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14 changed files with 24 additions and 421 deletions

View File

@ -433,40 +433,6 @@ RB_METHOD(bitmapInitializeCopy)
return self;
}
RB_METHOD(bitmapWriteToPng)
{
Bitmap *b = getPrivateData<Bitmap>(self);
const char *filename;
rb_get_args(argc, argv, "z", &filename RB_ARG_END);
b->writeToPng(filename);
return self;
}
RB_METHOD(bitmapVFlip)
{
RB_UNUSED_PARAM;
Bitmap *b = getPrivateData<Bitmap>(self);
b->vFlip();
return Qnil;
}
RB_METHOD(bitmapHFlip)
{
RB_UNUSED_PARAM;
Bitmap *b = getPrivateData<Bitmap>(self);
b->hFlip();
return Qnil;
}
void
bitmapBindingInit()
@ -500,9 +466,5 @@ bitmapBindingInit()
_rb_define_method(klass, "radial_blur", bitmapRadialBlur);
}
_rb_define_method(klass, "write_to_png", bitmapWriteToPng);
_rb_define_method(klass, "v_flip", bitmapVFlip);
_rb_define_method(klass, "h_flip", bitmapHFlip);
INIT_PROP_BIND(Bitmap, Font, "font");
}

View File

@ -20,7 +20,6 @@
*/
#include "graphics.h"
#include "eventthread.h"
#include "sharedstate.h"
#include "binding-util.h"
#include "binding-types.h"
@ -196,19 +195,6 @@ RB_METHOD(graphicsPlayMovie)
return Qnil;
}
RB_METHOD(graphicsResizeWindow)
{
RB_UNUSED_PARAM;
int width, height;
bool recenter = false;
rb_get_args(argc, argv, "ii|b", &width, &height, &recenter RB_ARG_END);
shState->eThread().requestWindowResize(width, height, recenter);
return Qnil;
}
DEF_GRA_PROP_I(FrameRate)
DEF_GRA_PROP_I(FrameCount)
DEF_GRA_PROP_I(Brightness)
@ -266,6 +252,4 @@ void graphicsBindingInit()
INIT_GRA_PROP_BIND( Fullscreen, "fullscreen" );
INIT_GRA_PROP_BIND( ShowCursor, "show_cursor" );
_rb_define_module_function(module, "resize_window", graphicsResizeWindow);
}

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@ -115,13 +115,6 @@ RB_METHOD(inputMouseY)
return rb_fix_new(shState->input().mouseY());
}
RB_METHOD(inputScrollV)
{
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().scrollV());
}
struct
{
@ -156,9 +149,7 @@ static buttonCodes[] =
{ "MOUSELEFT", Input::MouseLeft },
{ "MOUSEMIDDLE", Input::MouseMiddle },
{ "MOUSERIGHT", Input::MouseRight },
{ "MOUSEX1", Input::MouseX1 },
{ "MOUSEX2", Input::MouseX2 }
{ "MOUSERIGHT", Input::MouseRight }
};
static elementsN(buttonCodes);
@ -177,7 +168,6 @@ inputBindingInit()
_rb_define_module_function(module, "mouse_x", inputMouseX);
_rb_define_module_function(module, "mouse_y", inputMouseY);
_rb_define_module_function(module, "scroll_v", inputScrollV);
if (rgssVer >= 3)
{

