mkxp-freebird/binding-mruby
Jonas Kulla 0ab543fd75 MRuby-Binding: Reduce number of object allocations
This is the same change as f067e0eff8,
applied to the mruby backend.
2014-08-09 21:21:38 +02:00
..
mrb-ext MRuby-Binding: Account for 'char' not being signed everywhere 2014-07-19 11:13:11 +00:00
audio-binding.cpp Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
binding-mruby.cpp Binding-MRuby: Make stuff work with latest mruby git 2014-07-19 02:22:22 +02:00
binding-types.h Initial commit 2013-09-01 16:27:21 +02:00
binding-util.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
binding-util.h MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
bitmap-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
disposable-binding.h Transition from QtCore to stdc++ / STL / boost 2013-12-29 13:59:26 +01:00
etc-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
flashable-binding.h Initial commit 2013-09-01 16:27:21 +02:00
font-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
graphics-binding.cpp Sanitize #include statements 2013-12-04 17:48:37 +01:00
input-binding.cpp MRI-Binding: Input constants are symbols in RGSS3 2014-08-09 21:21:15 +02:00
module_rpg.c MRuby-Binding: Make code compile with latest mruby master 2013-12-27 04:36:24 +01:00
plane-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
sceneelement-binding.h Initial commit 2013-09-01 16:27:21 +02:00
serializable-binding.h Sanitize #include statements 2013-12-04 17:48:37 +01:00
sprite-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
table-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
tilemap-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
viewport-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00
viewportelement-binding.h Initial commit 2013-09-01 16:27:21 +02:00
window-binding.cpp MRuby-Binding: Reduce number of object allocations 2014-08-09 21:21:38 +02:00