Spacing
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@ -209,8 +209,8 @@ namespace FBO
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}
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}
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inline void blit(int srcX, int srcY,
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inline void blit(int srcX, int srcY,
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int dstX, int dstY,
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int dstX, int dstY,
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int srcW, int srcH,
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int srcW, int srcH,
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BlitMode mode = Nearest)
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BlitMode mode = Nearest)
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{
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{
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blit(srcX, srcY, srcW, srcH, dstX, dstY, srcW, srcH, mode);
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blit(srcX, srcY, srcW, srcH, dstX, dstY, srcW, srcH, mode);
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