		stopStream();
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	case Stopped:
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		closeSource();
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		state = Closed;
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	case Closed:
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		return;
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	}
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}
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void ALStream::open(const std::string &filename)
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{
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	checkStopped();
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	switch (state)
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	{
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	case Playing:
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	case Paused:
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		stopStream();
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	case Stopped:
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		closeSource();
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	case Closed:
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		openSource(filename);
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	}
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	state = Stopped;
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}
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void ALStream::stop()
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{
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	checkStopped();
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	switch (state)
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	{
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	case Closed:
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	case Stopped:
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		return;
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	case Playing:
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	case Paused:
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		stopStream();
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	}
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	state = Stopped;
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}
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void ALStream::play(float offset)
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{
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	checkStopped();
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	switch (state)
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	{
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	case Closed:
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	case Playing:
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		return;
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	case Stopped:
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		startStream(offset);
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		break;
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	case Paused :
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		resumeStream();
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		||||
	}
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	state = Playing;
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}
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void ALStream::pause()
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{
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		||||
	checkStopped();
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 | 
			
		||||
	switch (state)
 | 
			
		||||
	{
 | 
			
		||||
	case Closed:
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	case Stopped:
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		||||
	case Paused:
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		||||
		return;
 | 
			
		||||
	case Playing:
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		||||
		pauseStream();
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		||||
	}
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 | 
			
		||||
	state = Paused;
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}
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void ALStream::setVolume(float value)
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{
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	AL::Source::setVolume(alSrc, value);
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}
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void ALStream::setPitch(float value)
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{
 | 
			
		||||
	AL::Source::setPitch(alSrc, value);
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}
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ALStream::State ALStream::queryState()
 | 
			
		||||
{
 | 
			
		||||
	checkStopped();
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		||||
	return state;
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		||||
}
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		||||
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		||||
float ALStream::queryOffset()
 | 
			
		||||
{
 | 
			
		||||
	if (state == Closed)
 | 
			
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		return 0;
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		||||
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	float procOffset = static_cast<float>(procFrames) / source->sampleRate();
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	return procOffset + AL::Source::getSecOffset(alSrc);
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}
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void ALStream::closeSource()
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{
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	delete source;
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}
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void ALStream::openSource(const std::string &filename)
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{
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	const char *ext;
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	shState->fileSystem().openRead(srcOps, filename.c_str(), FileSystem::Audio, false, &ext);
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		||||
 | 
			
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#ifdef RGSS2
 | 
			
		||||
	/* Try to read ogg file signature */
 | 
			
		||||
	char sig[5];
 | 
			
		||||
	memset(sig, '\0', sizeof(sig));
 | 
			
		||||
	SDL_RWread(&srcOps, sig, 1, 4);
 | 
			
		||||
	SDL_RWseek(&srcOps, 0, RW_SEEK_SET);
 | 
			
		||||
 | 
			
		||||
	if (!strcmp(sig, "OggS"))
 | 
			
		||||
		source = createVorbisSource(srcOps, looped);
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		||||
	else
 | 
			
		||||
		source = createSDLSource(srcOps, ext, STREAM_BUF_SIZE, looped);
 | 
			
		||||
#else
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	source = createSDLSource(srcOps, ext, STREAM_BUF_SIZE, looped);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	needsRewind = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ALStream::stopStream()
 | 
			
		||||
{
 | 
			
		||||
	threadTermReq = true;
 | 
			
		||||
 | 
			
		||||
	AL::Source::stop(alSrc);
 | 
			
		||||
 | 
			
		||||
	if (thread)
 | 
			
		||||
	{
 | 
			
		||||
		SDL_WaitThread(thread, 0);
 | 
			
		||||
		thread = 0;
 | 
			
		||||
		needsRewind = true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	procFrames = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ALStream::startStream(float offset)
 | 
			
		||||
{
 | 
			
		||||
	clearALQueue();
 | 
			
		||||
 | 
			
		||||
	preemptPause = false;
 | 
			
		||||
	streamInited = false;
 | 
			
		||||
	sourceExhausted = false;
 | 
			
		||||
	threadTermReq = false;
 | 
			
		||||
 | 
			
		||||
	startOffset = offset;
 | 
			
		||||
	procFrames = offset * source->sampleRate();
 | 
			
		||||
 | 
			
		||||
	thread = SDL_CreateThread(streamDataFun, threadName.c_str(), this);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ALStream::pauseStream()
 | 
			
		||||
{
 | 
			
		||||
	SDL_LockMutex(pauseMut);
 | 
			
		||||
 | 
			
		||||
	if (AL::Source::getState(alSrc) != AL_PLAYING)
 | 
			
		||||
		preemptPause = true;
 | 
			
		||||
	else
 | 
			
		||||
		AL::Source::pause(alSrc);
 | 
			
		||||
 | 
			
		||||
	SDL_UnlockMutex(pauseMut);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ALStream::resumeStream()
 | 
			
		||||
{
 | 
			
		||||
	SDL_LockMutex(pauseMut);
 | 
			
		||||
 | 
			
		||||
	if (preemptPause)
 | 
			
		||||
		preemptPause = false;
 | 
			
		||||
	else
 | 
			
		||||
		AL::Source::play(alSrc);
 | 
			
		||||
 | 
			
		||||
	SDL_UnlockMutex(pauseMut);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ALStream::checkStopped()
 | 
			
		||||
{
 | 
			
		||||
	/* This only concerns the scenario where
 | 
			
		||||
	 * state is still 'Playing', but the stream
 | 
			
		||||
	 * has already ended on its own (EOF, Error) */
 | 
			
		||||
	if (state != Playing)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	/* If streaming thread hasn't queued up
 | 
			
		||||
	 * buffers yet there's not point in querying
 | 
			
		||||
	 * the AL source */
 | 
			
		||||
	if (!streamInited)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	/* If alSrc isn't playing, but we haven't
 | 
			
		||||
	 * exhausted the data source yet, we're just
 | 
			
		||||
	 * having a buffer underrun */
 | 
			
		||||
	if (!sourceExhausted)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	if (AL::Source::getState(alSrc) == AL_PLAYING)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	stopStream();
 | 
			
		||||
	state = Stopped;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ALStream::clearALQueue()
 | 
			
		||||
{
 | 
			
		||||
	/* Unqueue all buffers */
 | 
			
		||||
	ALint queuedBufs = AL::Source::getProcBufferCount(alSrc);
 | 
			
		||||
 | 
			
		||||
	while (queuedBufs--)
 | 
			
		||||
		AL::Source::unqueueBuffer(alSrc);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* thread func */
 | 
			
		||||
void ALStream::streamData()
 | 
			
		||||
{
 | 
			
		||||
	/* Fill up queue */
 | 
			
		||||
	bool firstBuffer = true;
 | 
			
		||||
	ALDataSource::Status status;
 | 
			
		||||
 | 
			
		||||
	if (needsRewind)
 | 
			
		||||
	{
 | 
			
		||||
		if (startOffset > 0)
 | 
			
		||||
			source->seekToOffset(startOffset);
 | 
			
		||||
		else
 | 
			
		||||
			source->reset();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < STREAM_BUFS; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		AL::Buffer::ID buf = alBuf[i];
 | 
			
