85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
/*
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** viewport.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef VIEWPORT_H
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#define VIEWPORT_H
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#include "scene.h"
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#include "flashable.h"
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#include "disposable.h"
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#include "util.h"
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struct ViewportPrivate;
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class Viewport : public Scene, public SceneElement, public Flashable, public Disposable
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{
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public:
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Viewport(int x, int y, int width, int height);
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Viewport(Rect *rect);
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Viewport();
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~Viewport();
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void update();
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DECL_ATTR( Rect, Rect& )
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DECL_ATTR( OX, int )
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DECL_ATTR( OY, int )
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DECL_ATTR( Color, Color& )
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DECL_ATTR( Tone, Tone& )
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void initDynAttribs();
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private:
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void initViewport(int x, int y, int width, int height);
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void geometryChanged();
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void composite();
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void draw();
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void onGeometryChange(const Geometry &);
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bool isEffectiveViewport(Rect *&, Color *&, Tone *&) const;
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void releaseResources();
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const char *klassName() const { return "viewport"; }
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ABOUT_TO_ACCESS_DISP
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ViewportPrivate *p;
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friend struct ViewportPrivate;
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IntruListLink<Scene> sceneLink;
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};
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class ViewportElement : public SceneElement
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{
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public:
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ViewportElement(Viewport *viewport = 0, int z = 0, int spriteY = 0);
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DECL_ATTR( Viewport, Viewport* )
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protected:
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virtual void onViewportChange() {}
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private:
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Viewport *m_viewport;
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};
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#endif // VIEWPORT_H
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