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al-util.h
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Audio: Implement RGSS2 ogg looping
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2013-12-04 16:44:34 +01:00 |
audio.cpp
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Audio: Fix BGM not starting after ME has ended
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2013-12-08 12:58:39 +01:00 |
audio.h
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Don't expose global modules' con/destructors
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2013-12-05 00:34:11 +01:00 |
autotiles.cpp
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Initial commit
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2013-09-01 16:27:21 +02:00 |
binding.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
bitmap.cpp
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
bitmap.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
config.cpp
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Revert "Audio: Make cheap OpenAL pitch shifting a config option"
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2013-12-04 13:39:39 +01:00 |
config.h
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Revert "Audio: Make cheap OpenAL pitch shifting a config option"
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2013-12-04 13:39:39 +01:00 |
debuglogger.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
debuglogger.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
disposable.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
etc-internal.h
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Add equality op that compares against a clamped integer
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2013-09-27 00:55:48 +02:00 |
etc.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
etc.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
eventthread.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
eventthread.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
exception.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
filesystem.cpp
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Use std algorithm functions
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2013-12-08 13:19:22 +01:00 |
filesystem.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
flashable.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
font.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
font.h
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Font: Add clone constructor
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2013-10-31 10:09:57 +01:00 |
gl-util.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
global-ibo.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
glstate.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
glstate.h
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Remove the remaining bits of deprecated GL usage
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2013-09-23 07:50:22 +02:00 |
graphics.cpp
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Graphics: Fix some RGSS2 bitrot
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2013-12-11 21:07:41 +01:00 |
graphics.h
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Don't expose global modules' con/destructors
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2013-12-05 00:34:11 +01:00 |
input.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
input.h
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Don't expose global modules' con/destructors
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2013-12-05 00:34:11 +01:00 |
intrulist.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
main.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
perftimer.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
perftimer.h
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Factor out performance timers into separate files
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2013-09-27 16:54:01 +02:00 |
plane.cpp
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
plane.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
quad.h
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Fix up glew include paths
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2013-10-14 02:22:34 +02:00 |
quadarray.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
scene.cpp
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Tilemap: Optimize scanrow z ordering
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2013-10-13 12:58:56 +02:00 |
scene.h
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Attempt at better documentation for SceneElement subclasses
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2013-10-17 15:27:48 +02:00 |
serial-util.h
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Serialization: Fix typos resulting in corrupted data
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2013-10-17 01:01:25 +02:00 |
serializable.h
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Remove Serializable's virtual destructor. It didn't do anything anyway.
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2013-09-27 04:39:35 +02:00 |
shader.cpp
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
shader.h
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
sharedstate.cpp
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
sharedstate.h
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
sprite.cpp
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
sprite.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |
table.cpp
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Use std algorithm functions
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2013-12-08 13:19:22 +01:00 |
table.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
texpool.cpp
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TexPool: Simplify code
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2013-11-23 12:40:23 +01:00 |
texpool.h
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Rename 'Tex' to 'TEX' for consistency
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2013-09-06 12:26:41 +02:00 |
tileatlas.cpp
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Forgot to add license header
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2013-10-09 13:44:15 +02:00 |
tileatlas.h
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Forgot to add license header
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2013-10-09 13:44:15 +02:00 |
tilemap.cpp
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
tilemap.h
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Ifdef out more RGSS2 functionality
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2013-10-06 10:28:03 +02:00 |
tilequad.cpp
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Cosmetic changes
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2013-09-21 14:45:27 +02:00 |
tilequad.h
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Cosmetic changes
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2013-09-21 14:45:27 +02:00 |
transform.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
util.h
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Use std algorithm functions
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2013-12-08 13:19:22 +01:00 |
viewport.cpp
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Remove completely outdated note
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2013-12-08 13:01:59 +01:00 |
viewport.h
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Sanitize #include statements
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2013-12-04 17:48:37 +01:00 |
window.cpp
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Shader: Group all shaders in one collective struct
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2013-12-11 05:22:13 +01:00 |
window.h
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Initial commit
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2013-09-01 16:27:21 +02:00 |