Commit Graph

5 Commits

Author SHA1 Message Date
Jonas Kulla 55f1542c76 Merge separate RGSS version build configs into one
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.

This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).

This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla f76ecfdba8 MRI: WindowVX: Bind RGSS2 constructor (same as RGSS1) 2014-08-22 23:57:12 +02:00
Jonas Kulla d075bd255c MRI-Binding: WindowVX: Since RGSS2 'contents' has a 1x1 dummy bitmap 2014-08-17 00:27:07 +02:00
Jonas Kulla de8773fb5c MRI-Binding: WindowVX: Fix method name typo 2014-08-16 06:04:02 +02:00
Jonas Kulla 91d19d0a73 Implement RGSS2 Window class (WindowVX) 2014-08-15 15:20:15 +02:00