		||||
 | 
			
		||||
		status = source->fillBuffer(buf);
 | 
			
		||||
 | 
			
		||||
		if (status == ALDataSource::Error)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		AL::Source::queueBuffer(alSrc, buf);
 | 
			
		||||
 | 
			
		||||
		if (firstBuffer)
 | 
			
		||||
		{
 | 
			
		||||
			resumeStream();
 | 
			
		||||
 | 
			
		||||
			firstBuffer = false;
 | 
			
		||||
			streamInited = true;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (threadTermReq)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		if (status == ALDataSource::EndOfStream)
 | 
			
		||||
		{
 | 
			
		||||
			sourceExhausted = true;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/* Wait for buffers to be consumed, then
 | 
			
		||||
	 * refill and queue them up again */
 | 
			
		||||
	while (true)
 | 
			
		||||
	{
 | 
			
		||||
		ALint procBufs = AL::Source::getProcBufferCount(alSrc);
 | 
			
		||||
 | 
			
		||||
		while (procBufs--)
 | 
			
		||||
		{
 | 
			
		||||
			if (threadTermReq)
 | 
			
		||||
				break;
 | 
			
		||||
 | 
			
		||||
			AL::Buffer::ID buf = AL::Source::unqueueBuffer(alSrc);
 | 
			
		||||
 | 
			
		||||
			/* If something went wrong, try again later */
 | 
			
		||||
			if (buf == AL::Buffer::ID(0))
 | 
			
		||||
				break;
 | 
			
		||||
 | 
			
		||||
			if (buf == lastBuf)
 | 
			
		||||
			{
 | 
			
		||||
				/* Reset the processed sample count so
 | 
			
		||||
				 * querying the playback offset returns 0.0 again */
 | 
			
		||||
				procFrames = source->loopStartFrames();
 | 
			
		||||
				lastBuf = AL::Buffer::ID(0);
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				/* Add the frame count contained in this
 | 
			
		||||
				 * buffer to the total count */
 | 
			
		||||
				ALint bits = AL::Buffer::getBits(buf);
 | 
			
		||||
				ALint size = AL::Buffer::getSize(buf);
 | 
			
		||||
				ALint chan = AL::Buffer::getChannels(buf);
 | 
			
		||||
 | 
			
		||||
				if (bits != 0 && chan != 0)
 | 
			
		||||
					procFrames += ((size / (bits / 8)) / chan);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (sourceExhausted)
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			status = source->fillBuffer(buf);
 | 
			
		||||
 | 
			
		||||
			if (status == ALDataSource::Error)
 | 
			
		||||
			{
 | 
			
		||||
				sourceExhausted = true;
 | 
			
		||||
				return;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			AL::Source::queueBuffer(alSrc, buf);
 | 
			
		||||
 | 
			
		||||
			/* In case of buffer underrun,
 | 
			
		||||
			 * start playing again */
 | 
			
		||||
			if (AL::Source::getState(alSrc) == AL_STOPPED)
 | 
			
		||||
				AL::Source::play(alSrc);
 | 
			
		||||
 | 
			
		||||
			/* If this was the last buffer before the data
 | 
			
		||||
			 * source loop wrapped around again, mark it as
 | 
			
		||||
			 * such so we can catch it and reset the processed
 | 
			
		||||
			 * sample count once it gets unqueued */
 | 
			
		||||
			if (status == ALDataSource::WrapAround)
 | 
			
		||||
				lastBuf = buf;
 | 
			
		||||
 | 
			
		||||
			if (status == ALDataSource::EndOfStream)
 | 
			
		||||
				sourceExhausted = true;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (threadTermReq)
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		SDL_Delay(AUDIO_SLEEP);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int ALStream::streamDataFun(void *_self)
 | 
			
		||||
{
 | 
			
		||||
	ALStream &self = *static_cast<ALStream*>(_self);
 | 
			
		||||
	self.streamData();
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										122
									
								
								src/alstream.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										122
									
								
								src/alstream.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,122 @@
 | 
			
		|||
/*
 | 
			
		||||
** alstream.h
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#ifndef ALSTREAM_H
 | 
			
		||||
#define ALSTREAM_H
 | 
			
		||||
 | 
			
		||||
#include "al-util.h"
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <SDL_rwops.h>
 | 
			
		||||
 | 
			
		||||
struct SDL_mutex;
 | 
			
		||||
struct SDL_thread;
 | 
			
		||||
struct ALDataSource;
 | 
			
		||||
 | 
			
		||||
#define STREAM_BUFS 3
 | 
			
		||||
 | 
			
		||||
/* State-machine like audio playback stream.
 | 
			
		||||
 * This class is NOT thread safe */
 | 
			
		||||
struct ALStream
 | 
			
		||||
{
 | 
			
		||||
	enum State
 | 
			
		||||
	{
 | 
			
		||||
		Closed,
 | 
			
		||||
		Stopped,
 | 
			
		||||
		Playing,
 | 
			
		||||
		Paused
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	bool looped;
 | 
			
		||||
	State state;
 | 
			
		||||
 | 
			
		||||
	ALDataSource *source;
 | 
			
		||||
	SDL_Thread *thread;
 | 
			
		||||
 | 
			
		||||
	std::string threadName;
 | 
			
		||||
 | 
			
		||||
	SDL_mutex *pauseMut;
 | 
			
		||||
	bool preemptPause;
 | 
			
		||||
 | 
			
		||||
	/* When this flag isn't set and alSrc is
 | 
			
		||||
	 * in 'STOPPED' state, stream isn't over
 | 
			
		||||
	 * (it just hasn't started yet) */
 | 
			
		||||
	bool streamInited;
 | 
			
		||||
	bool sourceExhausted;
 | 
			
		||||
 | 
			
		||||
	bool threadTermReq;
 | 
			
		||||
 | 
			
		||||
	bool needsRewind;
 | 
			
		||||
	float startOffset;
 | 
			
		||||
 | 
			
		||||
	AL::Source::ID alSrc;
 | 
			
		||||
	AL::Buffer::ID alBuf[STREAM_BUFS];
 | 
			
		||||
 | 
			
		||||
	uint64_t procFrames;
 | 
			
		||||
	AL::Buffer::ID lastBuf;
 | 
			
		||||
 | 
			
		||||
	SDL_RWops srcOps;
 | 
			
		||||
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		ALenum format;
 | 
			
		||||
		ALsizei freq;
 | 
			
		||||
	} stream;
 | 
			
		||||
 | 
			
		||||
	enum LoopMode
 | 
			
		||||
	{
 | 
			
		||||
		Looped,
 | 
			
		||||
		NotLooped
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	ALStream(LoopMode loopMode,
 | 
			
		||||
	         const std::string &threadId);
 | 
			
		||||
	~ALStream();
 | 
			
		||||
 | 
			
		||||
	void close();
 | 
			
		||||
	void open(const std::string &filename);
 | 
			
		||||
	void stop();
 | 
			
		||||
	void play(float offset = 0);
 | 
			
		||||
	void pause();
 | 
			
		||||
 | 
			
		||||
	void setVolume(float value);
 | 
			
		||||
	void setPitch(float value);
 | 
			
		||||
	State queryState();
 | 
			
		||||
	float queryOffset();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	void closeSource();
 | 
			
		||||
	void openSource(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
	void stopStream();
 | 
			
		||||
	void startStream(float offset);
 | 
			
		||||
	void pauseStream();
 | 
			
		||||
	void resumeStream();
 | 
			
		||||
 | 
			
		||||
	void checkStopped();
 | 
			
		||||
	void clearALQueue();
 | 
			
		||||
 | 
			
		||||
	/* thread func */
 | 
			
		||||
	void streamData();
 | 
			
		||||
	static int streamDataFun(void *);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // ALSTREAM_H
 | 
			
		||||
							
								
								
