Keep information on first file creation year, and update my email address yet again.
		
			
				
	
	
		
			97 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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** window-binding.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "window.h"
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#include "disposable-binding.h"
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#include "viewportelement-binding.h"
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#include "binding-util.h"
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DEF_TYPE(Window);
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MRB_METHOD(windowInitialize)
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{
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	Window *w = viewportElementInitialize<Window>(mrb, self);
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	setPrivateData(self, w, WindowType);
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	w->initDynAttribs();
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	wrapProperty(mrb, self, &w->getCursorRect(), CScursor_rect, RectType);
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	return self;
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}
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MRB_METHOD(windowUpdate)
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{
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	Window *w = getPrivateData<Window>(mrb, self);
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	w->update();
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	return mrb_nil_value();
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}
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DEF_PROP_OBJ_REF(Window, Bitmap, Windowskin, CSwindowskin)
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DEF_PROP_OBJ_REF(Window, Bitmap, Contents,   CScontents)
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DEF_PROP_OBJ_VAL(Window, Rect,   CursorRect, CScursor_rect)
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DEF_PROP_B(Window, Stretch)
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DEF_PROP_B(Window, Active)
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DEF_PROP_B(Window, Pause)
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DEF_PROP_I(Window, X)
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DEF_PROP_I(Window, Y)
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DEF_PROP_I(Window, Width)
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DEF_PROP_I(Window, Height)
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DEF_PROP_I(Window, OX)
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DEF_PROP_I(Window, OY)
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DEF_PROP_I(Window, Opacity)
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DEF_PROP_I(Window, BackOpacity)
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DEF_PROP_I(Window, ContentsOpacity)
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void
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windowBindingInit(mrb_state *mrb)
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{
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	RClass *klass = defineClass(mrb, "Window");
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	disposableBindingInit     <Window>(mrb, klass);
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	viewportElementBindingInit<Window>(mrb, klass);
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	mrb_define_method(mrb, klass, "initialize", windowInitialize, MRB_ARGS_REQ(1));
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	mrb_define_method(mrb, klass, "update",     windowUpdate,     MRB_ARGS_NONE());
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	INIT_PROP_BIND( Window, Windowskin,      "windowskin"       );
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	INIT_PROP_BIND( Window, Contents,        "contents"         );
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	INIT_PROP_BIND( Window, Stretch,         "stretch"          );
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	INIT_PROP_BIND( Window, CursorRect,      "cursor_rect"      );
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	INIT_PROP_BIND( Window, Active,          "active"           );
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	INIT_PROP_BIND( Window, Pause,           "pause"            );
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	INIT_PROP_BIND( Window, X,               "x"                );
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	INIT_PROP_BIND( Window, Y,               "y"                );
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	INIT_PROP_BIND( Window, Width,           "width"            );
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	INIT_PROP_BIND( Window, Height,          "height"           );
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	INIT_PROP_BIND( Window, OX,              "ox"               );
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	INIT_PROP_BIND( Window, OY,              "oy"               );
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	INIT_PROP_BIND( Window, Opacity,         "opacity"          );
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	INIT_PROP_BIND( Window, BackOpacity,     "back_opacity"     );
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	INIT_PROP_BIND( Window, ContentsOpacity, "contents_opacity" );
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	mrb_define_method(mrb, klass, "inspect", inspectObject, MRB_ARGS_NONE());
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}
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