Sanitize #include statements
The general rule I'm aiming for is to <> include system wide / installed paths / generally everything that's outside the git managed source tree (this means mruby paths too!), and "" include everything else, ie. local mkxp headers. The only current exception are the mri headers, which all have './' at their front as to not clash with system wide ruby headers. I'm leaving them be for now until I can come up with a better general solution.
This commit is contained in:
parent
9a63140f3e
commit
ef2430e0c3
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@ -28,9 +28,9 @@
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#include "./ruby/include/ruby.h"
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#include "./ruby/include/ruby.h"
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#include "./ruby/include/ruby/encoding.h"
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#include "./ruby/include/ruby/encoding.h"
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#include "zlib.h"
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#include <zlib.h>
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#include "SDL_filesystem.h"
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#include <SDL_filesystem.h>
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#include <QFile>
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#include <QFile>
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#include <QByteArray>
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#include <QByteArray>
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@ -21,23 +21,23 @@
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#include "binding.h"
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#include "binding.h"
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#include "mruby.h"
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#include <mruby.h>
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#include "mruby/string.h"
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#include <mruby/string.h>
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#include "mruby/array.h"
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#include <mruby/array.h>
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#include "mruby/class.h"
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#include <mruby/class.h>
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#include "mruby/irep.h"
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#include <mruby/irep.h>
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#include "mruby/compile.h"
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#include <mruby/compile.h>
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#include "mruby/proc.h"
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#include <mruby/proc.h>
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#include "mruby/dump.h"
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#include <mruby/dump.h>
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#include "binding-util.h"
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#include "binding-util.h"
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#include "stdio.h"
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#include <stdio.h>
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#include "zlib.h"
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#include <zlib.h>
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#include "SDL_messagebox.h"
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#include <SDL_messagebox.h>
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#include "SDL_rwops.h"
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#include <SDL_rwops.h>
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#include "SDL_timer.h"
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#include <SDL_timer.h>
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#include "sharedstate.h"
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#include "sharedstate.h"
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#include "texpool.h"
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#include "texpool.h"
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@ -22,10 +22,10 @@
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#ifndef BINDINGUTIL_H
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#ifndef BINDINGUTIL_H
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#define BINDINGUTIL_H
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#define BINDINGUTIL_H
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#include "mruby.h"
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#include <mruby.h>
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#include "mruby/data.h"
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#include <mruby/data.h>
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#include "mruby/variable.h"
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#include <mruby/variable.h>
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#include "mruby/class.h"
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#include <mruby/class.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -23,7 +23,6 @@
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#include "binding-util.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "binding-types.h"
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#include "serializable-binding.h"
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#include "serializable-binding.h"
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#include "mruby/class.h"
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#include <QDebug>
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#include <QDebug>
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@ -24,7 +24,7 @@
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#include "binding-types.h"
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#include "binding-types.h"
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#include "exception.h"
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#include "exception.h"
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#include "mruby/string.h"
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#include <mruby/string.h>
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DEF_TYPE(Font);
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DEF_TYPE(Font);
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@ -21,7 +21,6 @@
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#include "graphics.h"
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#include "graphics.h"
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#include "sharedstate.h"
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#include "sharedstate.h"
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#include "mruby.h"
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#include "binding-util.h"
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#include "binding-util.h"
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#include "exception.h"
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#include "exception.h"
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@ -22,11 +22,11 @@
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#include "file.h"
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#include "file.h"
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#include "../binding-util.h"
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#include "../binding-util.h"
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#include "mruby/string.h"
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#include <mruby/string.h>
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#include "mruby/array.h"
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#include <mruby/array.h>
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#include "mruby/class.h"
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#include <mruby/class.h>
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#include "SDL_rwops.h"
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#include <SDL_rwops.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <errno.h>
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#include <errno.h>
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@ -24,7 +24,7 @@
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#include "../binding-util.h"
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#include "../binding-util.h"
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#include "SDL_rwops.h"
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#include <SDL_rwops.h>
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struct FileImpl
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struct FileImpl
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{
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{
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@ -19,14 +19,14 @@
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "mruby.h"
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#include <mruby.h>
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#include "mruby/string.h"
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#include <mruby/string.h>
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#include "mruby/compile.h"
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#include <mruby/compile.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <sys/time.h>
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#include "SDL_messagebox.h"
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#include <SDL_messagebox.h>
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#include "../binding-util.h"
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#include "../binding-util.h"
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#include "marshal.h"
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#include "marshal.h"
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@ -21,12 +21,12 @@
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#include "marshal.h"
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#include "marshal.h"
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#include "mruby/array.h"
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#include <mruby/array.h>
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#include "mruby/hash.h"
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#include <mruby/hash.h>
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#include "mruby/khash.h"
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#include <mruby/khash.h>
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#include "mruby/string.h"
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#include <mruby/string.h>
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#include "mruby/variable.h"
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#include <mruby/variable.h>
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#include "mruby/class.h"
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#include <mruby/class.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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@ -38,7 +38,7 @@
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#include "rwmem.h"
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#include "rwmem.h"
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#include "exception.h"
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#include "exception.h"
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#include "SDL_timer.h"
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#include <SDL_timer.h>
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#include <QVector>
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#include <QVector>
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#include <QHash>
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#include <QHash>
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@ -22,8 +22,8 @@
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#ifndef MARSHAL_H
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#ifndef MARSHAL_H
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#define MARSHAL_H
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#define MARSHAL_H
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#include "mruby.h"
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#include <mruby.h>
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#include "SDL_rwops.h"
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#include <SDL_rwops.h>
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void marshalDumpInt(mrb_state *, SDL_RWops *, mrb_value);
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void marshalDumpInt(mrb_state *, SDL_RWops *, mrb_value);
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mrb_value marshalLoadInt(mrb_state *, SDL_RWops *);
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mrb_value marshalLoadInt(mrb_state *, SDL_RWops *);
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#include "rwmem.h"
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#include "rwmem.h"
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#include "SDL_rwops.h"
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#include <SDL_rwops.h>
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#include <QVector>
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#include <QVector>
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typedef QVector<char> ByteVec;
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typedef QVector<char> ByteVec;
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*/
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*/
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#include "../binding-util.h"
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#include "../binding-util.h"
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#include "mruby/string.h"
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#include "mruby/array.h"