									
										1464
									
								
								src/audio.cpp
									
										
									
									
									
								
							
							
						
						
									
										1464
									
								
								src/audio.cpp
									
										
									
									
									
								
							
										
											
												File diff suppressed because it is too large
												Load diff
											
										
									
								
							
							
								
								
									
										303
									
								
								src/audiostream.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										303
									
								
								src/audiostream.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,303 @@
 | 
			
		|||
/*
 | 
			
		||||
** audiostream.cpp
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#include "audiostream.h"
 | 
			
		||||
 | 
			
		||||
#include "util.h"
 | 
			
		||||
#include "exception.h"
 | 
			
		||||
 | 
			
		||||
#include <SDL_mutex.h>
 | 
			
		||||
#include <SDL_thread.h>
 | 
			
		||||
#include <SDL_timer.h>
 | 
			
		||||
 | 
			
		||||
AudioStream::AudioStream(ALStream::LoopMode loopMode,
 | 
			
		||||
                         const std::string &threadId)
 | 
			
		||||
	: baseVolume(1.0),
 | 
			
		||||
	  fadeVolume(1.0),
 | 
			
		||||
	  extVolume(1.0),
 | 
			
		||||
	  extPaused(false),
 | 
			
		||||
	  noResumeStop(false),
 | 
			
		||||
	  stream(loopMode, threadId)
 | 
			
		||||
{
 | 
			
		||||
	current.volume = 1.0;
 | 
			
		||||
	current.pitch = 1.0;
 | 
			
		||||
 | 
			
		||||
	fade.active = false;
 | 
			
		||||
	fade.thread = 0;
 | 
			
		||||
	fade.threadName = std::string("audio_fade (") + threadId + ")";
 | 
			
		||||
 | 
			
		||||
	streamMut = SDL_CreateMutex();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
AudioStream::~AudioStream()
 | 
			
		||||
{
 | 
			
		||||
	if (fade.thread)
 | 
			
		||||
	{
 | 
			
		||||
		fade.reqTerm = true;
 | 
			
		||||
		SDL_WaitThread(fade.thread, 0);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	lockStream();
 | 
			
		||||
 | 
			
		||||
	stream.stop();
 | 
			
		||||
	stream.close();
 | 
			
		||||
 | 
			
		||||
	unlockStream();
 | 
			
		||||
 | 
			
		||||
	SDL_DestroyMutex(streamMut);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::play(const std::string &filename,
 | 
			
		||||
                       int volume,
 | 
			
		||||
                       int pitch,
 | 
			
		||||
                       float offset)
 | 
			
		||||
{
 | 
			
		||||
	finiFadeInt();
 | 
			
		||||
 | 
			
		||||
	lockStream();
 | 
			
		||||
 | 
			
		||||
	float _volume = clamp<int>(volume, 0, 100) / 100.f;
 | 
			
		||||
	float _pitch  = clamp<int>(pitch, 50, 150) / 100.f;
 | 
			
		||||
 | 
			
		||||
	ALStream::State sState = stream.queryState();
 | 
			
		||||
 | 
			
		||||
	/* If all parameters match the current ones and we're
 | 
			
		||||
	 * still playing, there's nothing to do */
 | 
			
		||||
	if (filename == current.filename
 | 
			
		||||
	&&  _volume  == current.volume
 | 
			
		||||
	&&  _pitch   == current.pitch
 | 
			
		||||
	&&  (sState == ALStream::Playing || sState == ALStream::Paused))
 | 
			
		||||
	{
 | 
			
		||||
		unlockStream();
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/* If all parameters except volume match the current ones,
 | 
			
		||||
	 * we update the volume and continue streaming */
 | 
			
		||||
	if (filename == current.filename
 | 
			
		||||
	&&  _pitch   == current.pitch
 | 
			
		||||
	&&  (sState == ALStream::Playing || sState == ALStream::Paused))
 | 
			
		||||
	{
 | 
			
		||||
		setBaseVolume(_volume);
 | 
			
		||||
		current.volume = _volume;
 | 
			
		||||
		unlockStream();
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/* Requested audio file is different from current one */
 | 
			
		||||
	bool diffFile = (filename != current.filename);
 | 
			
		||||
 | 
			
		||||
	switch (sState)
 | 
			
		||||
	{
 | 
			
		||||
	case ALStream::Paused :
 | 
			
		||||
	case ALStream::Playing :
 | 
			
		||||
		stream.stop();
 | 
			
		||||
	case ALStream::Stopped :
 | 
			
		||||
		if (diffFile)
 | 
			
		||||
			stream.close();
 | 
			
		||||
	case ALStream::Closed :
 | 
			
		||||
		if (diffFile)
 | 
			
		||||
		{
 | 
			
		||||
			try
 | 
			
		||||
			{
 | 
			
		||||
				/* This will throw on errors while
 | 
			
		||||
				 * opening the data source */
 | 
			
		||||
				stream.open(filename);
 | 
			
		||||
			}
 | 
			
		||||
			catch (const Exception &e)
 | 
			
		||||
			{
 | 
			
		||||
				unlockStream();
 | 
			
		||||
				throw e;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	setBaseVolume(_volume);
 | 
			
		||||
	stream.setPitch(_pitch);
 | 
			
		||||
 | 
			
		||||
	current.filename = filename;
 | 
			
		||||
	current.volume = _volume;
 | 
			
		||||
	current.pitch = _pitch;
 | 
			
		||||
 | 
			
		||||
	if (!extPaused)
 | 
			
		||||
		stream.play(offset);
 | 
			
		||||
	else
 | 
			
		||||
		noResumeStop = false;
 | 
			
		||||
 | 
			
		||||
	unlockStream();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::stop()
 | 
			
		||||
{
 | 
			
		||||
	finiFadeInt();
 | 
			
		||||
 | 
			
		||||
	lockStream();
 | 
			
		||||
 | 
			
		||||
	noResumeStop = true;
 | 
			
		||||
 | 
			
		||||
	stream.stop();
 | 
			
		||||
 | 
			
		||||
	unlockStream();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::fadeOut(int duration)
 | 
			
		||||
{
 | 
			
		||||
	lockStream();
 | 
			
		||||
 | 
			
		||||
	ALStream::State sState = stream.queryState();
 | 
			
		||||
 | 
			
		||||
	if (fade.active)
 | 
			
		||||
	{
 | 
			
		||||
		unlockStream();
 | 
			
		||||
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (sState == ALStream::Paused)
 | 
			
		||||
	{
 | 
			
		||||
		stream.stop();
 | 
			
		||||
		unlockStream();
 | 
			
		||||
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (sState != ALStream::Playing)
 | 
			
