Jonas Kulla
a75dea3ffe
Rename 'resetInput' to 'resetInputStates'
2013-09-04 13:28:05 +02:00
Jonas Kulla
d0fa2dd37a
Document 'WindowSizeNotify'
2013-09-04 12:09:09 +02:00
Jonas Kulla
5b6d4e0026
Clean up remainind references to 'render thread'
2013-09-04 12:07:59 +02:00
Jonas Kulla
c2585660b7
Remove unnecessary variable
2013-09-04 11:31:35 +02:00
Jonas Kulla
774c9b7c8a
Update config
...
Add a missing dependency and properly explain all values
in the config file
2013-09-03 19:24:41 +02:00
Jonas Kulla
3761c62d86
Spacing
2013-09-03 16:47:53 +02:00
Jonas Kulla
84db116d0c
Rename 'bound' to 'clamp'
2013-09-03 15:31:29 +02:00
Jonas Kulla
f81e20cc68
Raise exception on too big textures
2013-09-03 15:22:00 +02:00
Jonas Kulla
31c007b541
Mark internal methods
2013-09-03 15:21:44 +02:00
Jonas Kulla
8d3379ce0e
Silence "unused" warnings
2013-09-03 15:19:18 +02:00
Jonas Kulla
6a133cf04b
Clean up unused code and documentation
2013-09-03 14:51:55 +02:00
Jonas Kulla
6c5745c4bf
FloatRect: add implicit IntRect conversion
2013-09-03 14:51:13 +02:00
Jonas Kulla
73812e957e
Clean up unused code
2013-09-03 14:39:11 +02:00
Jonas Kulla
108392217f
Remove empty line
2013-09-03 11:15:04 +02:00
Jonas Kulla
2ddb31016d
Add support for compiled ".mrb" scripts
...
A compiled ".mrb" script can be specified in the Binding config
subgroup with key 'mrbFile='.
If a 'customScript' is specified it still takes priority however.
2013-09-03 11:11:12 +02:00
Jonas Kulla
57c806e9b5
Add "[Binding]" config subgroup
...
Binding specific configuration goes here. It is stored as
a String->Value hash.
2013-09-03 11:07:56 +02:00
Jonas Kulla
d151986c72
Use 'MRB_FUNCTION' instead of 'MRB_METHOD' for modules
2013-09-03 11:06:01 +02:00
Jonas Kulla
121df799ab
Use 'MRB_METHOD' macro
2013-09-03 10:48:20 +02:00
Jonas Kulla
8674cb8e06
Always glClear before blitting to screen
...
Prevents a distorted screen when an error happens during
script loading (ie. before the first drawn frame) and fullscreen
is turned on in the config.
This will also be necessarry once fixed aspect ratio is implemented.
2013-09-02 17:31:34 +02:00
Jonas Kulla
0477c3f8db
Remove wrong extension check
2013-09-02 13:40:16 +02:00
Jonas Kulla
7ea875ae5d
Minor cleanups and documentation
2013-09-02 12:32:53 +02:00
Jonas Kulla
a6ee6bd043
'time_op': print empty string instead of "(null)"
2013-09-02 11:21:06 +02:00
Jonas Kulla
ca42db7353
Fix compile error
2013-09-02 11:19:30 +02:00
Jonas Kulla
d6df300341
Enhance 'time_op' and remove unused test code
...
time_op now takes 2 optional arguments:
iterations: block will be run this many times and the average
time it took will be printed
opName: tag that is printed before the measured time
Also returns the measured time as float.
I also removed the 'MKXP' module because it was clashing with
the likewise named global const.
2013-09-02 11:15:12 +02:00
Jonas Kulla
0ab438af64
Add more gl extensions and spacing
2013-09-02 11:13:22 +02:00
Jonas Kulla
6bebfa90e1
Fix spacing
2013-09-02 06:14:46 +02:00
Jonas Kulla
dff6acebca
Remove more leftovers
2013-09-02 06:02:50 +02:00
Jonas Kulla
1dbbc65b8b
Fix more spacing
2013-09-01 20:33:27 +02:00
Jonas Kulla
e4c36f5e5f
Fix spacing
2013-09-01 20:32:23 +02:00
Jonas Kulla
f52c132fa9
Remove leftover local path
2013-09-01 20:27:57 +02:00
Jonas Kulla
1a9fa55196
module_rpg xxd file is included statically for now
2013-09-01 20:21:09 +02:00
Jonas Kulla
691c4b7728
Add GPL license header
2013-09-01 18:26:36 +02:00
Jonas Kulla
7ba26ad796
Add license notice
2013-09-01 18:26:19 +02:00
Jonas Kulla
494fbccb6e
Remove unused code
2013-09-01 18:17:19 +02:00
Jonas Kulla
32fe03c731
Fix README wording
2013-09-01 16:43:26 +02:00
Jonas Kulla
7966572edc
Add GPLv2 license text
2013-09-01 16:42:10 +02:00
Jonas Kulla
57a8f772c8
Remove leftover junk
2013-09-01 16:39:22 +02:00
Jonas Kulla
88041a2395
Check if RMXP script pack path was read from Game.ini
2013-09-01 16:36:11 +02:00
Jonas Kulla
ec90458925
Add missing files
2013-09-01 16:30:36 +02:00
Jonas Kulla
ff25887f41
Initial commit
2013-09-01 16:27:21 +02:00