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audio.cpp
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Properly destroy fade thread
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2013-09-04 17:53:12 +02:00 |
audio.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
autotiles.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
binding.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
bitmap.cpp
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Use EXT version of gl functions
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2013-09-06 14:37:28 +02:00 |
bitmap.h
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
config.cpp
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Add "[Binding]" config subgroup
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2013-09-03 11:07:56 +02:00 |
config.h
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Add "[Binding]" config subgroup
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2013-09-03 11:07:56 +02:00 |
debuglogger.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
debuglogger.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
disposable.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
etc-internal.h
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Rename 'bound' to 'clamp'
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2013-09-03 15:31:29 +02:00 |
etc.cpp
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Rename 'bound' to 'clamp'
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2013-09-03 15:31:29 +02:00 |
etc.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
eventthread.cpp
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Rename 'resetInput' to 'resetInputStates'
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2013-09-04 13:28:05 +02:00 |
eventthread.h
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Rename 'resetInput' to 'resetInputStates'
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2013-09-04 13:28:05 +02:00 |
exception.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
filesystem.cpp
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Beautify constant
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2013-09-04 17:03:00 +02:00 |
filesystem.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
flashable.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
font.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
font.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
gl-util.h
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Use EXT version of gl functions
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2013-09-06 14:37:28 +02:00 |
global-ibo.h
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Use C99 integer types instead of Qt's
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2013-09-04 13:30:14 +02:00 |
globalstate.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
globalstate.h
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
glstate.cpp
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Use EXT version of gl functions
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2013-09-06 14:37:28 +02:00 |
glstate.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
graphics.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
graphics.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
input.cpp
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Properly delete[] arrays
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2013-09-04 17:52:03 +02:00 |
input.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
intrulist.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
main.cpp
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Only require EXT framebuffer extensions
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2013-09-06 14:21:35 +02:00 |
plane.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
plane.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
quad.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
quadarray.h
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Use C99 integer types instead of Qt's
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2013-09-04 13:30:14 +02:00 |
scene.cpp
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Move draw order sorting into SceneElement
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2013-09-06 13:10:41 +02:00 |
scene.h
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Move draw order sorting into SceneElement
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2013-09-06 13:10:41 +02:00 |
serial-util.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
serializable.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
shader.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
shader.h
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
sprite.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
sprite.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
table.cpp
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Add bounds check to setter
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2013-09-04 17:01:51 +02:00 |
table.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
texpool.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
texpool.h
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
tilemap.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
tilemap.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
tilequad.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
tilequad.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
transform.h
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Add GPL license header
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2013-09-01 18:26:36 +02:00 |
util.h
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Rename 'bound' to 'clamp'
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2013-09-03 15:31:29 +02:00 |
viewport.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
viewport.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
window.cpp
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
window.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |