..
al-util.h
ALStream: Fix sometimes not unqueuing all buffers before play
2014-07-31 03:39:36 +02:00
aldatasource.h
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
alstream.cpp
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
alstream.h
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
audio.cpp
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
audio.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
audiostream.cpp
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
audiostream.h
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
autotiles.cpp
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
autotilesvx.cpp
TileAtlasVX: Handle table autotiles properly
2014-08-19 19:47:22 +02:00
binding.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
bitmap.cpp
Added rudimentary support for font outlines.
2014-12-31 13:49:18 +01:00
bitmap.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
boost-hash.h
BoostSet: Add 'remove' and rename BoostHash::erase to remove
2014-09-05 01:06:08 +02:00
bundledfont.cpp
Don't use relative paths when #including xxd output
2014-11-30 17:50:24 +01:00
config.cpp
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
config.h
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
debugwriter.h
debugwriter.h: Use unbuffered cerr instead of clog
2014-11-29 17:55:18 +01:00
disposable.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
etc-internal.h
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
etc.cpp
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
etc.h
Minor cleanup
2014-10-25 23:38:19 +02:00
eventthread.cpp
Added support for JHat events.
2014-12-31 16:39:28 +01:00
eventthread.h
Added support for JHat events.
2014-12-31 16:39:28 +01:00
exception.h
Spacing
2014-01-15 00:48:34 +01:00
filesystem.cpp
tl;dr: I fucking suck at coding (fix double free)
2014-09-23 17:26:30 +02:00
filesystem.h
Minor declaration fix
2014-04-16 20:54:29 +02:00
flashable.h
Sprite: Implement wave effect (RGSS2)
2014-02-03 15:32:50 +01:00
fluid-fun.cpp
fluid-fun: Don't dlclose libfluidsynth, ever
2014-10-20 10:17:48 +02:00
fluid-fun.h
Reorder some lines
2014-10-20 10:20:08 +02:00
font.cpp
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
font.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
gl-debug.cpp
Rename src/debuglogger -> src/gl-debug
2014-11-29 17:51:37 +01:00
gl-debug.h
Rename src/debuglogger -> src/gl-debug
2014-11-29 17:51:37 +01:00
gl-fun.cpp
Allow inserting GL string markers (GREMEDY_string_marker)
2014-11-29 17:33:39 +01:00
gl-fun.h
Allow inserting GL string markers (GREMEDY_string_marker)
2014-11-29 17:33:39 +01:00
gl-meta.cpp
GLMeta: Disable blending when blitting via quad draw
2014-07-20 13:20:43 +02:00
gl-meta.h
gl-util.h: Remove wrappers for things abstracted via GLMeta
2014-07-16 05:22:43 +02:00
gl-util.h
gl-util.h: Add GL ID != operator and TEXFBO::clear
2014-08-12 21:41:59 +02:00
global-ibo.h
Use safe way to get at a vector's data pointer
2014-10-09 19:02:29 +02:00
glstate.cpp
Add internal 'KeepDestAlpha' BlendType (for use in WindowVX)
2014-08-12 22:26:54 +02:00
glstate.h
GLState: Remove 'BlendNone' mode in favor of disabling blending alltogether
2014-07-20 13:17:12 +02:00
graphics.cpp
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
graphics.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
input.cpp
Added support for JHat events.
2014-12-31 16:39:28 +01:00
input.h
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
intrulist.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
keybindings.cpp
Added support for JHat events.
2014-12-31 16:39:28 +01:00
keybindings.h
Added support for JHat events.
2014-12-31 16:39:28 +01:00
main.cpp
Removed store keybindings from main, since it now already gets stored onAccept.
2014-12-28 06:06:28 +01:00
midisource.cpp
Remove left-over dead code
2014-10-21 19:51:08 +02:00
plane.cpp
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
plane.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
quad.h
quad.h: Cleanup static functions to use templated Vertex parameter
2014-08-12 21:41:59 +02:00
quadarray.h
Use safe way to get at a vector's data pointer
2014-10-09 19:02:29 +02:00
rgssad.cpp
Add missing header
2014-07-25 14:58:11 +02:00
rgssad.h
RGSSAD: Add RGSS3 archive reader
2014-07-24 02:45:20 +02:00
scene.cpp
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
scene.h
Revert Disposable concept back into core
2014-09-23 21:12:58 +02:00
sdl-util.h
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
sdlsoundsource.cpp
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
serial-util.h
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
serializable.h
Remove Serializable's virtual destructor. It didn't do anything anyway.
2013-09-27 04:39:35 +02:00
settingsmenu.cpp
Merge pull request #86 from Daverball/controller-fix
2014-12-31 18:50:57 +01:00
settingsmenu.h
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
shader.cpp
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
shader.h
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
sharedmidistate.h
fluid-fun: Don't dlclose libfluidsynth, ever
2014-10-20 10:17:48 +02:00
sharedstate.cpp
Use fopen with binary mode everywhere (for Windows compat)
2014-11-17 07:18:39 +01:00
sharedstate.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
soundemitter.cpp
BoostSet: Add 'remove' and rename BoostHash::erase to remove
2014-09-05 01:06:08 +02:00
soundemitter.h
SoundEmitter: Make SE source count configurable
2014-08-25 05:34:19 +02:00
sprite.cpp
Sprite: Add special case shader for translucent effect
2014-12-31 18:52:19 +01:00
sprite.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
table.cpp
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
table.h
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
texpool.cpp
Exception: Constructor now takes printf style arguments
2013-12-29 18:05:11 +01:00
texpool.h
Rename 'Tex' to 'TEX' for consistency
2013-09-06 12:26:41 +02:00
tileatlas.cpp
TileAtlas: Fix broken atlas generation
2014-07-10 21:48:33 +02:00
tileatlas.h
Rename typedef and fix wrong documenting comment
2014-01-16 19:16:09 +01:00
tileatlasvx.cpp
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
tileatlasvx.h
TileAtlasVX: Handle table autotiles properly
2014-08-19 19:47:22 +02:00
tilemap-common.h
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
tilemap.cpp
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
tilemap.h
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilemapvx.cpp
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
tilemapvx.h
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilequad.cpp
Cosmetic changes
2013-09-21 14:45:27 +02:00
tilequad.h
Spacing/spelling
2014-05-07 17:52:11 +02:00
transform.h
Sanitize #include statements
2013-12-04 17:48:37 +01:00
util.h
Use fopen with binary mode everywhere (for Windows compat)
2014-11-17 07:18:39 +01:00
vertex.cpp
Use macro from util.h for static array size
2014-07-23 21:26:44 +02:00
vertex.h
GLMeta: Add vertex array object support
2014-07-13 14:05:12 +02:00
viewport.cpp
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
viewport.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
vorbissource.cpp
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
window.cpp
Fix several classes not accepting disposed bitmaps
2014-12-22 08:22:45 +01:00
window.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
windowvx.cpp
Fix several classes not accepting disposed bitmaps
2014-12-22 08:22:45 +01:00
windowvx.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00