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#include <mruby/string.h>
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#include "mruby/class.h"
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#include <mruby/array.h>
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#include <mruby/class.h>
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#include "time.h"
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#include "time.h"
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#include <sys/time.h>
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#include <sys/time.h>
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#include "serializable.h"
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#include "serializable.h"
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#include "binding-util.h"
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#include "binding-util.h"
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#include "mruby/string.h"
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#include <mruby/string.h>
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template<class C>
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template<class C>
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MRB_METHOD(serializableDump)
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MRB_METHOD(serializableDump)
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#include "binding-types.h"
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#include "binding-types.h"
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#include "serializable-binding.h"
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#include "serializable-binding.h"
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#include "mruby.h"
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#include <QDebug>
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#include <QDebug>
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DEF_TYPE(Table);
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DEF_TYPE(Table);
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#include "binding-util.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "binding-types.h"
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#include "mruby/array.h"
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#include <mruby/array.h>
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static const mrb_data_type TilemapAutotilesType =
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static const mrb_data_type TilemapAutotilesType =
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{
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{
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#include "bitmap.h"
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#include "bitmap.h"
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#include "SDL.h"
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#include <SDL.h>
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#include "SDL_image.h"
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#include <SDL_image.h>
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#include "SDL_ttf.h"
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#include <SDL_ttf.h>
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#include "SDL_rect.h"
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#include <SDL_rect.h>
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#include "pixman.h"
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#include <pixman.h>
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#include <QString>
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#include <QString>
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#include <QChar>
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#include <QChar>
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#include "etc-internal.h"
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#include "etc-internal.h"
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#include "etc.h"
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#include "etc.h"
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#include "sigc++/signal.h"
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#include <sigc++/signal.h>
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class Font;
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class Font;
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class ShaderBase;
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class ShaderBase;
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#include "debuglogger.h"
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#include "debuglogger.h"
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#include "glew.h"
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#include <glew.h>
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#include <QFile>
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#include <QFile>
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#include <QTime>
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#include <QTime>
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#include "exception.h"
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#include "exception.h"
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#include "sigc++/signal.h"
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#include <sigc++/signal.h>
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class Disposable
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class Disposable
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{
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{
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#include "serial-util.h"
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#include "serial-util.h"
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#include "exception.h"
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#include "exception.h"
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#include "SDL_types.h"
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#include <SDL_types.h>
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#include "SDL_pixels.h"
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#include <SDL_pixels.h>
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Color::Color(double red, double green, double blue, double alpha)
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Color::Color(double red, double green, double blue, double alpha)
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: red(red), green(green), blue(blue), alpha(alpha)
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: red(red), green(green), blue(blue), alpha(alpha)
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#ifndef ETC_H
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#ifndef ETC_H
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#define ETC_H
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#define ETC_H
