Commit Graph

11 Commits

Author SHA1 Message Date
Jonas Kulla d8bb6aa2fc Replicate RMVX/VXA's broken sprite Z sorting implementation
Fixes Window_NameBox visual appearance in Skyborn.

Also nuke the second SceneElement constructor that has been
obsolete since the Tilemap mapViewport rewrite.
2014-08-31 01:10:32 +02:00
Jonas Kulla 55f1542c76 Merge separate RGSS version build configs into one
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.

This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).

This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla fb2b2b7260 WindowVX: Fix scroll arrows not showing initially 2014-08-19 19:47:22 +02:00
Jonas Kulla cbdd19e525 WindowVX: Make more compatible with RGSS2 2014-08-16 22:32:06 +02:00
Jonas Kulla 8042289291 WindowVX: Fix window resizing from big to small 2014-08-16 20:11:46 +02:00
Jonas Kulla f58e4ab00d WindowVX: Don't use uninitialized index value 2014-08-16 11:47:07 +02:00
Jonas Kulla 1195dc15bd WindowVX: Add small hack to visually improve background
Make the stretched background source rect smaller by one pixel.
Greatly improves look of Windows in Majo no Ie.
2014-08-16 11:47:07 +02:00
Jonas Kulla f036e83a2d WindowVX: Remove faulty cursor rect positioning logic 2014-08-16 11:47:06 +02:00
Jonas Kulla 3277663944 WindowVX: Fix padding rect not updating on size change 2014-08-16 11:47:06 +02:00
Jonas Kulla bce4eb2bee WindowVX: Fix cursor rectangle geometry not updating 2014-08-16 11:47:06 +02:00
Jonas Kulla 91d19d0a73 Implement RGSS2 Window class (WindowVX) 2014-08-15 15:20:15 +02:00