		||||
	{
 | 
			
		||||
		unlockStream();
 | 
			
		||||
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (fade.thread)
 | 
			
		||||
	{
 | 
			
		||||
		fade.reqFini = true;
 | 
			
		||||
		SDL_WaitThread(fade.thread, 0);
 | 
			
		||||
		fade.thread = 0;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	fade.active = true;
 | 
			
		||||
	fade.msStep = (1.0) / duration;
 | 
			
		||||
	fade.reqFini = false;
 | 
			
		||||
	fade.reqTerm = false;
 | 
			
		||||
	fade.startTicks = SDL_GetTicks();
 | 
			
		||||
 | 
			
		||||
	fade.thread = SDL_CreateThread(fadeThreadFun, fade.threadName.c_str(), this);
 | 
			
		||||
 | 
			
		||||
	unlockStream();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* Any access to this classes 'stream' member,
 | 
			
		||||
 * whether state query or modification, must be
 | 
			
		||||
 * protected by a 'lock'/'unlock' pair */
 | 
			
		||||
void AudioStream::lockStream()
 | 
			
		||||
{
 | 
			
		||||
	SDL_LockMutex(streamMut);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::unlockStream()
 | 
			
		||||
{
 | 
			
		||||
	SDL_UnlockMutex(streamMut);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::setFadeVolume(float value)
 | 
			
		||||
{
 | 
			
		||||
	fadeVolume = value;
 | 
			
		||||
	updateVolume();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::setExtVolume1(float value)
 | 
			
		||||
{
 | 
			
		||||
	extVolume = value;
 | 
			
		||||
	updateVolume();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
float AudioStream::playingOffset()
 | 
			
		||||
{
 | 
			
		||||
	return stream.queryOffset();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::finiFadeInt()
 | 
			
		||||
{
 | 
			
		||||
	if (!fade.thread)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	fade.reqFini = true;
 | 
			
		||||
	SDL_WaitThread(fade.thread, 0);
 | 
			
		||||
	fade.thread = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::updateVolume()
 | 
			
		||||
{
 | 
			
		||||
	stream.setVolume(baseVolume * fadeVolume * extVolume);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::setBaseVolume(float value)
 | 
			
		||||
{
 | 
			
		||||
	baseVolume = value;
 | 
			
		||||
	updateVolume();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AudioStream::fadeThread()
 | 
			
		||||
{
 | 
			
		||||
	while (true)
 | 
			
		||||
	{
 | 
			
		||||
		/* Just immediately terminate on request */
 | 
			
		||||
		if (fade.reqTerm)
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
		lockStream();
 | 
			
		||||
 | 
			
		||||
		uint32_t curDur = SDL_GetTicks() - fade.startTicks;
 | 
			
		||||
		float resVol = 1.0 - (curDur*fade.msStep);
 | 
			
		||||
 | 
			
		||||
		ALStream::State state = stream.queryState();
 | 
			
		||||
 | 
			
		||||
		if (state != ALStream::Playing
 | 
			
		||||
		||  resVol < 0
 | 
			
		||||
		||  fade.reqFini)
 | 
			
		||||
		{
 | 
			
		||||
			if (state != ALStream::Paused)
 | 
			
		||||
				stream.stop();
 | 
			
		||||
 | 
			
		||||
			setFadeVolume(1.0);
 | 
			
		||||
			unlockStream();
 | 
			
		||||
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		setFadeVolume(resVol);
 | 
			
		||||
 | 
			
		||||
		unlockStream();
 | 
			
		||||
 | 
			
		||||
		SDL_Delay(AUDIO_SLEEP);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	fade.active = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int AudioStream::fadeThreadFun(void *self)
 | 
			
		||||
{
 | 
			
		||||
	static_cast<AudioStream*>(self)->fadeThread();
 | 
			
		||||
 | 
			
		||||
	return 0;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										135
									
								
								src/audiostream.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										135
									
								
								src/audiostream.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,135 @@
 | 
			
		|||
/*
 | 
			
		||||
** audiostream.h
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#ifndef AUDIOSTREAM_H
 | 
			
		||||
#define AUDIOSTREAM_H
 | 
			
		||||
 | 
			
		||||
#include "al-util.h"
 | 
			
		||||
#include "alstream.h"
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
struct SDL_mutex;
 | 
			
		||||
struct SDL_Thread;
 | 
			
		||||
 | 
			
		||||
struct AudioStream
 | 
			
		||||
{
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		std::string filename;
 | 
			
		||||
		float volume;
 | 
			
		||||
		float pitch;
 | 
			
		||||
	} current;
 | 
			
		||||
 | 
			
		||||
	/* Volume set with 'play()' */
 | 
			
		||||
	float baseVolume;
 | 
			
		||||
 | 
			
		||||
	/* Volume set by external threads,
 | 
			
		||||
	 * such as for fade-in/out.
 | 
			
		||||
	 * Multiplied with intVolume for final
 | 
			
		||||
	 * playback volume.
 | 
			
		||||
	 * fadeVolume: used by fade-out thread.
 | 
			
		||||
	 * extVolume: used by MeWatch. */
 | 
			
		||||
	float fadeVolume;
 | 
			
		||||
	float extVolume;
 | 
			
		||||
 | 
			
		||||
	/* Note that 'extPaused' and 'noResumeStop' are
 | 
			
		||||
	 * effectively only used with the AudioStream
 | 
			
		||||
	 * instance representing the BGM */
 | 
			
		||||
 | 
			
		||||
	/* Flag indicating that the MeWatch paused this
 | 
			
		||||
	 * (BGM) stream because a ME started playing.
 | 
			
		||||
	 * While this flag is set, calls to 'play()'
 | 
			
		||||
	 * might open another file, but will not start
 | 
			
		||||
	 * the playback stream (the MeWatch will start
 | 
			
		||||
	 * it as soon as the ME finished playing). */
 | 
			
		||||
	bool extPaused;
 | 
			
		||||
 | 
			
		||||
	/* Flag indicating that this stream shouldn't be
 | 
			
		||||
	 * started by the MeWatch when it is in stopped
 | 
			
		||||
	 * state (eg. because the BGM stream was explicitly
 | 
			
		||||
	 * stopped by the user script while the ME was playing.
 | 
			
		||||
	 * When a new BGM is started (via 'play()') while an ME
 | 
			
		||||
	 * is playing, the file will be loaded without starting
 | 
			
		||||
	 * the stream, but we want the MeWatch to start it as
 | 
			
		||||
	 * soon as the ME ends, so we unset this flag. */
 | 
			
		||||
	bool noResumeStop;
 | 
			
		||||
 | 
			
		||||
	ALStream stream;
 | 
			
		||||
	SDL_mutex *streamMut;
 | 
			
		||||
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		/* Fade is in progress */
 | 
			