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#include "sigc++/signal.h"
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#include <sigc++/signal.h>
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#include "serializable.h"
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#include "serializable.h"
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#include "etc-internal.h"
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#include "etc-internal.h"
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#include "eventthread.h"
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#include "eventthread.h"
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#include "SDL_events.h"
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#include <SDL_events.h>
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#include "SDL_joystick.h"
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#include <SDL_joystick.h>
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#include "SDL_messagebox.h"
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#include <SDL_messagebox.h>
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#include "SDL_timer.h"
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#include <SDL_timer.h>
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#include "SDL_thread.h"
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#include <SDL_thread.h>
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#include "sharedstate.h"
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#include "sharedstate.h"
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#include "graphics.h"
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#include "graphics.h"
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#include "string.h"
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#include <string.h>
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#include <QDebug>
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#include <QDebug>
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#include "config.h"
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#include "config.h"
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#include "etc-internal.h"
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#include "etc-internal.h"
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#include "SDL_scancode.h"
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#include <SDL_scancode.h>
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#include "SDL_joystick.h"
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#include <SDL_joystick.h>
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#include "SDL_mouse.h"
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#include <SDL_mouse.h>
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#include <SDL_mutex.h>
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#include "SDL_mutex.h"
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#include <QByteArray>
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#include <QByteArray>
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#include <QVector>
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#include <QVector>
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#include "util.h"
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#include "util.h"
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#include "exception.h"
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#include "exception.h"
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#include "physfs.h"
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#include <physfs.h>
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#include <SDL_sound.h>
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#include <SDL_sound.h>
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#include <QSet>
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#include <QSet>
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#include <QByteArray>
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#include <QByteArray>
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#include "stdio.h"
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#include <stdio.h>
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#include "string.h"
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#include <string.h>
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#include <QDebug>
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#include <QDebug>
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#ifndef FILESYSTEM_H
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#ifndef FILESYSTEM_H
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#define FILESYSTEM_H
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#define FILESYSTEM_H
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#include "SDL_rwops.h"
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#include <SDL_rwops.h>
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struct FileSystemPrivate;
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struct FileSystemPrivate;
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#include "../liberation.ttf.xxd"
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#include "../liberation.ttf.xxd"
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#include "SDL_ttf.h"
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#include <SDL_ttf.h>
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#include <QHash>
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#include <QHash>
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#include <QByteArray>
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#include <QByteArray>
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#ifndef GLUTIL_H
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#ifndef GLUTIL_H
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#define GLUTIL_H
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#define GLUTIL_H
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#include "glew.h"
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#include <glew.h>
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#include "etc-internal.h"
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#include "etc-internal.h"
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#include <QDebug>
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/* Struct wrapping GLuint for some light type safety */
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/* Struct wrapping GLuint for some light type safety */
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#define DEF_GL_ID \
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#define DEF_GL_ID \
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#ifndef GLOBALIBO_H
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#ifndef GLOBALIBO_H
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#define GLOBALIBO_H
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#define GLOBALIBO_H
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#include <gl-util.h>
