332 lines
6.4 KiB
C++
332 lines
6.4 KiB
C++
/*
|
|
** sharedstate.cpp
|
|
**
|
|
** This file is part of mkxp.
|
|
**
|
|
** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
|
|
**
|
|
** mkxp is free software: you can redistribute it and/or modify
|
|
** it under the terms of the GNU General Public License as published by
|
|
** the Free Software Foundation, either version 2 of the License, or
|
|
** (at your option) any later version.
|
|
**
|
|
** mkxp is distributed in the hope that it will be useful,
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
** GNU General Public License for more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License
|
|
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "sharedstate.h"
|
|
|
|
#include "util.h"
|
|
#include "filesystem.h"
|
|
#include "graphics.h"
|
|
#include "input.h"
|
|
#include "audio.h"
|
|
#include "glstate.h"
|
|
#include "shader.h"
|
|
#include "texpool.h"
|
|
#include "font.h"
|
|
#include "eventthread.h"
|
|
#include "gl-util.h"
|
|
#include "global-ibo.h"
|
|
#include "quad.h"
|
|
#include "binding.h"
|
|
#include "exception.h"
|
|
|
|
#include <unistd.h>
|
|
#include <stdio.h>
|
|
#include <string>
|
|
|
|
SharedState *SharedState::instance = 0;
|
|
static GlobalIBO *globalIBO = 0;
|
|
|
|
#define GAME_ARCHIVE "Game.rgssad"
|
|
|
|
struct SharedStatePrivate
|
|
{
|
|
void *bindingData;
|
|
SDL_Window *sdlWindow;
|
|
Scene *screen;
|
|
|
|
FileSystem fileSystem;
|
|
|
|
EventThread &eThread;
|
|
RGSSThreadData &rtData;
|
|
Config &config;
|
|
|
|
Graphics graphics;
|
|
Input input;
|
|
Audio audio;
|
|
|
|
GLState _glState;
|
|
|
|
ShaderSet shaders;
|
|
|
|
TexPool texPool;
|
|
|
|
SharedFontState fontState;
|
|
Font *defaultFont;
|
|
|
|
TEX::ID globalTex;
|
|
int globalTexW, globalTexH;
|
|
|
|
TEXFBO gpTexFBO;
|
|
|
|
TEXFBO atlasTex;
|
|
|
|
Quad gpQuad;
|
|
|
|
unsigned int stampCounter;
|
|
|
|
SharedStatePrivate(RGSSThreadData *threadData)
|
|
: bindingData(0),
|
|
sdlWindow(threadData->window),
|
|
fileSystem(threadData->argv0, threadData->config.allowSymlinks),
|
|
eThread(*threadData->ethread),
|
|
rtData(*threadData),
|
|
config(threadData->config),
|
|
graphics(threadData),
|
|
fontState(threadData->config),
|
|
stampCounter(0)
|
|
{
|
|
if (!config.gameFolder.empty())
|
|
{
|
|
int result = chdir(config.gameFolder.c_str());
|
|
|
|
if (result != 0)
|
|
throw Exception(Exception::MKXPError,
|
|
"Unable to switch into gameFolder '%s'",
|
|
config.gameFolder.c_str());
|
|
|
|
fileSystem.addPath(".");
|
|
}
|
|
|
|
// FIXME find out correct archive filename
|
|
std::string archPath = GAME_ARCHIVE;
|
|
|
|
/* Check if a game archive exists */
|
|
FILE *tmp = fopen(archPath.c_str(), "r");
|
|
if (tmp)
|
|
{
|
|
fileSystem.addPath(archPath.c_str());
|
|
fclose(tmp);
|
|
}
|
|
|
|
for (size_t i = 0; i < config.rtps.size(); ++i)
|
|
fileSystem.addPath(config.rtps[i].c_str());
|
|
|
|
if (config.pathCache)
|
|
fileSystem.createPathCache();
|
|
|
|
fileSystem.initFontSets(fontState);
|
|
|
|
globalTexW = 128;
|
|
globalTexH = 64;
|
|
|
|
globalTex = TEX::gen();
|
|
TEX::bind(globalTex);
|
|
TEX::setRepeat(false);
|
|
TEX::setSmooth(false);
|
|
TEX::allocEmpty(globalTexW, globalTexH);
|
|
|
|
TEXFBO::init(gpTexFBO);
|
|
/* Reuse starting values */
|
|
TEXFBO::allocEmpty(gpTexFBO, globalTexW, globalTexH);
|
|
TEXFBO::linkFBO(gpTexFBO);
|
|
}
|
|
|
|
~SharedStatePrivate()
|
|
{
|
|
TEX::del(globalTex);
|
|
TEXFBO::fini(gpTexFBO);
|
|
TEXFBO::fini(atlasTex);
|
|
}
|
|
};
|
|
|
|
void SharedState::initInstance(RGSSThreadData *threadData)
|
|
{
|
|
/* This section is tricky because of dependencies:
|
|
* SharedState depends on GlobalIBO existing,
