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			416 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			416 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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** binding-mruby.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "binding.h"
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#include <mruby.h>
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#include <mruby/string.h>
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#include <mruby/array.h>
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#include <mruby/class.h>
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#include <mruby/irep.h>
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#include <mruby/compile.h>
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#include <mruby/proc.h>
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#include <mruby/dump.h>
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#include <stdio.h>
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#include <zlib.h>
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#include <string>
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#include <SDL_messagebox.h>
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#include <SDL_rwops.h>
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#include <SDL_timer.h>
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#include "sharedstate.h"
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#include "texpool.h"
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#include "eventthread.h"
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#include "filesystem.h"
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#include "exception.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "mrb-ext/marshal.h"
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static void mrbBindingExecute();
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static void mrbBindingTerminate();
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static void mrbBindingReset();
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ScriptBinding scriptBindingImpl =
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{
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    mrbBindingExecute,
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    mrbBindingTerminate,
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    mrbBindingReset
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};
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ScriptBinding *scriptBinding = &scriptBindingImpl;
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void fileBindingInit(mrb_state *);
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void timeBindingInit(mrb_state *);
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void marshalBindingInit(mrb_state *);
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void kernelBindingInit(mrb_state *);
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void tableBindingInit(mrb_state *);
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void etcBindingInit(mrb_state *);
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void fontBindingInit(mrb_state *);
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void bitmapBindingInit(mrb_state *);
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void spriteBindingInit(mrb_state *);
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void planeBindingInit(mrb_state *);
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void viewportBindingInit(mrb_state *);
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void windowBindingInit(mrb_state *);
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void tilemapBindingInit(mrb_state *);
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void inputBindingInit(mrb_state *);
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void audioBindingInit(mrb_state *);
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void graphicsBindingInit(mrb_state *);
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/* From module_rpg.c */
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extern const uint8_t mrbModuleRPG[];
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static void mrbBindingInit(mrb_state *mrb)
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{
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	int arena = mrb_gc_arena_save(mrb);
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	/* Init standard classes */
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	fileBindingInit(mrb);
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	timeBindingInit(mrb);
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	marshalBindingInit(mrb);
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	kernelBindingInit(mrb);
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	/* Init RGSS classes */
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	tableBindingInit(mrb);
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	etcBindingInit(mrb);
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	fontBindingInit(mrb);
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	bitmapBindingInit(mrb);
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	spriteBindingInit(mrb);
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	planeBindingInit(mrb);
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	viewportBindingInit(mrb);
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	windowBindingInit(mrb);
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	tilemapBindingInit(mrb);
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	/* Init RGSS modules */
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	inputBindingInit(mrb);
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	audioBindingInit(mrb);
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	graphicsBindingInit(mrb);
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	/* Load RPG module */
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	mrb_load_irep(mrb, mrbModuleRPG);
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	/* Load global constants */
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	mrb_define_global_const(mrb, "MKXP", mrb_true_value());
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	mrb_value debug = rb_bool_new(shState->config().editor.debug);
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	if (rgssVer == 1)
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		mrb_define_global_const(mrb, "DEBUG", debug);
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	else if (rgssVer >= 2)
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		mrb_define_global_const(mrb, "TEST", debug);
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	mrb_define_global_const(mrb, "BTEST", mrb_bool_value(shState->config().editor.battleTest));
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	mrb_gc_arena_restore(mrb, arena);
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}
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static mrb_value
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mkxpTimeOp(mrb_state *mrb, mrb_value)
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{
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	mrb_int iterations = 1;
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	const char *opName = "";
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	mrb_value block;
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	mrb_get_args(mrb, "|iz&", &iterations, &opName, &block);
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	Uint64 start = SDL_GetPerformanceCounter();
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	for (int i = 0; i < iterations; ++i)
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		mrb_yield(mrb, block, mrb_nil_value());
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	Uint64 diff = SDL_GetPerformanceCounter() - start;
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	double avg = (double) diff / iterations;
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	double sec = avg / SDL_GetPerformanceFrequency();
