131 lines
2.4 KiB
Plaintext
131 lines
2.4 KiB
Plaintext
# Lines starting with '#' are comments
|
|
|
|
# Create a debug context and log
|
|
# OpenGL debug information to the console
|
|
# (default: disabled)
|
|
#
|
|
# debugMode=false
|
|
|
|
|
|
# Game window is resizable
|
|
# (default: disabled)
|
|
#
|
|
# winResizable=false
|
|
|
|
|
|
# Start game in fullscreen (this can
|
|
# always be toggled with Alt-Enter at runtime)
|
|
# (default: disabled)
|
|
#
|
|
# fullscreen=false
|
|
|
|
|
|
# Preserve game screen aspect ratio,
|
|
# as opposed to stretch-to-fill
|
|
# (default: enabled)
|
|
#
|
|
# fixedAspectRatio=true
|
|
|
|
|
|
# Apply linear interpolation when game screen
|
|
# is upscaled
|
|
# (default: disabled)
|
|
#
|
|
# smoothScaling=false
|
|
|
|
|
|
# Sync screen redraws to the monitor refresh rate
|
|
# (default: disabled)
|
|
#
|
|
# vsync=false
|
|
|
|
|
|
# Create the window with 640 in width at startup
|
|
#
|
|
# defScreenW=640
|
|
|
|
|
|
# Create the window with 480 in height at startup
|
|
#
|
|
# defScreenH=480
|
|
|
|
|
|
# Enforce a static frame rate
|
|
# (0 = disabled)
|
|
#
|
|
# fixedFramerate=0
|
|
|
|
|
|
# Skip (don't draw) frames when behind
|
|
# (default: enabled)
|
|
#
|
|
# frameSkip=true
|
|
|
|
|
|
# Don't use alpha blending when rendering text
|
|
# (default: disabled)
|
|
#
|
|
# solidFonts=false
|
|
|
|
|
|
# Set the base path of the game to '/path/to/game'
|
|
# (default: executable directory)
|
|
#
|
|
# gameFolder=/path/to/game
|
|
|
|
|
|
# Use either right or left Alt + Enter to toggle
|
|
# fullscreen
|
|
# (default: disabled)
|
|
#
|
|
# anyAltToggleFS=false
|
|
|
|
|
|
# Allow symlinks for game assets to be followed
|
|
# (default: disabled)
|
|
#
|
|
# allowSymlinks=false
|
|
|
|
|
|
# Set the game window icon to 'path/to/icon.png'
|
|
# (default: none)
|
|
#
|
|
# iconPath=/path/to/icon.png
|
|
|
|
|
|
# Instead of playing an RPG Maker game,
|
|
# execute a single plain text script instead
|
|
# (default: none)
|
|
#
|
|
# customScript=/path/to/script.rb
|
|
|
|
|
|
# Index all accesible assets via their lower case path
|
|
# (emulates windows case insensitivity)
|
|
# (default: enabled)
|
|
#
|
|
# pathCache=true
|
|
|
|
# Add 'rtp1', 'rtp2.zip' and 'game.rgssad' to the
|
|
# asset search path (multiple allowed)
|
|
# (default: none)
|
|
#
|
|
# RTP=/path/to/rtp1
|
|
# RTP=/path/to/rtp2.zip
|
|
# RTP=/path/to/game.rgssad
|
|
|
|
|
|
# Font substitutions allow drop-in replacements of fonts
|
|
# to be used without changing the RGSS scripts,
|
|
# eg. providing 'Open Sans' when the game thinkgs it's
|
|
# using 'Arial'. Font family to be substituted and
|
|
# replacement family are separated by one sole '>'.
|
|
# Be careful not to include any spaces.
|
|
# This is not connected to the built-in font, which is
|
|
# always used when a non-existing font family is
|
|
# requested by RGSS.
|
|
# (default: none)
|
|
#
|
|
# fontSub=Arial>Open Sans
|
|
# fontSub=Times New Roman>Liberation Serif
|