|
|
* Font depends on SharedState existing */
|
|
|
|
globalIBO = new GlobalIBO();
|
|
globalIBO->ensureSize(1);
|
|
|
|
SharedState::instance = 0;
|
|
Font *defaultFont = 0;
|
|
|
|
try
|
|
{
|
|
SharedState::instance = new SharedState(threadData);
|
|
defaultFont = new Font();
|
|
}
|
|
catch (const Exception &exc)
|
|
{
|
|
delete globalIBO;
|
|
delete SharedState::instance;
|
|
delete defaultFont;
|
|
|
|
throw exc;
|
|
}
|
|
|
|
SharedState::instance->p->defaultFont = defaultFont;
|
|
}
|
|
|
|
void SharedState::finiInstance()
|
|
{
|
|
delete SharedState::instance->p->defaultFont;
|
|
|
|
delete SharedState::instance;
|
|
|
|
delete globalIBO;
|
|
}
|
|
|
|
void SharedState::setScreen(Scene &screen)
|
|
{
|
|
p->screen = &screen;
|
|
}
|
|
|
|
#define GSATT(type, lower) \
|
|
type SharedState :: lower() \
|
|
{ \
|
|
return p->lower; \
|
|
}
|
|
|
|
GSATT(void*, bindingData)
|
|
GSATT(SDL_Window*, sdlWindow)
|
|
GSATT(Scene*, screen)
|
|
GSATT(FileSystem&, fileSystem)
|
|
GSATT(EventThread&, eThread)
|
|
GSATT(RGSSThreadData&, rtData)
|
|
GSATT(Config&, config)
|
|
GSATT(Graphics&, graphics)
|
|
GSATT(Input&, input)
|
|
GSATT(Audio&, audio)
|
|
GSATT(GLState&, _glState)
|
|
GSATT(ShaderSet&, shaders)
|
|
GSATT(TexPool&, texPool)
|
|
GSATT(Quad&, gpQuad)
|
|
GSATT(SharedFontState&, fontState)
|
|
|
|
void SharedState::setBindingData(void *data)
|
|
{
|
|
p->bindingData = data;
|
|
}
|
|
|
|
void SharedState::ensureQuadIBO(int minSize)
|
|
{
|
|
globalIBO->ensureSize(minSize);
|
|
}
|
|
|
|
void SharedState::bindQuadIBO()
|
|
{
|
|
IBO::bind(globalIBO->ibo);
|
|
}
|
|
|
|
void SharedState::bindTex()
|
|
{
|
|
TEX::bind(p->globalTex);
|
|
TEX::allocEmpty(p->globalTexW, p->globalTexH);
|
|
}
|
|
|
|
void SharedState::ensureTexSize(int minW, int minH, Vec2i ¤tSizeOut)
|
|
{
|
|
if (minW > p->globalTexW)
|
|
p->globalTexW = findNextPow2(minW);
|
|
|
|
if (minH > p->globalTexH)
|
|
p->globalTexH = findNextPow2(minH);
|
|
|
|
currentSizeOut = Vec2i(p->globalTexW, p->globalTexH);
|
|
}
|
|
|
|
TEXFBO &SharedState::gpTexFBO(int minW, int minH)
|
|
{
|
|
bool needResize = false;
|
|
|
|
if (minW > p->gpTexFBO.width)
|
|
{
|
|
p->gpTexFBO.width = findNextPow2(minW);
|
|
needResize = true;
|
|
}
|
|
|
|
if (minH > p->gpTexFBO.height)
|
|
{
|
|
p->gpTexFBO.height = findNextPow2(minH);
|
|
needResize = true;
|
|
}
|
|
|
|
if (needResize)
|
|
{
|
|
TEX::bind(p->gpTexFBO.tex);
|
|
TEX::allocEmpty(p->gpTexFBO.width, p->gpTexFBO.height);
|
|
}
|
|
|
|
return p->gpTexFBO;
|
|
}
|
|
|
|
void SharedState::requestAtlasTex(int w, int h, TEXFBO &out)
|
|
{
|
|
TEXFBO tex;
|
|
|
|
if (w == p->atlasTex.width && h == p->atlasTex.height)
|
|
{
|
|
tex = p->atlasTex;
|
|
p->atlasTex = TEXFBO();
|
|
}
|
|
else
|
|
{
|
|
TEXFBO::init(tex);
|
|
TEXFBO::allocEmpty(tex, w, h);
|
|
TEXFBO::linkFBO(tex);
|
|
}
|
|
|
|
out = tex;
|
|
}
|
|
|
|
void SharedState::releaseAtlasTex(TEXFBO &tex)
|
|
{
|
|
/* No point in caching an invalid object */
|
|
if (tex.tex == TEX::ID(0))
|
|
return;
|
|
|
|
TEXFBO::fini(p->atlasTex);
|
|
|
|
p->atlasTex = tex;
|
|
}
|
|
|
|
void SharedState::checkShutdown()
|
|
{
|
|
if (!p->rtData.rqTerm)
|
|
return;
|
|
|
|
p->rtData.rqTermAck = true;
|
|
p->texPool.disable();
|
|
scriptBinding->terminate();
|
|
}
|
|
|
|
Font &SharedState::defaultFont()
|
|
{
|
|
return *p->defaultFont;
|
|
}
|
|
|
|
unsigned int SharedState::genTimeStamp()
|
|
{
|
|
return p->stampCounter++;
|
|
}
|
|
|
|
SharedState::SharedState(RGSSThreadData *threadData)
|
|
{
|
|
p = new SharedStatePrivate(threadData);
|
|
p->screen = p->graphics.getScreen();
|
|
}
|
|
|
|
SharedState::~SharedState()
|
|
{
|
|
delete p;
|
|
}
|