		||||
		bool active;
 | 
			
		||||
 | 
			
		||||
		/* Request fade thread to finish and
 | 
			
		||||
		 * cleanup (like it normally would) */
 | 
			
		||||
		bool reqFini;
 | 
			
		||||
 | 
			
		||||
		/* Request fade thread to terminate
 | 
			
		||||
		 * immediately */
 | 
			
		||||
		bool reqTerm;
 | 
			
		||||
 | 
			
		||||
		SDL_Thread *thread;
 | 
			
		||||
		std::string threadName;
 | 
			
		||||
 | 
			
		||||
		/* Amount of reduced absolute volume
 | 
			
		||||
		 * per ms of fade time */
 | 
			
		||||
		float msStep;
 | 
			
		||||
 | 
			
		||||
		/* Ticks at start of fade */
 | 
			
		||||
		uint32_t startTicks;
 | 
			
		||||
	} fade;
 | 
			
		||||
 | 
			
		||||
	AudioStream(ALStream::LoopMode loopMode,
 | 
			
		||||
	            const std::string &threadId);
 | 
			
		||||
	~AudioStream();
 | 
			
		||||
 | 
			
		||||
	void play(const std::string &filename,
 | 
			
		||||
	          int volume,
 | 
			
		||||
	          int pitch,
 | 
			
		||||
	          float offset = 0);
 | 
			
		||||
	void stop();
 | 
			
		||||
	void fadeOut(int duration);
 | 
			
		||||
 | 
			
		||||
	/* Any access to this classes 'stream' member,
 | 
			
		||||
	 * whether state query or modification, must be
 | 
			
		||||
	 * protected by a 'lock'/'unlock' pair */
 | 
			
		||||
	void lockStream();
 | 
			
		||||
	void unlockStream();
 | 
			
		||||
 | 
			
		||||
	void setFadeVolume(float value);
 | 
			
		||||
	void setExtVolume1(float value);
 | 
			
		||||
 | 
			
		||||
	float playingOffset();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	void finiFadeInt();
 | 
			
		||||
 | 
			
		||||
	void updateVolume();
 | 
			
		||||
	void setBaseVolume(float value);
 | 
			
		||||
 | 
			
		||||
	void fadeThread();
 | 
			
		||||
	static int fadeThreadFun(void *);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // AUDIOSTREAM_H
 | 
			
		||||
							
								
								
									
										127
									
								
								src/sdlsoundsource.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										127
									
								
								src/sdlsoundsource.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,127 @@
 | 
			
		|||
/*
 | 
			
		||||
** sdlsoundsource.cpp
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#include "aldatasource.h"
 | 
			
		||||
#include "exception.h"
 | 
			
		||||
 | 
			
		||||
#include <SDL_sound.h>
 | 
			
		||||
 | 
			
		||||
struct SDLSoundSource : ALDataSource
 | 
			
		||||
{
 | 
			
		||||
	Sound_Sample *sample;
 | 
			
		||||
	SDL_RWops &srcOps;
 | 
			
		||||
	uint8_t sampleSize;
 | 
			
		||||
	bool looped;
 | 
			
		||||
 | 
			
		||||
	ALenum alFormat;
 | 
			
		||||
	ALsizei alFreq;
 | 
			
		||||
 | 
			
		||||
	SDLSoundSource(SDL_RWops &ops,
 | 
			
		||||
	               const char *extension,
 | 
			
		||||
	               uint32_t maxBufSize,
 | 
			
		||||
	               bool looped)
 | 
			
		||||
	    : srcOps(ops),
 | 
			
		||||
	      looped(looped)
 | 
			
		||||
	{
 | 
			
		||||
		sample = Sound_NewSample(&srcOps, extension, 0, maxBufSize);
 | 
			
		||||
 | 
			
		||||
		if (!sample)
 | 
			
		||||
		{
 | 
			
		||||
			SDL_RWclose(&ops);
 | 
			
		||||
			throw Exception(Exception::SDLError, "SDL_sound: %s", Sound_GetError());
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		sampleSize = formatSampleSize(sample->actual.format);
 | 
			
		||||
 | 
			
		||||
		alFormat = chooseALFormat(sampleSize, sample->actual.channels);
 | 
			
		||||
		alFreq = sample->actual.rate;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~SDLSoundSource()
 | 
			
		||||
	{
 | 
			
		||||
		/* This also closes 'srcOps' */
 | 
			
		||||
		Sound_FreeSample(sample);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	Status fillBuffer(AL::Buffer::ID alBuffer)
 | 
			
		||||
	{
 | 
			
		||||
		uint32_t decoded = Sound_Decode(sample);
 | 
			
		||||
 | 
			
		||||
		if (sample->flags & SOUND_SAMPLEFLAG_EAGAIN)
 | 
			
		||||
		{
 | 
			
		||||
			/* Try to decode one more time on EAGAIN */
 | 
			
		||||
			decoded = Sound_Decode(sample);
 | 
			
		||||
 | 
			
		||||
			/* Give up */
 | 
			
		||||
			if (sample->flags & SOUND_SAMPLEFLAG_EAGAIN)
 | 
			
		||||
				return ALDataSource::Error;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (sample->flags & SOUND_SAMPLEFLAG_ERROR)
 | 
			
		||||
			return ALDataSource::Error;
 | 
			
		||||
 | 
			
		||||
		AL::Buffer::uploadData(alBuffer, alFormat, sample->buffer, decoded, alFreq);
 | 
			
		||||
 | 
			
		||||
		if (sample->flags & SOUND_SAMPLEFLAG_EOF)
 | 
			
		||||
		{
 | 
			
		||||
			if (looped)
 | 
			
		||||
			{
 | 
			
		||||
				Sound_Rewind(sample);
 | 
			
		||||
				return ALDataSource::WrapAround;
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				return ALDataSource::EndOfStream;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return ALDataSource::NoError;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	int sampleRate()
 | 
			
		||||
	{
 | 
			
		||||
		return sample->actual.rate;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void seekToOffset(float seconds)
 | 
			
		||||
	{
 | 
			
		||||
		Sound_Seek(sample, static_cast<uint32_t>(seconds * 1000));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void reset()
 | 
			
		||||
	{
 | 
			
		||||
		Sound_Rewind(sample);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	uint32_t loopStartFrames()
 | 
			
		||||
	{
 | 
			
		||||
		/* Loops from the beginning of the file */
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
ALDataSource *createSDLSource(SDL_RWops &ops,
 | 
			
		||||
                              const char *extension,
 | 
			
		||||
			                  uint32_t maxBufSize,
 | 
			
		||||
			                  bool looped)
 | 
			
		||||
{
 | 
			
		||||
	return new SDLSoundSource(ops, extension, maxBufSize, looped);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										231
									
								
								src/soundemitter.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										231
									
								
								src/soundemitter.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,231 @@
 | 
			
		|||
/*
 | 
			
		||||
** soundemitter.cpp
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#include "soundemitter.h"
 | 
			
