mkxp-freebird/src
Jonas Kulla 9d34fc966b Tilemap: Clamp sampled tileset height to multiple of 32 2013-09-30 01:38:46 +02:00
..
audio.cpp Properly destroy fade thread 2013-09-04 17:53:12 +02:00
audio.h Initial commit 2013-09-01 16:27:21 +02:00
autotiles.cpp Initial commit 2013-09-01 16:27:21 +02:00
binding.h Initial commit 2013-09-01 16:27:21 +02:00
bitmap.cpp Implement blits from mega surfaces to regular Bitmaps 2013-09-25 17:07:43 +02:00
bitmap.h Implement blits from mega surfaces to regular Bitmaps 2013-09-25 17:07:43 +02:00
config.cpp Implement smooth scaling 2013-09-23 11:00:50 +02:00
config.h Implement smooth scaling 2013-09-23 11:00:50 +02:00
debuglogger.cpp Initial commit 2013-09-01 16:27:21 +02:00
debuglogger.h Initial commit 2013-09-01 16:27:21 +02:00
disposable.h Initial commit 2013-09-01 16:27:21 +02:00
etc-internal.h Add equality op that compares against a clamped integer 2013-09-27 00:55:48 +02:00
etc.cpp Fix 'Rect::isEmpty()' and small performance fixes 2013-09-28 21:45:33 +02:00
etc.h Fix 'Rect::isEmpty()' and small performance fixes 2013-09-28 21:45:33 +02:00
eventthread.cpp Don't hide cursor when window isn't focused 2013-09-25 20:35:00 +02:00
eventthread.h Implement "show_cursor" attribute in Graphics module 2013-09-24 22:56:25 +02:00
exception.h Initial commit 2013-09-01 16:27:21 +02:00
filesystem.cpp Properly free RWops associated with Font objects 2013-09-10 04:19:45 +02:00
filesystem.h Properly free RWops associated with Font objects 2013-09-10 04:19:45 +02:00
flashable.h Initial commit 2013-09-01 16:27:21 +02:00
font.cpp Properly free RWops associated with Font objects 2013-09-10 04:19:45 +02:00
font.h Initial commit 2013-09-01 16:27:21 +02:00
gl-util.h Implement smooth scaling 2013-09-23 11:00:50 +02:00
global-ibo.h Use C99 integer types instead of Qt's 2013-09-04 13:30:14 +02:00
globalstate.cpp Implement animated flash tiles in Tilemap 2013-09-23 08:27:28 +02:00
globalstate.h Implement animated flash tiles in Tilemap 2013-09-23 08:27:28 +02:00
glstate.cpp Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
glstate.h Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
graphics.cpp Factor out performance timers into separate files 2013-09-27 16:54:01 +02:00
graphics.h Implement "show_cursor" attribute in Graphics module 2013-09-24 22:56:25 +02:00
input.cpp Spacing and minor fixes 2013-09-28 21:30:51 +02:00
input.h Initial commit 2013-09-01 16:27:21 +02:00
intrulist.h Initial commit 2013-09-01 16:27:21 +02:00
main.cpp Always set rqTermAck to true after binding returns 2013-09-23 00:02:28 +02:00
perftimer.cpp Factor out performance timers into separate files 2013-09-27 16:54:01 +02:00
perftimer.h Factor out performance timers into separate files 2013-09-27 16:54:01 +02:00
plane.cpp Null deref fixes / cleanups 2013-09-28 21:48:02 +02:00
plane.h Initial commit 2013-09-01 16:27:21 +02:00
quad.h Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
quadarray.h Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
scene.cpp Fix Tilemap's scanrow z sorting for good 2013-09-27 04:42:22 +02:00
scene.h Fix Tilemap's scanrow z sorting for good 2013-09-27 04:42:22 +02:00
serial-util.h Initial commit 2013-09-01 16:27:21 +02:00
serializable.h Remove Serializable's virtual destructor. It didn't do anything anyway. 2013-09-27 04:39:35 +02:00
shader.cpp Implement animated flash tiles in Tilemap 2013-09-23 08:27:28 +02:00
shader.h Implement animated flash tiles in Tilemap 2013-09-23 08:27:28 +02:00
sprite.cpp Null deref fixes / cleanups 2013-09-28 21:48:02 +02:00
sprite.h Initial commit 2013-09-01 16:27:21 +02:00
table.cpp Add bounds check to setter 2013-09-04 17:01:51 +02:00
table.h Remove Serializable's virtual destructor. It didn't do anything anyway. 2013-09-27 04:39:35 +02:00
texpool.cpp Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
texpool.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
tileatlas.cpp Just realized the word 'Row' makes no sense whatsoever 2013-09-24 20:06:11 +02:00
tileatlas.h Implement a new tileset atlas layout to allow for bigger tilesets 2013-09-24 19:35:38 +02:00
tilemap.cpp Tilemap: Clamp sampled tileset height to multiple of 32 2013-09-30 01:38:46 +02:00
tilemap.h Initial commit 2013-09-01 16:27:21 +02:00
tilequad.cpp Cosmetic changes 2013-09-21 14:45:27 +02:00
tilequad.h Cosmetic changes 2013-09-21 14:45:27 +02:00
transform.h Add GPL license header 2013-09-01 18:26:36 +02:00
util.h Rename 'bound' to 'clamp' 2013-09-03 15:31:29 +02:00
viewport.cpp Fix Tilemap's scanrow z sorting for good 2013-09-27 04:42:22 +02:00
viewport.h Fix Tilemap's scanrow z sorting for good 2013-09-27 04:42:22 +02:00
window.cpp Null deref fixes / cleanups 2013-09-28 21:48:02 +02:00
window.h Initial commit 2013-09-01 16:27:21 +02:00