Graphics: Expose "fixed_aspect_ratio" as attribute
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					 3 changed files with 20 additions and 0 deletions
				
			
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					@ -202,6 +202,8 @@ DEF_GRA_PROP_I(Brightness)
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DEF_GRA_PROP_B(Fullscreen)
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					DEF_GRA_PROP_B(Fullscreen)
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DEF_GRA_PROP_B(ShowCursor)
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					DEF_GRA_PROP_B(ShowCursor)
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					DEF_GRA_PROP_B(FixedAspectRatio)
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#define INIT_GRA_PROP_BIND(PropName, prop_name_s) \
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					#define INIT_GRA_PROP_BIND(PropName, prop_name_s) \
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{ \
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					{ \
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	_rb_define_module_function(module, prop_name_s, graphics##Get##PropName); \
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						_rb_define_module_function(module, prop_name_s, graphics##Get##PropName); \
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					@ -222,6 +224,8 @@ void graphicsBindingInit()
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	INIT_GRA_PROP_BIND( FrameRate,  "frame_rate"  );
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						INIT_GRA_PROP_BIND( FrameRate,  "frame_rate"  );
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	INIT_GRA_PROP_BIND( FrameCount, "frame_count" );
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						INIT_GRA_PROP_BIND( FrameCount, "frame_count" );
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						INIT_GRA_PROP_BIND( FixedAspectRatio, "fixed_aspect_ratio" );
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	if (rgssVer >= 2)
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						if (rgssVer >= 2)
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	{
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						{
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	_rb_define_module_function(module, "width", graphicsWidth);
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						_rb_define_module_function(module, "width", graphicsWidth);
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					@ -1024,6 +1024,20 @@ void Graphics::setShowCursor(bool value)
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	p->threadData->ethread->requestShowCursor(value);
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						p->threadData->ethread->requestShowCursor(value);
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}
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					}
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					bool Graphics::getFixedAspectRatio() const
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					{
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						// It's a bit hacky to expose config values as a Graphics
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						// attribute, but there's really no point in state duplication
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						return shState->config().fixedAspectRatio;
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					}
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					void Graphics::setFixedAspectRatio(bool value)
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					{
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						shState->config().fixedAspectRatio = value;
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						p->recalculateScreenSize(p->threadData);
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						p->updateScreenResoRatio(p->threadData);
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					}
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Scene *Graphics::getScreen() const
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					Scene *Graphics::getScreen() const
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{
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					{
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	return &p->screen;
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						return &p->screen;
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					@ -62,6 +62,8 @@ public:
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	DECL_ATTR( Fullscreen, bool )
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						DECL_ATTR( Fullscreen, bool )
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	DECL_ATTR( ShowCursor, bool )
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						DECL_ATTR( ShowCursor, bool )
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						DECL_ATTR( FixedAspectRatio, bool )
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	/* <internal> */
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						/* <internal> */
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	Scene *getScreen() const;
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						Scene *getScreen() const;
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	/* Repaint screen with static image until exitCond
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						/* Repaint screen with static image until exitCond
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