		||||
 | 
			
		||||
#include "sharedstate.h"
 | 
			
		||||
#include "filesystem.h"
 | 
			
		||||
#include "exception.h"
 | 
			
		||||
#include "util.h"
 | 
			
		||||
 | 
			
		||||
#include <SDL_sound.h>
 | 
			
		||||
 | 
			
		||||
#define SE_CACHE_MEM (10*1024*1024) // 10 MB
 | 
			
		||||
 | 
			
		||||
struct SoundBuffer
 | 
			
		||||
{
 | 
			
		||||
	/* Uniquely identifies this or equal buffer */
 | 
			
		||||
	std::string key;
 | 
			
		||||
 | 
			
		||||
	AL::Buffer::ID alBuffer;
 | 
			
		||||
 | 
			
		||||
	/* Link into the buffer cache priority list */
 | 
			
		||||
	IntruListLink<SoundBuffer> link;
 | 
			
		||||
 | 
			
		||||
	/* Buffer byte count */
 | 
			
		||||
	uint32_t bytes;
 | 
			
		||||
 | 
			
		||||
	/* Reference count */
 | 
			
		||||
	uint8_t refCount;
 | 
			
		||||
 | 
			
		||||
	SoundBuffer()
 | 
			
		||||
	    : link(this),
 | 
			
		||||
	      refCount(1)
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		alBuffer = AL::Buffer::gen();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static SoundBuffer *ref(SoundBuffer *buffer)
 | 
			
		||||
	{
 | 
			
		||||
		++buffer->refCount;
 | 
			
		||||
 | 
			
		||||
		return buffer;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static void deref(SoundBuffer *buffer)
 | 
			
		||||
	{
 | 
			
		||||
		if (--buffer->refCount == 0)
 | 
			
		||||
			delete buffer;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	~SoundBuffer()
 | 
			
		||||
	{
 | 
			
		||||
		AL::Buffer::del(alBuffer);
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/* Before: [a][b][c][d], After (index=1): [a][c][d][b] */
 | 
			
		||||
static void
 | 
			
		||||
arrayPushBack(size_t array[], size_t size, size_t index)
 | 
			
		||||
{
 | 
			
		||||
	size_t v = array[index];
 | 
			
		||||
 | 
			
		||||
	for (size_t t = index; t < size-1; ++t)
 | 
			
		||||
		array[t] = array[t+1];
 | 
			
		||||
 | 
			
		||||
	array[size-1] = v;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SoundEmitter::SoundEmitter()
 | 
			
		||||
	: bufferBytes(0)
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < SE_SOURCES; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		alSrcs[i] = AL::Source::gen();
 | 
			
		||||
		atchBufs[i] = 0;
 | 
			
		||||
		srcPrio[i] = i;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SoundEmitter::~SoundEmitter()
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < SE_SOURCES; ++i)
 | 
			
		||||
	{
 | 
			
		||||
		AL::Source::stop(alSrcs[i]);
 | 
			
		||||
		AL::Source::del(alSrcs[i]);
 | 
			
		||||
 | 
			
		||||
		if (atchBufs[i])
 | 
			
		||||
			SoundBuffer::deref(atchBufs[i]);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	BufferHash::const_iterator iter;
 | 
			
		||||
	for (iter = bufferHash.cbegin(); iter != bufferHash.cend(); ++iter)
 | 
			
		||||
		SoundBuffer::deref(iter->second);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SoundEmitter::play(const std::string &filename,
 | 
			
		||||
                        int volume,
 | 
			
		||||
					    int pitch)
 | 
			
		||||
{
 | 
			
		||||
	float _volume = clamp<int>(volume, 0, 100) / 100.f;
 | 
			
		||||
	float _pitch  = clamp<int>(pitch, 50, 150) / 100.f;
 | 
			
		||||
 | 
			
		||||
	SoundBuffer *buffer = allocateBuffer(filename);
 | 
			
		||||
 | 
			
		||||
	/* Try to find first free source */
 | 
			
		||||
	size_t i;
 | 
			
		||||
	for (i = 0; i < SE_SOURCES; ++i)
 | 
			
		||||
		if (AL::Source::getState(alSrcs[srcPrio[i]]) != AL_PLAYING)
 | 
			
		||||
			break;
 | 
			
		||||
 | 
			
		||||
	/* If we didn't find any, overtake the one with lowest priority */
 | 
			
		||||
	if (i == SE_SOURCES)
 | 
			
		||||
		i = 0;
 | 
			
		||||
 | 
			
		||||
	/* Push the used source to the back of the priority list */
 | 
			
		||||
	size_t srcIndex = srcPrio[i];
 | 
			
		||||
	arrayPushBack(srcPrio, SE_SOURCES, i);
 | 
			
		||||
 | 
			
		||||
	AL::Source::ID src = alSrcs[srcIndex];
 | 
			
		||||
	AL::Source::stop(src);
 | 
			
		||||
	AL::Source::detachBuffer(src);
 | 
			
		||||
 | 
			
		||||
	SoundBuffer *old = atchBufs[srcIndex];
 | 
			
		||||
 | 
			
		||||
	if (old)
 | 
			
		||||
		SoundBuffer::deref(old);
 | 
			
		||||
 | 
			
		||||
	atchBufs[srcIndex] = SoundBuffer::ref(buffer);
 | 
			
		||||
 | 
			
		||||
	AL::Source::attachBuffer(src, buffer->alBuffer);
 | 
			
		||||
 | 
			
		||||
	AL::Source::setVolume(src, _volume);
 | 
			
		||||
	AL::Source::setPitch(src, _pitch);
 | 
			
		||||
 | 
			
		||||
	AL::Source::play(src);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SoundEmitter::stop()
 | 
			
		||||
{
 | 
			
		||||
	for (int i = 0; i < SE_SOURCES; i++)
 | 
			
		||||
		AL::Source::stop(alSrcs[i]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SoundBuffer *SoundEmitter::allocateBuffer(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	SoundBuffer *buffer = bufferHash.value(filename, 0);
 | 
			
		||||
 | 
			
		||||
	if (buffer)
 | 
			
		||||
	{
 | 
			
		||||
		/* Buffer still in cashe.
 | 
			
		||||
		 * Move to front of priority list */
 | 
			
		||||
		buffers.remove(buffer->link);
 | 
			
		||||
		buffers.append(buffer->link);
 | 
			
		||||
 | 
			
		||||
		return buffer;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		/* Buffer not in cashe, needs to be loaded */
 | 
			
		||||
		SDL_RWops dataSource;
 | 
			
		||||
		const char *extension;
 | 
			
		||||
 | 
			
		||||
		shState->fileSystem().openRead(dataSource, filename.c_str(),
 | 
			
		||||
									   FileSystem::Audio, false, &extension);
 | 
			
		||||
 | 
			
		||||
		Sound_Sample *sampleHandle = Sound_NewSample(&dataSource, extension, 0, STREAM_BUF_SIZE);
 | 
			
		||||
 | 
			
		||||
		if (!sampleHandle)
 | 
			
		||||
		{
 | 
			
		||||
			SDL_RWclose(&dataSource);
 | 
			
		||||
			throw Exception(Exception::SDLError, "SDL_sound: %s", Sound_GetError());
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		uint32_t decBytes = Sound_DecodeAll(sampleHandle);
 | 
			
		||||
		uint8_t sampleSize = formatSampleSize(sampleHandle->actual.format);
 | 
			
		||||
		uint32_t sampleCount = decBytes / sampleSize;
 | 
			
		||||
 | 
			
		||||
		buffer = new SoundBuffer;
 | 
			
		||||
		buffer->key = filename;
 | 
			
		||||
		buffer->bytes = sampleSize * sampleCount;
 | 
			
		||||
 | 
			
		||||
		ALenum alFormat = chooseALFormat(sampleSize, sampleHandle->actual.channels);
 | 
			