View File

@ -1,64 +0,0 @@
SDL = {
:UNKNOWN => 0x00,
:A => 0x04, :B => 0x05, :C => 0x06, :D => 0x07,
:E => 0x08, :F => 0x09, :G => 0x0A, :H => 0x0B,
:I => 0x0C, :J => 0x0D, :K => 0x0E, :L => 0x0F,
:M => 0x10, :N => 0x11, :O => 0x12, :P => 0x13,
:Q => 0x14, :R => 0x15, :S => 0x16, :T => 0x17,
:U => 0x18, :V => 0x19, :W => 0x1A, :X => 0x1B,
:Y => 0x1C, :Z => 0x1D, :N1 => 0x1E, :N2 => 0x1F,
:N3 => 0x20, :N4 => 0x21, :N5 => 0x22, :N6 => 0x23,
:N7 => 0x24, :N8 => 0x25, :N9 => 0x26, :N0 => 0x27,
:RETURN => 0x28, :ESCAPE => 0x29, :BACKSPACE => 0x2A, :TAB => 0x2B,
:SPACE => 0x2C, :MINUS => 0x2D, :EQUALS => 0x2E, :LEFTBRACKET => 0x2F,
:RIGHTBRACKET => 0x30, :BACKSLASH => 0x31, :NONUSHASH => 0x32, :SEMICOLON => 0x33,
:APOSTROPHE => 0x34, :GRAVE => 0x35, :COMMA => 0x36, :PERIOD => 0x37,
:SLASH => 0x38, :CAPSLOCK => 0x39, :F1 => 0x3A, :F2 => 0x3B,
:F3 => 0x3C, :F4 => 0x3D, :F5 => 0x3E, :F6 => 0x3F,
:F7 => 0x40, :F8 => 0x41, :F9 => 0x42, :F10 => 0x43,
:F11 => 0x44, :F12 => 0x45, :PRINTSCREEN => 0x46, :SCROLLLOCK => 0x47,
:PAUSE => 0x48, :INSERT => 0x49, :HOME => 0x4A, :PAGEUP => 0x4B,
:DELETE => 0x4C, :END => 0x4D, :PAGEDOWN => 0x4E, :RIGHT => 0x4F,
:LEFT => 0x50, :DOWN => 0x51, :UP => 0x52, :NUMLOCKCLEAR => 0x53,
:KP_DIVIDE => 0x54, :KP_MULTIPLY => 0x55, :KP_MINUS => 0x56, :KP_PLUS => 0x57,
:KP_ENTER => 0x58, :KP_1 => 0x59, :KP_2 => 0x5A, :KP_3 => 0x5B,
:KP_4 => 0x5C, :KP_5 => 0x5D, :KP_6 => 0x5E, :KP_7 => 0x5F,
:KP_8 => 0x60, :KP_9 => 0x61, :KP_0 => 0x62, :KP_PERIOD => 0x63,
:NONUSBACKSLASH => 0x64, :APPLICATION => 0x65, :POWER => 0x66, :KP_EQUALS => 0x67,
:F13 => 0x68, :F14 => 0x69, :F15 => 0x6A, :F16 => 0x6B,
:F17 => 0x6C, :F18 => 0x6D, :F19 => 0x6E, :F20 => 0x6F,
:F21 => 0x70, :F22 => 0x71, :F23 => 0x72, :F24 => 0x73,
:EXECUTE => 0x74, :HELP => 0x75, :MENU => 0x76, :SELECT => 0x77,
:STOP => 0x78, :AGAIN => 0x79, :UNDO => 0x7A, :CUT => 0x7B,
:COPY => 0x7C, :PASTE => 0x7D, :FIND => 0x7E, :MUTE => 0x7F,
:VOLUMEUP => 0x80, :VOLUMEDOWN => 0x81, :LOCKINGCAPSLOCK => 0x82, :LOCKINGNUMLOCK => 0x83,
:LOCKINGSCROLLLOCK => 0x84, :KP_COMMA => 0x85, :KP_EQUALSAS400 => 0x86, :INTERNATIONAL1 => 0x87,
:INTERNATIONAL2 => 0x88, :INTERNATIONAL3 => 0x89, :INTERNATIONAL4 => 0x8A, :INTERNATIONAL5 => 0x8B,
:INTERNATIONAL6 => 0x8C, :INTERNATIONAL7 => 0x8D, :INTERNATIONAL8 => 0x8E, :INTERNATIONAL9 => 0x8F,
:LANG1 => 0x90, :LANG2 => 0x91, :LANG3 => 0x92, :LANG4 => 0x93,
:LANG5 => 0x94, :LANG6 => 0x95, :LANG7 => 0x96, :LANG8 => 0x97,
:LANG9 => 0x98, :ALTERASE => 0x99, :SYSREQ => 0x9A, :CANCEL => 0x9B,
:CLEAR => 0x9C, :PRIOR => 0x9D, :RETURN2 => 0x9E, :SEPARATOR => 0x9F,
:OUT => 0xA0, :OPER => 0xA1, :CLEARAGAIN => 0xA2, :CRSEL => 0xA3,
:EXSEL => 0xA4, :KP_00 => 0xB0, :KP_000 => 0xB1, :THOUSANDSSEPARATOR => 0xB2,
:DECIMALSEPARATOR => 0xB3, :CURRENCYUNIT => 0xB4, :CURRENCYSUBUNIT => 0xB5, :KP_LEFTPAREN => 0xB6,
:KP_RIGHTPAREN => 0xB7, :KP_LEFTBRACE => 0xB8, :KP_RIGHTBRACE => 0xB9, :KP_TAB => 0xBA,
:KP_BACKSPACE => 0xBB, :KP_A => 0xBC, :KP_B => 0xBD, :KP_C => 0xBE,
:KP_D => 0xBF, :KP_E => 0xC0, :KP_F => 0xC1, :KP_XOR => 0xC2,
:KP_POWER => 0xC3, :KP_PERCENT => 0xC4, :KP_LESS => 0xC5, :KP_GREATER => 0xC6,
:KP_AMPERSAND => 0xC7, :KP_DBLAMPERSAND => 0xC8, :KP_VERTICALBAR => 0xC9, :KP_DBLVERTICALBAR => 0xCA,
:KP_COLON => 0xCB, :KP_HASH => 0xCC, :KP_SPACE => 0xCD, :KP_AT => 0xCE,
:KP_EXCLAM => 0xCF, :KP_MEMSTORE => 0xD0, :KP_MEMRECALL => 0xD1, :KP_MEMCLEAR => 0xD2,
:KP_MEMADD => 0xD3, :KP_MEMSUBTRACT => 0xD4, :KP_MEMMULTIPLY => 0xD5, :KP_MEMDIVIDE => 0xD6,
:KP_PLUSMINUS => 0xD7, :KP_CLEAR => 0xD8, :KP_CLEARENTRY => 0xD9, :KP_BINARY => 0xDA,
:KP_OCTAL => 0xDB, :KP_DECIMAL => 0xDC, :KP_HEXADECIMAL => 0xDD, :LCTRL => 0xE0,
:LSHIFT => 0xE1, :LALT => 0xE2, :LGUI => 0xE3, :RCTRL => 0xE4,
:RSHIFT => 0xE5, :RALT => 0xE6, :RGUI => 0xE7, :MODE => 0x101,
:AUDIONEXT => 0x102, :AUDIOPREV => 0x103, :AUDIOSTOP => 0x104, :AUDIOPLAY => 0x105,
:AUDIOMUTE => 0x106, :MEDIASELECT => 0x107, :WWW => 0x108, :MAIL => 0x109,
:CALCULATOR => 0x10A, :COMPUTER => 0x10B, :AC_SEARCH => 0x10C, :AC_HOME => 0x10D,
:AC_BACK => 0x10E, :AC_FORWARD => 0x10F, :AC_STOP => 0x110, :AC_REFRESH => 0x111,
:AC_BOOKMARKS => 0x112, :BRIGHTNESSDOWN => 0x113, :BRIGHTNESSUP => 0x114, :DISPLAYSWITCH => 0x115,
:KBDILLUMTOGGLE => 0x116, :KBDILLUMDOWN => 0x117, :KBDILLUMUP => 0x118, :EJECT => 0x119,
:SLEEP => 0x11A, :APP1 => 0x11B, :APP2 => 0x11C,
}