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#include "gl-util.h"
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#include <QVector>
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#include <QVector>
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struct GlobalIBO
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struct GlobalIBO
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*/
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*/
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#include "glstate.h"
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#include "glstate.h"
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#include "glew.h"
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#include "SDL_rect.h"
|
|
||||||
#include "etc.h"
|
#include "etc.h"
|
||||||
|
|
||||||
|
#include <glew.h>
|
||||||
|
|
||||||
|
#include <SDL_rect.h>
|
||||||
|
|
||||||
void GLClearColor::apply(const Vec4 &value)
|
void GLClearColor::apply(const Vec4 &value)
|
||||||
{
|
{
|
||||||
glClearColor(value.x, value.y, value.z, value.w);
|
glClearColor(value.x, value.y, value.z, value.w);
|
||||||
|
|
|
@ -35,8 +35,8 @@
|
||||||
#include "binding.h"
|
#include "binding.h"
|
||||||
#include "perftimer.h"
|
#include "perftimer.h"
|
||||||
|
|
||||||
#include "SDL_video.h"
|
#include <SDL_video.h>
|
||||||
#include "SDL_timer.h"
|
#include <SDL_timer.h>
|
||||||
|
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
|
|
|
@ -25,11 +25,11 @@
|
||||||
#include "exception.h"
|
#include "exception.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
|
|
||||||
#include "SDL_scancode.h"
|
#include <SDL_scancode.h>
|
||||||
#include "SDL_mouse.h"
|
#include <SDL_mouse.h>
|
||||||
|
|
||||||
#include <QVector>
|
#include <QVector>
|
||||||
#include "string.h"
|
#include <string.h>
|
||||||
|
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
|
||||||
|
|
|
@ -19,12 +19,12 @@
|
||||||
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "glew.h"
|
#include <glew.h>
|
||||||
#include <alc.h>
|
#include <alc.h>
|
||||||
|
|
||||||
#include "SDL.h"
|
#include <SDL.h>
|
||||||
#include "SDL_image.h"
|
#include <SDL_image.h>
|
||||||
#include "SDL_ttf.h"
|
#include <SDL_ttf.h>
|
||||||
#include <SDL_sound.h>
|
#include <SDL_sound.h>
|
||||||
|
|
||||||
#include "sharedstate.h"
|
#include "sharedstate.h"
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "perftimer.h"
|
#include "perftimer.h"
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include <SDL_timer.h>
|
||||||
#include "glew.h"
|
#include <glew.h>
|
||||||
|
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
|
||||||
|
|
|
@ -25,9 +25,6 @@
|
||||||
#include "disposable.h"
|
#include "disposable.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
|
|
||||||
#include "SFML/Graphics/Sprite.hpp"
|
|
||||||
#include "SFML/Graphics/RectangleShape.hpp"
|
|
||||||
|
|
||||||
class Bitmap;
|
class Bitmap;
|
||||||
struct Color;
|
struct Color;
|
||||||
struct Tone;
|
struct Tone;
|
||||||
|
|
|
@ -22,12 +22,13 @@
|
||||||
#ifndef QUADARRAY_H
|
#ifndef QUADARRAY_H
|
||||||
#define QUADARRAY_H
|
#define QUADARRAY_H
|
||||||
|
|
||||||
#include <QtGlobal>
|
|
||||||
#include "gl-util.h"
|
#include "gl-util.h"
|
||||||
#include "sharedstate.h"
|
#include "sharedstate.h"
|
||||||
#include "global-ibo.h"
|
#include "global-ibo.h"
|
||||||
#include "shader.h"
|
#include "shader.h"
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
typedef uint32_t index_t;
|
typedef uint32_t index_t;
|
||||||
#define _GL_INDEX_TYPE GL_UNSIGNED_INT
|
#define _GL_INDEX_TYPE GL_UNSIGNED_INT
|
||||||
|
|
||||||
|
|
|
@ -23,7 +23,7 @@
|
||||||
#include "sharedstate.h"
|
#include "sharedstate.h"
|
||||||
#include "glstate.h"
|
#include "glstate.h"
|
||||||
|
|
||||||
#include "glew.h"
|
#include <glew.h>
|
||||||
|
|
||||||
#include <QFile>
|
#include <QFile>
|
||||||
|
|
||||||
|
@ -48,6 +48,8 @@
|
||||||
#include "../blurV.vert.xxd"
|
#include "../blurV.vert.xxd"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#include <QDebug>
|
||||||
|
|
||||||
|
|
||||||
#define INIT_SHADER(vert, frag) \
|
#define INIT_SHADER(vert, frag) \
|
||||||
{ \
|
{ \
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
#ifndef SHAREDSTATE_H
|
#ifndef SHAREDSTATE_H
|
||||||
#define SHAREDSTATE_H
|
#define SHAREDSTATE_H
|
||||||
|
|
||||||
#include "sigc++/signal.h"
|
#include <sigc++/signal.h>
|
||||||
|
|
||||||
#define shState SharedState::instance
|
#define shState SharedState::instance
|
||||||
#define glState shState->_glState()
|
#define glState shState->_glState()
|
||||||
|
|
|
@ -33,7 +33,7 @@
|
||||||
#include "shader.h"
|
#include "shader.h"
|
||||||
#include "glstate.h"
|
#include "glstate.h"
|
||||||
|
|
||||||
#include "sigc++/connection.h"
|
#include <sigc++/connection.h>
|
||||||
|
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
|
||||||
|
|
|
@ -25,7 +25,7 @@
|
||||||
#include "serializable.h"
|
#include "serializable.h"
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include "sigc++/signal.h"
|
#include <sigc++/signal.h>
|
||||||
|
|
||||||
class Table : public Serializable
|
class Table : public Serializable
|
||||||
{
|
{
|
||||||
|
|
|
@ -34,14 +34,14 @@
|
||||||
#include "quad.h"
|
#include "quad.h"
|
||||||
#include "tileatlas.h"
|
#include "tileatlas.h"
|
||||||
|
|
||||||
#include "sigc++/connection.h"
|
#include <sigc++/connection.h>
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
#include <QVector>
|
#include <QVector>
|
||||||
|
|
||||||
#include "SDL_surface.h"
|
#include <SDL_surface.h>
|
||||||
|
|
||||||
extern const StaticRect autotileRects[];
|
extern const StaticRect autotileRects[];
|
||||||
|
|
||||||
|
|
|
@ -48,8 +48,9 @@
|
||||||
#define TRANSFORM_H
|
#define TRANSFORM_H
|
||||||
|
|
||||||
#include "etc-internal.h"
|
#include "etc-internal.h"
|
||||||
#include "math.h"
|
|
||||||
#include "string.h"
|
#include <math.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
class Transform
|
class Transform
|
||||||
{
|
{
|
||||||
|
|
|
@ -27,9 +27,9 @@
|
||||||
#include "quad.h"
|
#include "quad.h"
|
||||||
#include "glstate.h"
|
#include "glstate.h"
|
||||||
|
|
||||||
#include "SDL_rect.h"
|
#include <SDL_rect.h>
|
||||||
|
|
||||||
#include "sigc++/connection.h"
|
#include <sigc++/connection.h>
|
||||||
|
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
|
||||||
|
|
|
@ -27,8 +27,6 @@
|
||||||
#include "disposable.h"
|
#include "disposable.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
|
|
||||||
#include "SFML/Graphics/Rect.hpp"
|
|
||||||
|
|
||||||
struct ViewportPrivate;
|
struct ViewportPrivate;
|
||||||
|
|
||||||
class Viewport : public Scene, public SceneElement, public Flashable, public Disposable
|
class Viewport : public Scene, public SceneElement, public Flashable, public Disposable
|
||||||
|
|
|
@ -34,7 +34,7 @@
|
||||||
#include "texpool.h"
|
#include "texpool.h"
|
||||||
#include "glstate.h"
|
#include "glstate.h"
|
||||||
|
|
||||||
#include "sigc++/connection.h"
|
#include <sigc++/connection.h>
|
||||||
|
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue