.. |
audio-binding.cpp
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MRI-Binding: Audio: Bind RGSS3 functions
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2014-08-17 00:27:07 +02:00 |
binding-mri.cpp
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MRI-Binding: Add crude 'rgss_main' implementation (RGSS3)
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2014-08-15 22:35:57 +02:00 |
binding-types.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
binding-util.cpp
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Lift 'Disposable' concept from core into bindings
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2014-08-09 21:21:38 +02:00 |
binding-util.h
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Implement RGSS2 Tilemap class (TilemapVX)
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2014-08-15 15:20:32 +02:00 |
bitmap-binding.cpp
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MRI-Binding: Bitmap: Bind missing RGSS2 methods
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2014-08-15 22:51:32 +02:00 |
disposable-binding.h
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Disposable: Emit 'wasDisposed' on destruction, not dispose()
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2014-08-16 11:47:07 +02:00 |
etc-binding.cpp
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Etc: Implement missing RGSS3 functionality (and bind in MRI)
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2014-08-15 22:58:08 +02:00 |
filesystem-binding.cpp
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MRI: some minor optimizations
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2014-01-24 22:30:19 +01:00 |
flashable-binding.h
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MRI-Binding: Typo in Flashable binding
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2014-08-09 21:21:38 +02:00 |
font-binding.cpp
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Spacing
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2014-08-23 13:53:13 +02:00 |
graphics-binding.cpp
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MRI: Graphics: Bind resize_screen
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2014-08-24 07:20:44 +02:00 |
input-binding.cpp
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MRI-Binding: Input constants are symbols in RGSS3
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2014-08-09 21:21:15 +02:00 |
module_rpg.cpp
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MRI-Binding: Add RGSS2 RPG module
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2014-08-16 11:47:06 +02:00 |
module_rpg.rb.xxd
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Initial commit
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2013-09-01 16:27:21 +02:00 |
module_rpg2.rb.xxd
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MRI-Binding: Add RGSS2 RPG module
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2014-08-16 11:47:06 +02:00 |
module_rpg3.rb.xxd
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MRI-Binding: Add RGSS3 RPG module
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2014-08-16 06:04:02 +02:00 |
plane-binding.cpp
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Lift 'Disposable' concept from core into bindings
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2014-08-09 21:21:38 +02:00 |
sceneelement-binding.h
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MRI-Binding: Optimize RB_ARG_END vaarg guard
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2013-12-20 11:29:12 +01:00 |
serializable-binding.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
sprite-binding.cpp
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Lift 'Disposable' concept from core into bindings
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2014-08-09 21:21:38 +02:00 |
table-binding.cpp
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Table: Add clone constructor (and bind in MRI)
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2014-08-05 05:24:13 +02:00 |
tilemap-binding.cpp
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Lift 'Disposable' concept from core into bindings
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2014-08-09 21:21:38 +02:00 |
tilemapvx-binding.cpp
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MRI-Binding: TilemapVX: 'flags' is called 'passages' in RGSS2
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2014-08-16 11:47:06 +02:00 |
viewport-binding.cpp
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Viewport: Add zero arg constructor (RGSS3) and bind in MRI
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2014-08-16 06:03:48 +02:00 |
viewportelement-binding.h
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Lift 'Disposable' concept from core into bindings
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2014-08-09 21:21:38 +02:00 |
window-binding.cpp
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Lift 'Disposable' concept from core into bindings
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2014-08-09 21:21:38 +02:00 |
windowvx-binding.cpp
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MRI: WindowVX: Bind RGSS2 constructor (same as RGSS1)
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2014-08-22 23:57:12 +02:00 |