View File

@ -1,48 +0,0 @@
# mkxp extenions for Dancing Dragon Games / Symphony of War
## Graphics.resize_window(width, height, recenter)
width: Integer
height: Integer
recenter: Boolean, false by default
returns: nil
Resizes the game window to width x height. If `recenter` is **true**, also center the window on the current screen.
## Bitmap.write_to_png(filename)
filename: String
returns: self
Writes the contents of the bitmap to `filename`, in PNG format.
## Bitmap.v_flip() / .h_flip()
returns: nil
Flips the bitmap image vertically / horizontally.
## Input.scroll_v()
returns: Integer
Returns the cumulative amount of scroll events (negative if down, positive if up) inbetween the current and last `Input.update` call.
## Input::MOUSEX1 / ::MOUSEX2
These two constants representing two extra mouse buttons can be passed to the familiar #press?/#trigger?/#repeat? functions.
## MKXP.data_directory()
returns: String
Provides a PC-user-dependant, game-specific path to a writable directory, intended for save states, configuration and similar.
In `mkxp.conf`, both `dataPathOrg` and `dataPathApp` keys need to be set, otherwise it returns a generic directory shared by all mkxp games. It is recommended (though not required) to not put any spaces in the config strings.
Real life example:
```
dataPathOrg=dancingdragon
dataPathApp=skyborn
```
## MKXP.mouse_in_window()
returns: Boolean
Returns true if the mouse cursor is currently within the game window, false otherwise.
## Arbitrary key states
Use `MKXP.raw_key_states` to get the current byte array of keystates, then call `#getbyte(scancode)` with `scancode` being one of the constants defined in `SDL_scancode_map.rb`. **0** means the key is released, **1** that it is pressed.