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	float ms = sec * 1000;
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	printf("<%s> [%f ms]\n", opName, ms);
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	fflush(stdout);
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	return mrb_float_value(mrb, ms);
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}
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static const char *
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mrbValueString(mrb_value value)
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{
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	return mrb_string_p(value) ? RSTRING_PTR(value) : 0;
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}
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static void
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showExcMessageBox(mrb_state *mrb, mrb_value exc)
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{
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	/* Display actual exception in a message box */
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	mrb_value mesg = mrb_funcall(mrb, exc, "message", 0);
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	mrb_value line = mrb_attr_get(mrb, exc, mrb_intern_lit(mrb, "line"));
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	mrb_value file = mrb_attr_get(mrb, exc, mrb_intern_lit(mrb, "file"));
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	const char *excClass = mrb_class_name(mrb, mrb_class(mrb, exc));
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	char msgBoxText[512];
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	snprintf(msgBoxText, sizeof(msgBoxText), "Script '%s' line %d: %s occured.\n\n%s",
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	         mrbValueString(file), mrb_fixnum(line), excClass, mrbValueString(mesg));
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	shState->eThread().showMessageBox(msgBoxText, SDL_MESSAGEBOX_ERROR);
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}
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static void
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checkException(mrb_state *mrb)
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{
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	if (!mrb->exc)
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		return;
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	mrb_value exc = mrb_obj_value(mrb->exc);
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	MrbData &mrbData = *getMrbData(mrb);
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	/* Check if an actual exception occured, or just a shutdown was called */
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	if (mrb_obj_class(mrb, exc) != mrbData.exc[Shutdown])
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		showExcMessageBox(mrb, exc);
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}
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static void
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showError(const std::string &msg)
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{
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	shState->eThread().showMessageBox(msg.c_str());
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}
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static void
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runCustomScript(mrb_state *mrb, mrbc_context *ctx, const char *filename)
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{
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	/* Execute custom script */
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	FILE *f = fopen(filename, "rb");
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	if (!f)
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	{
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		static char buffer[256];
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		snprintf(buffer, sizeof(buffer), "Unable to open script '%s'", filename);
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		showError(buffer);
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		return;
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	}
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	ctx->filename = strdup(filename);
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	ctx->lineno = 1;
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	/* Run code */
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	mrb_load_file_cxt(mrb, f, ctx);
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	free(ctx->filename);
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	fclose(f);
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}
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static void
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runMrbFile(mrb_state *mrb, const char *filename)
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{
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	/* Execute compiled script */
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	FILE *f = fopen(filename, "rb");
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	if (!f)
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	{
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		static char buffer[256];
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		snprintf(buffer, sizeof(buffer), "Unable to open compiled script '%s'", filename);
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		showError(buffer);
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		return;
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	}
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	mrb_irep *irep = mrb_read_irep_file(mrb, f);
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	if (!irep)
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	{
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		static char buffer[256];
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		snprintf(buffer, sizeof(buffer), "Unable to read compiled script '%s'", filename);
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		showError(buffer);
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		return;
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	}
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	RProc *proc = mrb_proc_new(mrb, irep);
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	mrb_run(mrb, proc, mrb_top_self(mrb));
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	fclose(f);
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}
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static void
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runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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{
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	const std::string &scriptPack = shState->rtData().config.game.scripts;
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	if (scriptPack.empty())
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	{
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		showError("No game scripts specified (missing Game.ini?)");
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		return;
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	}
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	if (!shState->fileSystem().exists(scriptPack.c_str()))
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	{
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		showError(std::string("Unable to open '") + scriptPack + "'");
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		return;
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	}
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	/* We use a secondary util state to unmarshal the scripts */
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	mrb_state *scriptMrb = mrb_open();
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	SDL_RWops ops;
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	shState->fileSystem().openReadRaw(ops, scriptPack.c_str());
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	mrb_value scriptArray = mrb_nil_value();
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	std::string readError;
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	try
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	{
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		scriptArray = marshalLoadInt(scriptMrb, &ops);
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	}
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	catch (const Exception &e)
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	{
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		readError = std::string(": ") + e.msg;
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	}
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	SDL_RWclose(&ops);
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	if (!mrb_array_p(scriptArray))
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	{
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		showError(std::string("Failed to read script data") + readError);
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		mrb_close(scriptMrb);
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		return;
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	}
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	int scriptCount = mrb_ary_len(scriptMrb, scriptArray);
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	std::string decodeBuffer;
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	decodeBuffer.resize(0x1000);
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	for (int i = 0; i < scriptCount; ++i)
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	{
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		mrb_value script = mrb_ary_entry(scriptArray, i);
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		mrb_value scriptChksum = mrb_ary_entry(script, 0);
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		mrb_value scriptName   = mrb_ary_entry(script, 1);
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		mrb_value scriptString = mrb_ary_entry(script, 2);
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		(void) scriptChksum;
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		int result = Z_OK;
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		unsigned long bufferLen;
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		while (true)
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		{
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			unsigned char *bufferPtr =
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			        reinterpret_cast<unsigned char*>(const_cast<char*>(decodeBuffer.c_str()));
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			unsigned char *sourcePtr =
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			        reinterpret_cast<unsigned char*>(RSTRING_PTR(scriptString));
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			bufferLen = decodeBuffer.length();
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			result = uncompress(bufferPtr, &bufferLen,
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			                    sourcePtr, RSTRING_LEN(scriptString));
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			bufferPtr[bufferLen] = '\0';
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			if (result != Z_BUF_ERROR)
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				break;
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			decodeBuffer.resize(decodeBuffer.size()*2);
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		}
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		if (result != Z_OK)
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		{
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			static char buffer[256];
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			snprintf(buffer, sizeof(buffer), "Error decoding script %d: '%s'",
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			         i, RSTRING_PTR(scriptName));
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			showError(buffer);
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			break;
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		}
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		ctx->filename = RSTRING_PTR(scriptName);
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		ctx->lineno = 1;
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		int ai = mrb_gc_arena_save(mrb);
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		/* Execute code */
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		mrb_load_nstring_cxt(mrb, decodeBuffer.c_str(), bufferLen, ctx);
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		mrb_gc_arena_restore(mrb, ai);
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		if (mrb->exc)
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			break;
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	}
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	mrb_close(scriptMrb);
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}
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static void mrbBindingExecute()
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{
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	mrb_state *mrb = mrb_open();
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	shState->setBindingData(mrb);
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	MrbData mrbData(mrb);
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	mrb->ud = &mrbData;
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	mrb_define_module_function(mrb, mrb->kernel_module, "time_op",
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	                           mkxpTimeOp, MRB_ARGS_OPT(2) | MRB_ARGS_BLOCK());
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	mrbBindingInit(mrb);
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	mrbc_context *ctx = mrbc_context_new(mrb);
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	ctx->capture_errors = 1;
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	const Config &conf = shState->rtData().config;
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	const std::string &customScript = conf.customScript;
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//	const std::string &mrbFile = conf.mrbFile;
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	(void) runMrbFile; // FIXME mrbFile support on ice for now
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	if (!customScript.empty())
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		runCustomScript(mrb, ctx, customScript.c_str());
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//	else if (!mrbFile.empty())
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//		runMrbFile(mrb, mrbFile.c_str());
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	else
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		runRMXPScripts(mrb, ctx);
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	checkException(mrb);
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	shState->rtData().rqTermAck.set();
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	shState->texPool().disable();
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	mrbc_context_free(mrb, ctx);
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	mrb_close(mrb);
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}
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static void mrbBindingTerminate()
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{
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	mrb_state *mrb = static_cast<mrb_state*>(shState->bindingData());
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	MrbData *data = static_cast<MrbData*>(mrb->ud);
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	mrb_raise(mrb, data->exc[Shutdown], "");
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}
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static void mrbBindingReset()
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{
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	// No idea how to do this with mruby yet
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}
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