Clean up unused code and documentation

This commit is contained in:
Jonas Kulla 2013-09-03 14:51:55 +02:00
parent 6c5745c4bf
commit 6a133cf04b
1 changed files with 3 additions and 15 deletions

View File

@ -86,17 +86,7 @@ static Sides<IntRect> scrollArrowSrc =
IntRect(152, 40, 16, 8)
};
///* Cycling */
//static unsigned char cursorAniAlpha[] =
//{
// /* Fade out */
// 0xFF, 0xF0, 0xE8, 0xE0, 0xD8, 0xD0, 0xC8, 0xC0,
// 0xB8, 0xB0, 0xA8, 0xA0, 0x98, 0x90, 0x88, 0x80,
// /* Fade in */
// 0x78, 0x80, 0x88, 0x90, 0x98, 0xA0, 0xA8, 0xB0,
// 0xB8, 0xC0, 0xC8, 0xD0, 0xD8, 0xE0, 0xE8, 0xF0
//};
/* Cycling */
static unsigned char cursorAniAlpha[] =
{
/* Fade out */
@ -151,10 +141,10 @@ struct QuadChunk
/* Vocabulary:
*
* Base: Base layer of window; includes background and borders.
* Base: 'Base' layer of window; includes background and borders.
* Drawn at z+0.
*
* Controls: Controls layer of window; includes scroll arrows,
* Controls: 'Controls' layer of window; includes scroll arrows,
* pause animation, cursor rectangle and contents bitmap.
* Drawn at z+2.
*
@ -418,8 +408,6 @@ struct WindowPrivate
gState->texPool().release(baseTex);
baseTex = gState->texPool().request(newW, newH);
qDebug() << "Allocated bg tex:" << newW << newH;
baseTexDirty = true;
}