View File

@ -1,100 +0,0 @@
SOURCES=(
src/main.cpp
src/audio.cpp
src/bitmap.cpp
src/eventthread.cpp
src/filesystem.cpp
src/font.cpp
src/iniconfig.cpp
src/input.cpp
src/plane.cpp
src/scene.cpp
src/sprite.cpp
src/table.cpp
src/tilequad.cpp
src/viewport.cpp
src/window.cpp
src/texpool.cpp
src/shader.cpp
src/glstate.cpp
src/tilemap.cpp
src/autotiles.cpp
src/graphics.cpp
src/gl-debug.cpp
src/etc.cpp
src/config.cpp
src/settingsmenu.cpp
src/keybindings.cpp
src/tileatlas.cpp
src/sharedstate.cpp
src/gl-fun.cpp
src/gl-meta.cpp
src/vertex.cpp
src/soundemitter.cpp
src/sdlsoundsource.cpp
src/alstream.cpp
src/audiostream.cpp
src/rgssad.cpp
src/bundledfont.cpp
src/vorbissource.cpp
src/windowvx.cpp
src/tilemapvx.cpp
src/tileatlasvx.cpp
src/autotilesvx.cpp
src/midisource.cpp
src/fluid-fun.cpp
)
SOURCES_C=(
steamshim/steamshim_child.c
)
MRI_SOURCES=(
binding-mri/binding-mri.cpp
binding-mri/binding-util.cpp
binding-mri/table-binding.cpp
binding-mri/etc-binding.cpp
binding-mri/bitmap-binding.cpp
binding-mri/font-binding.cpp
binding-mri/graphics-binding.cpp
binding-mri/input-binding.cpp
binding-mri/sprite-binding.cpp
binding-mri/viewport-binding.cpp
binding-mri/plane-binding.cpp
binding-mri/window-binding.cpp
binding-mri/tilemap-binding.cpp
binding-mri/audio-binding.cpp
binding-mri/module_rpg.cpp
binding-mri/filesystem-binding.cpp
binding-mri/windowvx-binding.cpp
binding-mri/tilemapvx-binding.cpp
)
EMBED=(
shader/common.h
shader/transSimple.frag
shader/trans.frag
shader/hue.frag
shader/sprite.frag
shader/plane.frag
shader/gray.frag
shader/bitmapBlit.frag
shader/flatColor.frag
shader/simple.frag
shader/simpleColor.frag
shader/simpleAlpha.frag
shader/simpleAlphaUni.frag
shader/flashMap.frag
shader/minimal.vert
shader/simple.vert
shader/simpleColor.vert
shader/sprite.vert
shader/tilemap.vert
shader/blur.frag
shader/blurH.vert
shader/blurV.vert
shader/simpleMatrix.vert
shader/tilemapvx.vert
assets/liberation.ttf
assets/icon.png
)

View File

@ -245,48 +245,6 @@ struct BitmapPrivate
self->modified();
}
void downloadToSurface()
{
if (!surface)
allocSurface();
FBO::bind(gl.fbo);
glState.viewport.pushSet(IntRect(0, 0, gl.width, gl.height));
::gl.ReadPixels(0, 0, gl.width, gl.height, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
glState.viewport.pop();
}
void flip(const IntRect &srcRect)
{
TEXFBO newTex = shState->texPool().request(gl.width, gl.height);
SimpleShader &shader = shState->shaders().simple;
shader.bind();
shader.setTexOffsetX(0);
bindTexture(shader);
Quad &quad = shState->gpQuad();
quad.setTexPosRect(srcRect, IntRect(0, 0, gl.width, gl.height));
quad.setColor(Vec4(1, 1, 1, 1));
glState.blend.pushSet(false);
pushSetViewport(shader);
FBO::bind(newTex.fbo);
blitQuad(quad);
popViewport();
glState.blend.pop();
shState->texPool().release(gl);
gl = newTex;
onModified();
}
};
struct BitmapOpenHandler : FileSystem::OpenHandler
@ -943,7 +901,17 @@ Color Bitmap::getPixel(int x, int y) const
return Vec4();
if (!p->surface)
p->downloadToSurface();
{
p->allocSurface();
FBO::bind(p->gl.fbo);
glState.viewport.pushSet(IntRect(0, 0, width(), height()));
gl.ReadPixels(0, 0, width(), height(), GL_RGBA, GL_UNSIGNED_BYTE, p->surface->pixels);
glState.viewport.pop();
}
uint32_t pixel = getPixelAt(p->surface, p->format, x, y);
@ -1432,28 +1400,6 @@ void Bitmap::setInitFont(Font *value)
p->font = value;
}
void Bitmap::writeToPng(const char *filename)
{
p->downloadToSurface();
IMG_SavePNG(p->surface, filename);
}
void Bitmap::vFlip()
{
guardDisposed();
GUARD_MEGA;
p->flip(IntRect(0, p->gl.height, p->gl.width, -p->gl.height));
}
void Bitmap::hFlip()
{
guardDisposed();
GUARD_MEGA;
p->flip(IntRect(p->gl.width, 0, -p->gl.width, p->gl.height));
}
TEXFBO &Bitmap::getGLTypes()
{
return p->gl;

