mkxp-freebird/binding-mri
Jonas Kulla 91c5eb1861 MRI-Binding: Fix typo that led to access of freed Color objects
Also fix my moronic variable naming in the InitCopy
functions that let to this mess up in the first place.
2013-12-15 10:18:58 +01:00
..
audio-binding.cpp MRI-Binding: Fix Audio fade functions all fading the BGM 2013-10-17 01:02:09 +02:00
binding-mri.cpp Sanitize #include statements 2013-12-04 17:48:37 +01:00
binding-types.h Initial commit 2013-09-01 16:27:21 +02:00
binding-util.cpp Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
binding-util.h MRI-Binding: Fix typo that led to access of freed Color objects 2013-12-15 10:18:58 +01:00
bitmap-binding.cpp MRI-Binding: Bitmap: Add FIXME 2013-11-01 08:37:27 +01:00
disposable-binding.h Initial commit 2013-09-01 16:27:21 +02:00
etc-binding.cpp MRI-Binding: Bind #initialize_copy for clonable classes 2013-10-31 10:13:24 +01:00
filesystem-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00
flashable-binding.h Make 'rb_get_args()' va_arg passing safer by introducing a termination marker 2013-09-27 04:49:48 +02:00
font-binding.cpp MRI-Binding: Fix typo that led to access of freed Color objects 2013-12-15 10:18:58 +01:00
graphics-binding.cpp Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
input-binding.cpp Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
module_rpg.cpp Initial commit 2013-09-01 16:27:21 +02:00
module_rpg.rb.xxd Initial commit 2013-09-01 16:27:21 +02:00
plane-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00
sceneelement-binding.h Make 'rb_get_args()' va_arg passing safer by introducing a termination marker 2013-09-27 04:49:48 +02:00
serializable-binding.h Initial commit 2013-09-01 16:27:21 +02:00
sprite-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00
table-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00
tilemap-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00
viewport-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00
viewportelement-binding.h MRI-Binding: Add 'ViewportElement.viewport=' binding 2013-12-06 15:56:38 +01:00
window-binding.cpp MRI-Binding: Reduce number of object allocations 2013-10-30 10:06:24 +01:00