888 B
888 B
mkxp extenions for Dancing Dragon Games / Symphony of War
Graphics.resize_window(width, height, recenter)
width: Integer
height: Integer
recenter: Boolean, false by default
returns: nil
Resizes the game window to width x height. If recenter
is true, also center the window on the current screen.
Bitmap.write_to_png(filename)
filename: String
returns: self
Writes the contents of the bitmap to filename
, in PNG format.
Input.scroll_v()
returns: Integer
Returns the cumulative amount of scroll events (negative if down, positive if up) inbetween the current and last Input.update
call.
Arbitrary key states
Use MKXP.raw_key_states
to get the current byte array of keystates, then call #getbyte(scancode)
with scancode
being one of the constants defined in SDL_scancode_map.rb
. 0 means the key is released, 1 that it is pressed.