View File

@ -105,12 +105,6 @@ public:
* use at construction */
void setInitFont(Font *value);
/* extensions */
void writeToPng(const char *filename);
void vFlip();
void hFlip();
/* <internal> */
TEXFBO &getGLTypes();
SDL_Surface *megaSurface() const;

View File

@ -73,7 +73,6 @@ uint8_t EventThread::keyStates[];
EventThread::JoyState EventThread::joyState;
EventThread::MouseState EventThread::mouseState;
EventThread::TouchState EventThread::touchState;
SDL_atomic_t EventThread::verticalScrollDistance;
/* User event codes */
enum
@ -101,36 +100,6 @@ bool EventThread::allocUserEvents()
return true;
}
static void writeResizeRequest(SDL_WindowEvent &event, int w, int h, bool recenter)
{
event.data1 = w;
event.data2 = h;
event.padding3 = recenter ? 1 : 0;
}
static void handleResizeRequest(SDL_Window *win, SDL_WindowEvent &event)
{
int newWidth = event.data1;
int newHeight = event.data2;
bool recenter = event.padding3 == 1;
if (recenter)
{
int display = SDL_GetWindowDisplayIndex(win);
if (display >= 0)
{
SDL_DisplayMode dm;
SDL_GetDesktopDisplayMode(display, &dm);
int newX = (dm.w - newWidth) / 2;
int newY = (dm.h - newHeight) / 2;
SDL_SetWindowPosition(win, newX, newY);
}
}
SDL_SetWindowSize(win, newWidth, newHeight);
}
EventThread::EventThread()
: fullscreen(false),
showCursor(false)
@ -215,9 +184,6 @@ void EventThread::process(RGSSThreadData &rtData)
{
case SDL_MOUSEBUTTONDOWN :
case SDL_MOUSEBUTTONUP :
if (event.button.button == 8 || event.button.button == 9)
event.button.button -= (8 - SDL_BUTTON_X1);
case SDL_MOUSEMOTION :
if (event.button.which == SDL_TOUCH_MOUSEID)
continue;
@ -414,11 +380,6 @@ void EventThread::process(RGSSThreadData &rtData)
updateCursorState(cursorInWindow, gameScreen);
break;
case SDL_MOUSEWHEEL :
/* Only consider vertical scrolling for now */
SDL_AtomicAdd(&verticalScrollDistance, event.wheel.y);
break;
case SDL_FINGERDOWN :
i = event.tfinger.fingerId;
touchState.fingers[i].down = true;
@ -443,7 +404,7 @@ void EventThread::process(RGSSThreadData &rtData)
break;
case REQUEST_WINRESIZE :
handleResizeRequest(win, event.window);
SDL_SetWindowSize(win, event.window.data1, event.window.data2);
break;
case REQUEST_MESSAGEBOX :
@ -614,11 +575,12 @@ void EventThread::requestFullscreenMode(bool mode)
SDL_PushEvent(&event);
}
void EventThread::requestWindowResize(int width, int height, bool recenter)
void EventThread::requestWindowResize(int width, int height)
{
SDL_Event event;
event.type = usrIdStart + REQUEST_WINRESIZE;
writeResizeRequest(event.window, width, height, recenter);
event.window.data1 = width;
event.window.data2 = height;
SDL_PushEvent(&event);
}

