.. |
al-util.h
|
ALStream: Fix sometimes not unqueuing all buffers before play
|
2014-07-31 03:39:36 +02:00 |
aldatasource.h
|
Load fluidsynth entrypoints dynamically (and make them optional)
|
2014-09-09 00:08:32 +02:00 |
alstream.cpp
|
Audio: Clean up threading and add AudioStream fadein (RGSS3)
|
2014-09-30 09:13:12 +02:00 |
alstream.h
|
Audio: Clean up threading and add AudioStream fadein (RGSS3)
|
2014-09-30 09:13:12 +02:00 |
audio.cpp
|
Audio: Clean up threading and add AudioStream fadein (RGSS3)
|
2014-09-30 09:13:12 +02:00 |
audio.h
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
audiostream.cpp
|
Audio: Clean up threading and add AudioStream fadein (RGSS3)
|
2014-09-30 09:13:12 +02:00 |
audiostream.h
|
Audio: Clean up threading and add AudioStream fadein (RGSS3)
|
2014-09-30 09:13:12 +02:00 |
autotiles.cpp
|
Tilemap(VX): Factor out common code into tilemap-common.h
|
2014-11-30 17:46:28 +01:00 |
autotilesvx.cpp
|
TileAtlasVX: Handle table autotiles properly
|
2014-08-19 19:47:22 +02:00 |
binding.h
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
bitmap.cpp
|
Added rudimentary support for font outlines.
|
2014-12-31 13:49:18 +01:00 |
bitmap.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
boost-hash.h
|
BoostSet: Add 'remove' and rename BoostHash::erase to remove
|
2014-09-05 01:06:08 +02:00 |
bundledfont.cpp
|
Don't use relative paths when #including xxd output
|
2014-11-30 17:50:24 +01:00 |
config.cpp
|
Introduce F1 menu to reconfigure key bindings at runtime
|
2014-10-11 20:48:44 +02:00 |
config.h
|
Introduce F1 menu to reconfigure key bindings at runtime
|
2014-10-11 20:48:44 +02:00 |
debugwriter.h
|
debugwriter.h: Use unbuffered cerr instead of clog
|
2014-11-29 17:55:18 +01:00 |
disposable.h
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
etc-internal.h
|
TileAtlasVX: Followup fix
|
2014-10-03 06:51:39 +02:00 |
etc.cpp
|
Serializable, Table: Some general cleanups
|
2014-11-20 14:45:54 +01:00 |
etc.h
|
Minor cleanup
|
2014-10-25 23:38:19 +02:00 |
eventthread.cpp
|
MRI: Add 'System.raw_key_states' to query full keyboard state
|
2014-10-20 10:27:01 +02:00 |
eventthread.h
|
MRI: Add 'System.raw_key_states' to query full keyboard state
|
2014-10-20 10:27:01 +02:00 |
exception.h
|
Spacing
|
2014-01-15 00:48:34 +01:00 |
filesystem.cpp
|
tl;dr: I fucking suck at coding (fix double free)
|
2014-09-23 17:26:30 +02:00 |
filesystem.h
|
Minor declaration fix
|
2014-04-16 20:54:29 +02:00 |
flashable.h
|
Sprite: Implement wave effect (RGSS2)
|
2014-02-03 15:32:50 +01:00 |
fluid-fun.cpp
|
fluid-fun: Don't dlclose libfluidsynth, ever
|
2014-10-20 10:17:48 +02:00 |
fluid-fun.h
|
Reorder some lines
|
2014-10-20 10:20:08 +02:00 |
font.cpp
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
font.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
gl-debug.cpp
|
Rename src/debuglogger -> src/gl-debug
|
2014-11-29 17:51:37 +01:00 |
gl-debug.h
|
Rename src/debuglogger -> src/gl-debug
|
2014-11-29 17:51:37 +01:00 |
gl-fun.cpp
|
Allow inserting GL string markers (GREMEDY_string_marker)
|
2014-11-29 17:33:39 +01:00 |
gl-fun.h
|
Allow inserting GL string markers (GREMEDY_string_marker)
|
2014-11-29 17:33:39 +01:00 |
gl-meta.cpp
|
GLMeta: Disable blending when blitting via quad draw
|
2014-07-20 13:20:43 +02:00 |
gl-meta.h
|
gl-util.h: Remove wrappers for things abstracted via GLMeta
|
2014-07-16 05:22:43 +02:00 |
gl-util.h
|
gl-util.h: Add GL ID != operator and TEXFBO::clear
|
2014-08-12 21:41:59 +02:00 |
global-ibo.h
|
Use safe way to get at a vector's data pointer
|
2014-10-09 19:02:29 +02:00 |
glstate.cpp
|
Add internal 'KeepDestAlpha' BlendType (for use in WindowVX)
|
2014-08-12 22:26:54 +02:00 |
glstate.h
|
GLState: Remove 'BlendNone' mode in favor of disabling blending alltogether
|
2014-07-20 13:17:12 +02:00 |
graphics.cpp
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
graphics.h
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
input.cpp
|
Introduce F1 menu to reconfigure key bindings at runtime
|
2014-10-11 20:48:44 +02:00 |
input.h
|
Introduce F1 menu to reconfigure key bindings at runtime
|
2014-10-11 20:48:44 +02:00 |
intrulist.h
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
keybindings.cpp
|
Keybindings: SDL_GetPrefPath result always ends with separator
|
2014-11-17 07:24:22 +01:00 |
keybindings.h
|
Introduce F1 menu to reconfigure key bindings at runtime
|
2014-10-11 20:48:44 +02:00 |
main.cpp
|
Rename src/debuglogger -> src/gl-debug
|
2014-11-29 17:51:37 +01:00 |
midisource.cpp
|
Remove left-over dead code
|
2014-10-21 19:51:08 +02:00 |
plane.cpp
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
plane.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
quad.h
|
quad.h: Cleanup static functions to use templated Vertex parameter
|
2014-08-12 21:41:59 +02:00 |
quadarray.h
|
Use safe way to get at a vector's data pointer
|
2014-10-09 19:02:29 +02:00 |
rgssad.cpp
|
Add missing header
|
2014-07-25 14:58:11 +02:00 |
rgssad.h
|
RGSSAD: Add RGSS3 archive reader
|
2014-07-24 02:45:20 +02:00 |
scene.cpp
|
Revert Disposable concept back into core
|
2014-09-23 21:12:58 +02:00 |
scene.h
|
Revert Disposable concept back into core
|
2014-09-23 21:12:58 +02:00 |
sdl-util.h
|
Audio: Clean up threading and add AudioStream fadein (RGSS3)
|
2014-09-30 09:13:12 +02:00 |
sdlsoundsource.cpp
|
Audio: Add MIDI format playback support
|
2014-08-02 06:42:55 +02:00 |
serial-util.h
|
Serializable, Table: Some general cleanups
|
2014-11-20 14:45:54 +01:00 |
serializable.h
|
Remove Serializable's virtual destructor. It didn't do anything anyway.