		||||
 | 
			
		||||
		AL::Buffer::uploadData(buffer->alBuffer, alFormat, sampleHandle->buffer,
 | 
			
		||||
							   buffer->bytes, sampleHandle->actual.rate);
 | 
			
		||||
 | 
			
		||||
		Sound_FreeSample(sampleHandle);
 | 
			
		||||
 | 
			
		||||
		uint32_t wouldBeBytes = bufferBytes + buffer->bytes;
 | 
			
		||||
 | 
			
		||||
		/* If memory limit is reached, delete lowest priority buffer
 | 
			
		||||
		 * until there is room or no buffers left */
 | 
			
		||||
		while (wouldBeBytes > SE_CACHE_MEM && !buffers.isEmpty())
 | 
			
		||||
		{
 | 
			
		||||
			SoundBuffer *last = buffers.tail();
 | 
			
		||||
			bufferHash.erase(last->key);
 | 
			
		||||
			buffers.remove(last->link);
 | 
			
		||||
 | 
			
		||||
			wouldBeBytes -= last->bytes;
 | 
			
		||||
 | 
			
		||||
			SoundBuffer::deref(last);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bufferHash.insert(filename, buffer);
 | 
			
		||||
		buffers.prepend(buffer->link);
 | 
			
		||||
 | 
			
		||||
		bufferBytes = wouldBeBytes;
 | 
			
		||||
 | 
			
		||||
		return buffer;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										64
									
								
								src/soundemitter.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										64
									
								
								src/soundemitter.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,64 @@
 | 
			
		|||
/*
 | 
			
		||||
** soundemitter.h
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#ifndef SOUNDEMITTER_H
 | 
			
		||||
#define SOUNDEMITTER_H
 | 
			
		||||
 | 
			
		||||
#include "intrulist.h"
 | 
			
		||||
#include "al-util.h"
 | 
			
		||||
#include "boost-hash.h"
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
#define SE_SOURCES 6
 | 
			
		||||
 | 
			
		||||
struct SoundBuffer;
 | 
			
		||||
 | 
			
		||||
struct SoundEmitter
 | 
			
		||||
{
 | 
			
		||||
	typedef BoostHash<std::string, SoundBuffer*> BufferHash;
 | 
			
		||||
 | 
			
		||||
	IntruList<SoundBuffer> buffers;
 | 
			
		||||
	BufferHash bufferHash;
 | 
			
		||||
 | 
			
		||||
	/* Byte count sum of all cached / playing buffers */
 | 
			
		||||
	uint32_t bufferBytes;
 | 
			
		||||
 | 
			
		||||
	AL::Source::ID alSrcs[SE_SOURCES];
 | 
			
		||||
	SoundBuffer *atchBufs[SE_SOURCES];
 | 
			
		||||
 | 
			
		||||
	/* Indices of sources, sorted by priority (lowest first) */
 | 
			
		||||
	size_t srcPrio[SE_SOURCES];
 | 
			
		||||
 | 
			
		||||
	SoundEmitter();
 | 
			
		||||
	~SoundEmitter();
 | 
			
		||||
 | 
			
		||||
	void play(const std::string &filename,
 | 
			
		||||
	          int volume,
 | 
			
		||||
	          int pitch);
 | 
			
		||||
 | 
			
		||||
	void stop();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	SoundBuffer *allocateBuffer(const std::string &filename);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // SOUNDEMITTER_H
 | 
			
		||||
							
								
								
									
										283
									
								
								src/vorbissource.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										283
									
								
								src/vorbissource.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,283 @@
 | 
			
		|||
/*
 | 
			
		||||
** vorbissource.cpp
 | 
			
		||||
**
 | 
			
		||||
** This file is part of mkxp.
 | 
			
		||||
**
 | 
			
		||||
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
 | 
			
		||||
**
 | 
			
		||||
** mkxp is free software: you can redistribute it and/or modify
 | 
			
		||||
** it under the terms of the GNU General Public License as published by
 | 
			
		||||
** the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
** (at your option) any later version.
 | 
			
		||||
**
 | 
			
		||||
** mkxp is distributed in the hope that it will be useful,
 | 
			
		||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
** GNU General Public License for more details.
 | 
			
		||||
**
 | 
			
		||||
** You should have received a copy of the GNU General Public License
 | 
			
		||||
** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#include "aldatasource.h"
 | 
			
		||||
#include "exception.h"
 | 
			
		||||
 | 
			
		||||
#define OV_EXCLUDE_STATIC_CALLBACKS
 | 
			
		||||
#include <vorbis/vorbisfile.h>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
static size_t vfRead(void *ptr, size_t size, size_t nmemb, void *ops)
 | 
			
		||||
{
 | 
			
		||||
	return SDL_RWread(static_cast<SDL_RWops*>(ops), ptr, size, nmemb);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int vfSeek(void *ops, ogg_int64_t offset, int whence)
 | 
			
		||||
{
 | 
			
		||||
	return SDL_RWseek(static_cast<SDL_RWops*>(ops), offset, whence);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static long vfTell(void *ops)
 | 
			
		||||
{
 | 
			
		||||
	return SDL_RWtell(static_cast<SDL_RWops*>(ops));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static ov_callbacks OvCallbacks =
 | 
			
		||||
{
 | 
			
		||||
    vfRead,
 | 
			
		||||
    vfSeek,
 | 
			
		||||
    0,
 | 
			
		||||
    vfTell
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
struct VorbisSource : ALDataSource
 | 
			
		||||
{
 | 
			
		||||
	SDL_RWops &src;
 | 
			
		||||
 | 
			
		||||
	OggVorbis_File vf;
 | 
			
		||||
 | 
			
		||||
	uint32_t currentFrame;
 | 
			
		||||
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		uint32_t start;
 | 
			
		||||
		uint32_t length;
 | 
			
		||||
		uint32_t end;
 | 
			
		||||
		bool valid;
 | 
			
		||||
		bool requested;
 | 
			
		||||
	} loop;
 | 
			
		||||
 | 
			
		||||
	struct
 | 
			
		||||
	{
 | 
			
		||||
		int channels;
 | 
			
		||||
		int rate;
 | 
			
		||||
		int frameSize;
 | 
			
		||||
		ALenum alFormat;
 | 
			
		||||
	} info;
 | 
			
		||||
 | 
			
		||||
	std::vector<int16_t> sampleBuf;
 | 
			
		||||
 | 
			
		||||
	VorbisSource(SDL_RWops &ops,
 | 
			
		||||
	             bool looped)
 | 
			
		||||
	    : src(ops),
 | 
			
		||||
	      currentFrame(0)
 | 
			
		||||
	{
 | 
			
		||||
		int error = ov_open_callbacks(&src, &vf, 0, 0, OvCallbacks);
 | 
			
		||||
 | 
			
		||||
		if (error)
 | 
			
		||||
		{
 | 
			
		||||
			SDL_RWclose(&src);
 | 
			
		||||
			throw Exception(Exception::MKXPError,
 | 
			
		||||
			                "Vorbisfile: Cannot read ogg file");
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		/* Extract bitstream info */
 | 
			
