Commit Graph

4 Commits

Author SHA1 Message Date
Jonas Kulla 9e63fb6b64 Remove the remaining bits of deprecated GL usage
The drawing is now completely shader based, which makes away
with all usage of the depracted matrix stack. This also allows
us to do things like simple translations and texture coordinate
translation directly instead of doing everything indirectly
through matrices.

Fixed vertex attributes ('vertexPointer()' etc) are also
replaced with user defined attribute arrays.
2013-09-23 07:50:22 +02:00
Jonas Kulla abc927c91d Use EXT version of gl functions 2013-09-06 14:37:28 +02:00
Jonas Kulla a21423ca1c Move GL state initialization into GLState 2013-09-04 21:05:47 +02:00
Jonas Kulla ff25887f41 Initial commit 2013-09-01 16:27:21 +02:00