diff --git a/README.md b/README.md index b8b6972..8153f28 100644 --- a/README.md +++ b/README.md @@ -67,18 +67,20 @@ mkxp employs Qt's qmake build system, so you'll need to install that beforehand. mkxp reads configuration data from the file "mkxp.conf" contained in the current directory. The format is ini-style. The "[General]" group may contain following entries: -| Key | Type | Description | -| ------------ | ----------- | ------------------------------------------------------------------------------- | -| debugMode | bool | Log OpenGL debug information to the console | -| winResizable | bool | Game window is resizable | -| fullscreen | bool | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) | -| vsync | bool | Sync screen redraws to the monitor refresh rate | -| defScreenW | int | Width the game window starts in (this is **not** the game resolution) | -| defScreenH | int | Height the game window starts in | -| solidFonts | bool | Don't use alpha blending for fonts | -| gameFolder | string | mkxp will look for all game related files here | -| customScript | string | Execute a raw ruby script file instead of an RPG Maker game. | -| RTPs | string list | A list of space separated paths to RTPs to be used (See next section) | +| Key | Type | Default | Description | +| ---------------- | ----------- | ------- | ------------------------------------------------------------------------------- | +| debugMode | bool | false | Log OpenGL debug information to the console | +| winResizable | bool | false | Game window is resizable | +| fullscreen | bool | false | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) | +| fixedAspectRatio | bool | false | Don't stretch the game screen to fit the window size | +| smoothScaling | bool | false | Apply linear interpolation when game screen is stretched | +| vsync | bool | false | Sync screen redraws to the monitor refresh rate | +| defScreenW | int | 640 | Width the game window starts in (this is **not** the game resolution) | +| defScreenH | int | 480 | Height the game window starts in | +| solidFonts | bool | false | Don't use alpha blending for fonts | +| gameFolder | string | "." | mkxp will look for all game related files here | +| customScript | string | "" | Execute a raw ruby script file instead of an RPG Maker game. | +| RTPs | string list | "" | A list of space separated paths to RTPs to be used (See next section) | ## RTPs