244 lines
4.2 KiB
C++
244 lines
4.2 KiB
C++
/*
|
|
** plane.cpp
|
|
**
|
|
** This file is part of mkxp.
|
|
**
|
|
** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
|
|
**
|
|
** mkxp is free software: you can redistribute it and/or modify
|
|
** it under the terms of the GNU General Public License as published by
|
|
** the Free Software Foundation, either version 2 of the License, or
|
|
** (at your option) any later version.
|
|
**
|
|
** mkxp is distributed in the hope that it will be useful,
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
** GNU General Public License for more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License
|
|
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "plane.h"
|
|
|
|
#include "globalstate.h"
|
|
#include "bitmap.h"
|
|
#include "etc.h"
|
|
#include "util.h"
|
|
|
|
#include "gl-util.h"
|
|
#include "quad.h"
|
|
#include "transform.h"
|
|
#include "etc-internal.h"
|
|
#include "shader.h"
|
|
#include "glstate.h"
|
|
|
|
struct PlanePrivate
|
|
{
|
|
Bitmap *bitmap;
|
|
NormValue opacity;
|
|
BlendType blendType;
|
|
Color *color;
|
|
Tone *tone;
|
|
|
|
int ox, oy;
|
|
float zoomX, zoomY;
|
|
|
|
Scene::Geometry sceneGeo;
|
|
|
|
bool quadSourceDirty;
|
|
|
|
Quad quad;
|
|
|
|
EtcTemps tmp;
|
|
|
|
PlanePrivate()
|
|
: bitmap(0),
|
|
opacity(255),
|
|
blendType(BlendNormal),
|
|
color(&tmp.color),
|
|
tone(&tmp.tone),
|
|
ox(0), oy(0),
|
|
zoomX(1), zoomY(1),
|
|
quadSourceDirty(false)
|
|
{}
|
|
|
|
void updateQuadSource()
|
|
{
|
|
FloatRect srcRect;
|
|
srcRect.x = (sceneGeo.yOrigin + ox) / zoomX;
|
|
srcRect.y = (sceneGeo.xOrigin + oy) / zoomY;
|
|
srcRect.w = sceneGeo.rect.w / zoomX;
|
|
srcRect.h = sceneGeo.rect.h / zoomY;
|
|
|
|
quad.setTexRect(srcRect);
|
|
}
|
|
};
|
|
|
|
Plane::Plane(Viewport *viewport)
|
|
: ViewportElement(viewport)
|
|
{
|
|
p = new PlanePrivate();
|
|
|
|
onGeometryChange(scene->getGeometry());
|
|
}
|
|
|
|
#define DISP_CLASS_NAME "plane"
|
|
|
|
DEF_ATTR_RD_SIMPLE(Plane, Bitmap, Bitmap*, p->bitmap)
|
|
DEF_ATTR_RD_SIMPLE(Plane, OX, int, p->ox)
|
|
DEF_ATTR_RD_SIMPLE(Plane, OY, int, p->oy)
|
|
DEF_ATTR_RD_SIMPLE(Plane, ZoomX, float, p->zoomX)
|
|
DEF_ATTR_RD_SIMPLE(Plane, ZoomY, float, p->zoomY)
|
|
DEF_ATTR_RD_SIMPLE(Plane, BlendType, int, p->blendType)
|
|
|
|
DEF_ATTR_SIMPLE(Plane, Opacity, int, p->opacity)
|
|
DEF_ATTR_SIMPLE(Plane, Color, Color*, p->color)
|
|
DEF_ATTR_SIMPLE(Plane, Tone, Tone*, p->tone)
|
|
|
|
Plane::~Plane()
|
|
{
|
|
dispose();
|
|
}
|
|
|
|
void Plane::setBitmap(Bitmap *value)
|
|
{
|
|
GUARD_DISPOSED;
|
|
|
|
p->bitmap = value;
|
|
|
|
if (!value)
|
|
return;
|
|
|
|
value->ensureNonMega();
|
|
}
|
|
|
|
void Plane::setOX(int value)
|
|
{
|
|
GUARD_DISPOSED
|
|
|
|
p->ox = value;
|
|
p->quadSourceDirty = true;
|
|
}
|
|
|
|
void Plane::setOY(int value)
|
|
{
|
|
GUARD_DISPOSED
|
|
|
|
p->oy = value;
|
|
p->quadSourceDirty = true;
|
|
}
|
|
|
|
void Plane::setZoomX(float value)
|
|
{
|
|
GUARD_DISPOSED
|
|
|
|
p->zoomX = value;
|
|
p->quadSourceDirty = true;
|
|
}
|
|
|
|
void Plane::setZoomY(float value)
|
|
{
|
|
GUARD_DISPOSED
|
|
|
|
p->zoomY = value;
|
|
p->quadSourceDirty = true;
|
|
}
|
|
|
|
void Plane::setBlendType(int value)
|
|
{
|
|
GUARD_DISPOSED
|
|
|
|
switch (value)
|
|
{
|
|
default :
|
|
case BlendNormal :
|
|
p->blendType = BlendNormal;
|
|
return;
|
|
case BlendAddition :
|
|
p->blendType = BlendAddition;
|
|
return;
|
|
case BlendSubstraction :
|
|
p->blendType = BlendSubstraction;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
void Plane::draw()
|
|
{
|
|
if (!p->bitmap)
|
|
return;
|
|
|
|
if (p->bitmap->isDisposed())
|
|
return;
|
|
|
|
if (!p->opacity)
|
|
return;
|
|
|
|
if (p->quadSourceDirty)
|
|
{
|
|
p->updateQuadSource();
|
|
p->quadSourceDirty = false;
|
|
}
|
|
|
|
ShaderBase *base;
|
|
|
|
if (p->color->hasEffect() || p->tone->hasEffect() || p->opacity != 255)
|
|
{
|
|
PlaneShader &shader = gState->planeShader();
|
|
|
|
shader.bind();
|
|
shader.applyViewportProj();
|
|
shader.setTone(p->tone->norm);
|
|
shader.setColor(p->color->norm);
|
|
shader.setFlash(Vec4());
|
|
shader.setOpacity(p->opacity.norm);
|
|
|
|
base = &shader;
|
|
}
|
|
else
|
|
{
|
|
SimpleShader &shader = gState->simpleShader();
|
|
|
|
shader.bind();
|
|
shader.applyViewportProj();
|
|
shader.setTranslation(Vec2i());
|
|
|
|
base = &shader;
|
|
}
|
|
|
|
glState.blendMode.pushSet(p->blendType);
|
|
|
|
p->bitmap->flush();
|
|
p->bitmap->bindTex(*base);
|
|
TEX::setRepeat(true);
|
|
|
|
p->quad.draw();
|
|
|
|
TEX::setRepeat(false);
|
|
|
|
glState.blendMode.pop();
|
|
}
|
|
|
|
void Plane::onGeometryChange(const Scene::Geometry &geo)
|
|
{
|
|
p->quad.setPosRect(FloatRect(geo.rect));
|
|
|
|
p->sceneGeo = geo;
|
|
p->quadSourceDirty = true;
|
|
}
|
|
|
|
void Plane::aboutToAccess() const
|
|
{
|
|
GUARD_DISPOSED
|
|
}
|
|
|
|
|
|
void Plane::releaseResources()
|
|
{
|
|
unlink();
|
|
|
|
delete p;
|
|
}
|