Commit Graph

10 Commits

Author SHA1 Message Date
Thomas Schneider 20db1a7b39 Added some cmake deps 2014-07-13 22:18:27 +02:00
Jonas Kulla c0f25548bd CMakeLists.txt: Add new file "tilemap.vert" 2014-07-09 17:11:05 +02:00
Jonas Kulla 282d547ad4 Remove Perftimer classes
Performance can still be crudely measured by turning off
the framelimit and observing the FPS count. For everything
else, there's always callgrind / apitrace.
2014-06-13 19:01:15 +02:00
Jonas Kulla 6c481e5eb8 Eliminate GLEW dependency
GL entrypoint resolution is now done manually. This has a couple
immediate benefits, such as not having to retrieve hundreds of
functions pointers that we'll never use. It's also nice to have
an exact overview of all the entrypoints used by mkxp.

This change allows mkxp to run fine with core contexts, not sure
how relevant that is going to be in the future.

What's noteworthy is that  _all_ entrypoints, even the ones core
in 1.1 and guaranteed to be in every libGL, are resolved
dynamically.
This has the added benefit of not having to link directly against
libGL anymore, which also cleans up the output of `ldd` quite
a bit (SDL2 loads most system deps dynamically at runtime).

GL headers are still required at build time.
2014-06-13 18:46:45 +02:00
Edward Rudd 05668f792a small tweaks to cmake for linux 2014-01-01 14:54:19 -05:00
Edward Rudd 1ce4970d62 setup source groups in the cmake to make IDEs more organized 2014-01-01 11:19:31 -05:00
Edward Rudd 835ea686c8 make indents consistent in cake.. also put a glaring note that the MRUBY support needs to be finished. 2014-01-01 10:46:33 -05:00
Edward Rudd f106e31c6f add missed force32 option 2013-12-31 16:36:00 -05:00
Edward Rudd 02738be4c5 CMake's GLEW finds parent dir.. not GL subdir. 2013-12-31 16:31:58 -05:00
Edward Rudd b1a2569dff add CMake project for easier building 2013-12-31 16:24:14 -05:00