		||||
		info.channels = vf.vi->channels;
 | 
			
		||||
		info.rate = vf.vi->rate;
 | 
			
		||||
 | 
			
		||||
		if (info.channels > 2)
 | 
			
		||||
		{
 | 
			
		||||
			ov_clear(&vf);
 | 
			
		||||
			SDL_RWclose(&src);
 | 
			
		||||
			throw Exception(Exception::MKXPError,
 | 
			
		||||
			                "Cannot handle audio with more than 2 channels");
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		info.alFormat = chooseALFormat(sizeof(int16_t), info.channels);
 | 
			
		||||
		info.frameSize = sizeof(int16_t) * info.channels;
 | 
			
		||||
 | 
			
		||||
		sampleBuf.resize(STREAM_BUF_SIZE);
 | 
			
		||||
 | 
			
		||||
		loop.requested = looped;
 | 
			
		||||
		loop.valid = false;
 | 
			
		||||
		loop.start = loop.length = 0;
 | 
			
		||||
 | 
			
		||||
		if (!loop.requested)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		/* Try to extract loop info */
 | 
			
		||||
		for (int i = 0; i < vf.vc->comments; ++i)
 | 
			
		||||
		{
 | 
			
		||||
			char *comment = vf.vc->user_comments[i];
 | 
			
		||||
			char *sep = strstr(comment, "=");
 | 
			
		||||
 | 
			
		||||
			/* No '=' found */
 | 
			
		||||
			if (!sep)
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			/* Empty value */
 | 
			
		||||
			if (!*(sep+1))
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			*sep = '\0';
 | 
			
		||||
 | 
			
		||||
			if (!strcmp(comment, "LOOPSTART"))
 | 
			
		||||
				loop.start = strtol(sep+1, 0, 10);
 | 
			
		||||
 | 
			
		||||
			if (!strcmp(comment, "LOOPLENGTH"))
 | 
			
		||||
				loop.length = strtol(sep+1, 0, 10);
 | 
			
		||||
 | 
			
		||||
			*sep = '=';
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		loop.end = loop.start + loop.length;
 | 
			
		||||
		loop.valid = (loop.start && loop.length);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	~VorbisSource()
 | 
			
		||||
	{
 | 
			
		||||
		ov_clear(&vf);
 | 
			
		||||
		SDL_RWclose(&src);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	int sampleRate()
 | 
			
		||||
	{
 | 
			
		||||
		return info.rate;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void seekToOffset(float seconds)
 | 
			
		||||
	{
 | 
			
		||||
		currentFrame = seconds * info.rate;
 | 
			
		||||
 | 
			
		||||
		if (loop.valid && currentFrame > loop.end)
 | 
			
		||||
			currentFrame = loop.start;
 | 
			
		||||
 | 
			
		||||
		/* If seeking fails, just seek back to start */
 | 
			
		||||
		if (ov_pcm_seek(&vf, currentFrame) != 0)
 | 
			
		||||
			ov_raw_seek(&vf, 0);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	Status fillBuffer(AL::Buffer::ID alBuffer)
 | 
			
		||||
	{
 | 
			
		||||
		void *bufPtr = sampleBuf.data();
 | 
			
		||||
		int availBuf = sampleBuf.size();
 | 
			
		||||
		int bufUsed  = 0;
 | 
			
		||||
 | 
			
		||||
		int canRead = availBuf;
 | 
			
		||||
 | 
			
		||||
		Status retStatus = ALDataSource::NoError;
 | 
			
		||||
 | 
			
		||||
		bool readAgain = false;
 | 
			
		||||
 | 
			
		||||
		if (loop.valid)
 | 
			
		||||
		{
 | 
			
		||||
			int tilLoopEnd = loop.end * info.frameSize;
 | 
			
		||||
 | 
			
		||||
			canRead = std::min(availBuf, tilLoopEnd);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		while (canRead > 16)
 | 
			
		||||
		{
 | 
			
		||||
			long res = ov_read(&vf, static_cast<char*>(bufPtr),
 | 
			
		||||
			                   canRead, 0, sizeof(int16_t), 1, 0);
 | 
			
		||||
 | 
			
		||||
			if (res < 0)
 | 
			
		||||
			{
 | 
			
		||||
				/* Read error */
 | 
			
		||||
				retStatus = ALDataSource::Error;
 | 
			
		||||
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (res == 0)
 | 
			
		||||
			{
 | 
			
		||||
				/* EOF */
 | 
			
		||||
				if (loop.requested)
 | 
			
		||||
				{
 | 
			
		||||
					retStatus = ALDataSource::WrapAround;
 | 
			
		||||
					reset();
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					retStatus = ALDataSource::EndOfStream;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				/* If we sought right to the end of the file,
 | 
			
		||||
				 * we might be EOF without actually having read
 | 
			
		||||
				 * any data at all yet (which mustn't happen),
 | 
			
		||||
				 * so we try to continue reading some data. */
 | 
			
		||||
				if (bufUsed > 0)
 | 
			
		||||
					break;
 | 
			
		||||
 | 
			
		||||
				if (readAgain)
 | 
			
		||||
				{
 | 
			
		||||
					/* We're still not getting data though.
 | 
			
		||||
					 * Just error out to prevent an endless loop */
 | 
			
		||||
					retStatus = ALDataSource::Error;
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				readAgain = true;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			bufUsed += (res / sizeof(int16_t));
 | 
			
		||||
			bufPtr = &sampleBuf[bufUsed];
 | 
			
		||||
			currentFrame += (res / info.frameSize);
 | 
			
		||||
 | 
			
		||||
			if (loop.valid && currentFrame >= loop.end)
 | 
			
		||||
			{
 | 
			
		||||
				/* Determine how many frames we're
 | 
			
		||||
				 * over the loop end */
 | 
			
		||||
				int discardFrames = currentFrame - loop.end;
 | 
			
		||||
				bufUsed -= discardFrames * info.channels;
 | 
			
		||||
 | 
			
		||||
				retStatus = ALDataSource::WrapAround;
 | 
			
		||||
 | 
			
		||||
				/* Seek to loop start */
 | 
			
		||||
				currentFrame = loop.start;
 | 
			
		||||
				if (ov_pcm_seek(&vf, currentFrame) != 0)
 | 
			
		||||
					retStatus = ALDataSource::Error;
 | 
			
		||||
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			canRead -= res;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (retStatus != ALDataSource::Error)
 | 
			
		||||
			AL::Buffer::uploadData(alBuffer, info.alFormat, sampleBuf.data(),
 | 
			
		||||
			                       bufUsed*sizeof(int16_t), info.rate);
 | 
			
		||||
 | 
			
		||||
		return retStatus;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void reset()
 | 
			
		||||
	{
 | 
			
		||||
		ov_raw_seek(&vf, 0);
 | 
			
		||||
		currentFrame = 0;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	uint32_t loopStartFrames()
 | 
			
		||||
	{
 | 
			
		||||
		if (loop.valid)
 | 
			
		||||
			return loop.start;
 | 
			
		||||
		else
 | 
			
		||||
			return 0;
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
ALDataSource *createVorbisSource(SDL_RWops &ops,
 | 
			
		||||
                                 bool looped)
 | 
			
		||||
{
 | 
			
		||||
	return new VorbisSource(ops, looped);
 | 
			
		||||
}
 | 
			
		||||
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		Reference in a new issue