| .. | 
			
		
		
			
			
			
			
				| 
					
						
							
								bitmapBlit.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								blur.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								blurH.vert
							
						
					
				 | 
				
					
						
							
							Fix shader code. Thanks Mesa!
						
					
				 | 
				2013-10-02 15:00:17 +02:00 | 
			
		
			
			
			
			
				| 
					
						
							
								blurV.vert
							
						
					
				 | 
				
					
						
							
							Fix shader code. Thanks Mesa!
						
					
				 | 
				2013-10-02 15:00:17 +02:00 | 
			
		
			
			
			
			
				| 
					
						
							
								common.h
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								flashMap.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								flatColor.frag
							
						
					
				 | 
				
					
						
							
							Graphics: Optimize Viewport effect rendering
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								gray.frag
							
						
					
				 | 
				
					
						
							
							Graphics: Optimize Viewport effect rendering
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								hue.frag
							
						
					
				 | 
				
					
						
							
							Fixed hue shader turning pure white pixel to pure black on some GPUs.
						
					
				 | 
				2014-12-31 16:02:10 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								minimal.vert
							
						
					
				 | 
				
					
						
							
							Graphics: Optimize Viewport effect rendering
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								plane.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simple.frag
							
						
					
				 | 
				
					
						
							
							Remove the remaining bits of deprecated GL usage
						
					
				 | 
				2013-09-23 07:50:22 +02:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simple.vert
							
						
					
				 | 
				
					
						
							
							Remove unneeded shader uniform
						
					
				 | 
				2013-09-28 15:41:09 +02:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simpleAlpha.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simpleAlphaUni.frag
							
						
					
				 | 
				
					
						
							
							Sprite: Add special case shader for translucent effect
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simpleColor.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simpleColor.vert
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								simpleMatrix.vert
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								sprite.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								sprite.vert
							
						
					
				 | 
				
					
						
							
							Remove the remaining bits of deprecated GL usage
						
					
				 | 
				2013-09-23 07:50:22 +02:00 | 
			
		
			
			
			
			
				| 
					
						
							
								tilemap.vert
							
						
					
				 | 
				
					
						
							
							Shaders: Prefer arithmetic conditionals to branching
						
					
				 | 
				2014-12-31 18:52:20 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								tilemapvx.vert
							
						
					
				 | 
				
					
						
							
							Shaders: Prefer arithmetic conditionals to branching
						
					
				 | 
				2014-12-31 18:52:20 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								trans.frag
							
						
					
				 | 
				
					
						
							
							Shader: Refine preprocessing on GLES platform
						
					
				 | 
				2014-12-31 18:52:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								transSimple.frag
							
						
					
				 | 
				
					
						
							
							Remove the remaining bits of deprecated GL usage
						
					
				 | 
				2013-09-23 07:50:22 +02:00 |