mkxp-freebird/src
Jonas Kulla abc927c91d Use EXT version of gl functions 2013-09-06 14:37:28 +02:00
..
audio.cpp Properly destroy fade thread 2013-09-04 17:53:12 +02:00
audio.h Initial commit 2013-09-01 16:27:21 +02:00
autotiles.cpp Initial commit 2013-09-01 16:27:21 +02:00
binding.h Initial commit 2013-09-01 16:27:21 +02:00
bitmap.cpp Use EXT version of gl functions 2013-09-06 14:37:28 +02:00
bitmap.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
config.cpp Add "[Binding]" config subgroup 2013-09-03 11:07:56 +02:00
config.h Add "[Binding]" config subgroup 2013-09-03 11:07:56 +02:00
debuglogger.cpp Initial commit 2013-09-01 16:27:21 +02:00
debuglogger.h Initial commit 2013-09-01 16:27:21 +02:00
disposable.h Initial commit 2013-09-01 16:27:21 +02:00
etc-internal.h Rename 'bound' to 'clamp' 2013-09-03 15:31:29 +02:00
etc.cpp Rename 'bound' to 'clamp' 2013-09-03 15:31:29 +02:00
etc.h Initial commit 2013-09-01 16:27:21 +02:00
eventthread.cpp Rename 'resetInput' to 'resetInputStates' 2013-09-04 13:28:05 +02:00
eventthread.h Rename 'resetInput' to 'resetInputStates' 2013-09-04 13:28:05 +02:00
exception.h Initial commit 2013-09-01 16:27:21 +02:00
filesystem.cpp Beautify constant 2013-09-04 17:03:00 +02:00
filesystem.h Initial commit 2013-09-01 16:27:21 +02:00
flashable.h Initial commit 2013-09-01 16:27:21 +02:00
font.cpp Initial commit 2013-09-01 16:27:21 +02:00
font.h Initial commit 2013-09-01 16:27:21 +02:00
gl-util.h Use EXT version of gl functions 2013-09-06 14:37:28 +02:00
global-ibo.h Use C99 integer types instead of Qt's 2013-09-04 13:30:14 +02:00
globalstate.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
globalstate.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
glstate.cpp Use EXT version of gl functions 2013-09-06 14:37:28 +02:00
glstate.h Initial commit 2013-09-01 16:27:21 +02:00
graphics.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
graphics.h Initial commit 2013-09-01 16:27:21 +02:00
input.cpp Properly delete[] arrays 2013-09-04 17:52:03 +02:00
input.h Initial commit 2013-09-01 16:27:21 +02:00
intrulist.h Initial commit 2013-09-01 16:27:21 +02:00
main.cpp Only require EXT framebuffer extensions 2013-09-06 14:21:35 +02:00
plane.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
plane.h Initial commit 2013-09-01 16:27:21 +02:00
quad.h Initial commit 2013-09-01 16:27:21 +02:00
quadarray.h Use C99 integer types instead of Qt's 2013-09-04 13:30:14 +02:00
scene.cpp Move draw order sorting into SceneElement 2013-09-06 13:10:41 +02:00
scene.h Move draw order sorting into SceneElement 2013-09-06 13:10:41 +02:00
serial-util.h Initial commit 2013-09-01 16:27:21 +02:00
serializable.h Initial commit 2013-09-01 16:27:21 +02:00
shader.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
shader.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
sprite.cpp Initial commit 2013-09-01 16:27:21 +02:00
sprite.h Initial commit 2013-09-01 16:27:21 +02:00
table.cpp Add bounds check to setter 2013-09-04 17:01:51 +02:00
table.h Initial commit 2013-09-01 16:27:21 +02:00
texpool.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
texpool.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
tilemap.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
tilemap.h Initial commit 2013-09-01 16:27:21 +02:00
tilequad.cpp Initial commit 2013-09-01 16:27:21 +02:00
tilequad.h Initial commit 2013-09-01 16:27:21 +02:00
transform.h Add GPL license header 2013-09-01 18:26:36 +02:00
util.h Rename 'bound' to 'clamp' 2013-09-03 15:31:29 +02:00
viewport.cpp Initial commit 2013-09-01 16:27:21 +02:00
viewport.h Initial commit 2013-09-01 16:27:21 +02:00
window.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
window.h Initial commit 2013-09-01 16:27:21 +02:00