Update config table and default values
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README.md
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README.md
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@ -67,18 +67,20 @@ mkxp employs Qt's qmake build system, so you'll need to install that beforehand.
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mkxp reads configuration data from the file "mkxp.conf" contained in the current directory. The format is ini-style. The "[General]" group may contain following entries:
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mkxp reads configuration data from the file "mkxp.conf" contained in the current directory. The format is ini-style. The "[General]" group may contain following entries:
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| Key | Type | Description |
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| Key | Type | Default | Description |
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| ------------ | ----------- | ------------------------------------------------------------------------------- |
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| ---------------- | ----------- | ------- | ------------------------------------------------------------------------------- |
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| debugMode | bool | Log OpenGL debug information to the console |
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| debugMode | bool | false | Log OpenGL debug information to the console |
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| winResizable | bool | Game window is resizable |
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| winResizable | bool | false | Game window is resizable |
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| fullscreen | bool | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) |
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| fullscreen | bool | false | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) |
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| vsync | bool | Sync screen redraws to the monitor refresh rate |
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| fixedAspectRatio | bool | false | Don't stretch the game screen to fit the window size |
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| defScreenW | int | Width the game window starts in (this is **not** the game resolution) |
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| smoothScaling | bool | false | Apply linear interpolation when game screen is stretched |
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| defScreenH | int | Height the game window starts in |
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| vsync | bool | false | Sync screen redraws to the monitor refresh rate |
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| solidFonts | bool | Don't use alpha blending for fonts |
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| defScreenW | int | 640 | Width the game window starts in (this is **not** the game resolution) |
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| gameFolder | string | mkxp will look for all game related files here |
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| defScreenH | int | 480 | Height the game window starts in |
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| customScript | string | Execute a raw ruby script file instead of an RPG Maker game. |
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| solidFonts | bool | false | Don't use alpha blending for fonts |
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| RTPs | string list | A list of space separated paths to RTPs to be used (See next section) |
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| gameFolder | string | "." | mkxp will look for all game related files here |
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| customScript | string | "" | Execute a raw ruby script file instead of an RPG Maker game. |
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| RTPs | string list | "" | A list of space separated paths to RTPs to be used (See next section) |
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## RTPs
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## RTPs
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