Config: Add integer scaling options

This commit is contained in:
Amaryllis Kulla 2021-12-07 07:10:45 +01:00
parent ca71e6ecb7
commit f6db7be538
3 changed files with 32 additions and 0 deletions

View file

@ -150,6 +150,30 @@
# maxTextureSize=0
# Scale up the game screen by an integer amount,
# as large as the current window size allows, before
# doing any last additional scalings to fill part or
# all of the remaining window space (or none at all
# if lastMileScaling is disabled).
# If fixedAspectRatio is disabled, the integer scale
# factors in horizontal and vertical direction can differ
# depending on how much space is available, otherwise
# they are forced to the smaller of the two.
# (default: disabled)
#
# integerScaling.active = false
# When integer scaling is enabled, this option controls
# whether the scaled game screen is further scaled
# (with linear interpolation when smoothScaling is enabled)
# to fill the rest of the game window.
# Note that this option still respects fixedAspectRatio.
# (default: enabled)
#
# integerScaling.lastMileScaling = true
# Set the base path of the game to '/path/to/game'
# (default: executable directory)
#