View File

@ -31,7 +31,6 @@
#include <SDL_joystick.h>
#include <SDL_mouse.h>
#include <SDL_mutex.h>
#include <SDL_atomic.h>
#include <string>
@ -77,7 +76,6 @@ public:
static JoyState joyState;
static MouseState mouseState;
static TouchState touchState;
static SDL_atomic_t verticalScrollDistance;
static bool allocUserEvents();
@ -88,7 +86,7 @@ public:
/* Called from RGSS thread */
void requestFullscreenMode(bool mode);
void requestWindowResize(int width, int height, bool recenter = false);
void requestWindowResize(int width, int height);
void requestShowCursor(bool mode);
void requestTerminate();

View File

@ -119,7 +119,7 @@ GLState::GLState(const Config &conf)
blendMode.init(BlendNormal);
blend.init(true);
scissorTest.init(false);
scissorBox.init(IntRect());
scissorBox.init(IntRect(0, 0, 640, 480));
program.init(0);
if (conf.maxTextureSize > 0)

View File

@ -152,7 +152,6 @@ public:
pp.startRender();
glState.viewport.set(IntRect(0, 0, w, h));
glState.scissorBox.pushSet(IntRect(0, 0, w, h));
FBO::clear();
@ -167,8 +166,6 @@ public:
brightnessQuad.draw();
}
glState.scissorBox.pop();
}
void requestViewportRender(const Vec4 &c, const Vec4 &f, const Vec4 &t)
@ -1066,8 +1063,8 @@ int Graphics::height() const
void Graphics::resizeScreen(int width, int height)
{
width = std::max(1, width);
height = std::max(1, height);
width = clamp(width, 1, 640);
height = clamp(height, 1, 480);
Vec2i size(width, height);

View File

@ -28,13 +28,12 @@
#include <SDL_scancode.h>
#include <SDL_mouse.h>
#include <SDL_atomic.h>
#include <vector>
#include <string.h>
#include <assert.h>
#define BUTTON_CODE_COUNT 26
#define BUTTON_CODE_COUNT 24
struct ButtonState
{
@ -237,7 +236,7 @@ static const int mapToIndex[] =
0,
16, 17, 18, 19, 20,
0, 0, 0, 0, 0, 0, 0, 0,
21, 22, 23, 24, 25
21, 22, 23
};
static elementsN(mapToIndex);
@ -288,9 +287,6 @@ struct InputPrivate
Input::ButtonCode repeating;
unsigned int repeatCount;
/* Cumulative vertical scroll distance since last update call */
int vScrollDistance;
struct
{
int active;
@ -326,8 +322,6 @@ struct InputPrivate
dir4Data.previous = Input::None;
dir8Data.active = 0;
vScrollDistance = 0;
}
inline ButtonState &getStateCheck(int code)
@ -465,14 +459,12 @@ struct InputPrivate
void initMsBindings()
{
msBindings.resize(5);
msBindings.resize(3);
size_t i = 0;
msBindings[i++] = MsBinding(SDL_BUTTON_LEFT, Input::MouseLeft);
msBindings[i++] = MsBinding(SDL_BUTTON_MIDDLE, Input::MouseMiddle);
msBindings[i++] = MsBinding(SDL_BUTTON_RIGHT, Input::MouseRight);
msBindings[i++] = MsBinding(SDL_BUTTON_X1, Input::MouseX1);
msBindings[i++] = MsBinding(SDL_BUTTON_X2, Input::MouseX2);
}
void pollBindings(Input::ButtonCode &repeatCand)
@ -648,9 +640,6 @@ void Input::update()
}
p->repeating = None;
/* Fetch new cumulative scroll distance and reset counter */
p->vScrollDistance = SDL_AtomicSet(&EventThread::verticalScrollDistance, 0);
}
bool Input::isPressed(int button)
@ -692,11 +681,6 @@ int Input::mouseY()
return (EventThread::mouseState.y - rtData.screenOffset.y) * rtData.sizeResoRatio.y;
}
int Input::scrollV()
{
return p->vScrollDistance;
}
Input::~Input()
{
delete p;

View File

@ -43,8 +43,7 @@ public:
F5 = 25, F6 = 26, F7 = 27, F8 = 28, F9 = 29,
/* Non-standard extensions */
MouseLeft = 38, MouseMiddle = 39, MouseRight = 40,
MouseX1 = 41, MouseX2 = 42
MouseLeft = 38, MouseMiddle = 39, MouseRight = 40
};
void update();
@ -59,7 +58,6 @@ public:
/* Non-standard extensions */
int mouseX();
int mouseY();
int scrollV();
private:
Input(const RGSSThreadData &rtData);