|
2013-09-27 04:39:35 +02:00 |
settingsmenu.cpp
|
SettingsMenu: Fix help label sometimes not appearing
|
2014-11-28 06:04:34 +01:00 |
settingsmenu.h
|
Introduce F1 menu to reconfigure key bindings at runtime
|
2014-10-11 20:48:44 +02:00 |
shader.cpp
|
Don't use relative paths when #including xxd output
|
2014-11-30 17:50:24 +01:00 |
shader.h
|
Merge separate RGSS version build configs into one
|
2014-08-28 23:22:05 +02:00 |
sharedmidistate.h
|
fluid-fun: Don't dlclose libfluidsynth, ever
|
2014-10-20 10:17:48 +02:00 |
sharedstate.cpp
|
Use fopen with binary mode everywhere (for Windows compat)
|
2014-11-17 07:18:39 +01:00 |
sharedstate.h
|
Implement F12 game reset (MRI only)
|
2014-09-26 06:25:47 +02:00 |
soundemitter.cpp
|
BoostSet: Add 'remove' and rename BoostHash::erase to remove
|
2014-09-05 01:06:08 +02:00 |
soundemitter.h
|
SoundEmitter: Make SE source count configurable
|
2014-08-25 05:34:19 +02:00 |
sprite.cpp
|
Fix several classes not accepting disposed bitmaps
|
2014-12-22 08:22:45 +01:00 |
sprite.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
table.cpp
|
Serializable, Table: Some general cleanups
|
2014-11-20 14:45:54 +01:00 |
table.h
|
Serializable, Table: Some general cleanups
|
2014-11-20 14:45:54 +01:00 |
texpool.cpp
|
Exception: Constructor now takes printf style arguments
|
2013-12-29 18:05:11 +01:00 |
texpool.h
|
Rename 'Tex' to 'TEX' for consistency
|
2013-09-06 12:26:41 +02:00 |
tileatlas.cpp
|
TileAtlas: Fix broken atlas generation
|
2014-07-10 21:48:33 +02:00 |
tileatlas.h
|
Rename typedef and fix wrong documenting comment
|
2014-01-16 19:16:09 +01:00 |
tileatlasvx.cpp
|
Tilemap(VX): Factor out common code into tilemap-common.h
|
2014-11-30 17:46:28 +01:00 |
tileatlasvx.h
|
TileAtlasVX: Handle table autotiles properly
|
2014-08-19 19:47:22 +02:00 |
tilemap-common.h
|
Tilemap(VX): Factor out common code into tilemap-common.h
|
2014-11-30 17:46:28 +01:00 |
tilemap.cpp
|
Tilemap(VX): Factor out common code into tilemap-common.h
|
2014-11-30 17:46:28 +01:00 |
tilemap.h
|
Tilemap/VX: Ensure proxy objects don't outlive their parents
|
2014-09-26 18:21:50 +02:00 |
tilemapvx.cpp
|
Tilemap(VX): Factor out common code into tilemap-common.h
|
2014-11-30 17:46:28 +01:00 |
tilemapvx.h
|
Tilemap/VX: Ensure proxy objects don't outlive their parents
|
2014-09-26 18:21:50 +02:00 |
tilequad.cpp
|
Cosmetic changes
|
2013-09-21 14:45:27 +02:00 |
tilequad.h
|
Spacing/spelling
|
2014-05-07 17:52:11 +02:00 |
transform.h
|
Sanitize #include statements
|
2013-12-04 17:48:37 +01:00 |
util.h
|
Use fopen with binary mode everywhere (for Windows compat)
|
2014-11-17 07:18:39 +01:00 |
vertex.cpp
|
Use macro from util.h for static array size
|
2014-07-23 21:26:44 +02:00 |
vertex.h
|
GLMeta: Add vertex array object support
|
2014-07-13 14:05:12 +02:00 |
viewport.cpp
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
viewport.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
vorbissource.cpp
|
Audio: Add MIDI format playback support
|
2014-08-02 06:42:55 +02:00 |
window.cpp
|
Fix several classes not accepting disposed bitmaps
|
2014-12-22 08:22:45 +01:00 |
window.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |
windowvx.cpp
|
Fix several classes not accepting disposed bitmaps
|
2014-12-22 08:22:45 +01:00 |
windowvx.h
|
Pass value object attributes by reference (instead of pointer)
|
2014-10-25 23:33:41 +02:00 |