Lift 'Disposable' concept from core into bindings

Instead of replicating the RGSS Disposable interface in C++
and merely binding it, redefine the 'disposed' state as the
entire core object being deleted (and the binding object's
private pointer being null).

This makes the behavior more accurate in regard to RMXP.
It is now for example possible to subclass disposable classes
and access their 'dispose'/'disposed?' methods without
initializing the base class first (because the internal pointer
is simply null before initialization). Accessing any other
base methods will still raise an exception.

There are some quirks and irregular behavior in RMXP; eg.
most nullable bitmap attributes of disposable classes
(Sprite, Plane etc.) can still be queried afterwards, but
some cannot (Tilemap#tileset), and disposing certain
attributes crashes RMXP entirely (Tilemap#autotiles[n]).
mkxp tries to behave as close possible, but will be more
lenient some circumstances.

To the core, disposed bitmap attributes will look
identically to null, which slightly diverges from RMXP
(where they're treated as still existing, but aren't drawn).
The Disposable interface has been retained containing a
single signal, for the binding to inform core when
objects are disposed (so active attributes can be set to null).
This commit is contained in:
Jonas Kulla 2014-08-09 18:35:01 +02:00
parent b7af8cc92f
commit e858bbdcf5
38 changed files with 341 additions and 386 deletions

View file

@ -26,6 +26,7 @@
#include "util.h"
#include <stdarg.h>
#include <string.h>
#include <assert.h>
void initType(rb_data_type_struct &type,
@ -97,6 +98,18 @@ void raiseRbExc(const Exception &exc)
rb_raise(excClass, "%s", exc.msg.c_str());
}
void
raiseDisposedAccess(VALUE self)
{
const char *klassName = RTYPEDDATA_TYPE(self)->wrap_struct_name;
char buf[32];
strncpy(buf, klassName, sizeof(buf));
buf[0] = tolower(buf[0]);
rb_raise(getRbData()->exc[RGSS], "disposed %s", buf);
}
int
rb_get_args(int argc, VALUE *argv, const char *format, ...)
{

View file

@ -87,17 +87,34 @@ static void freeInstance(void *inst)
#define INIT_TYPE(Klass) initType(Klass##Type, #Klass, freeInstance<Klass>)
void
raiseDisposedAccess(VALUE self);
inline void
checkDisposed(VALUE self)
{
if (!RTYPEDDATA_DATA(self))
raiseDisposedAccess(self);
}
template<class C>
static inline C *
inline C *
getPrivateData(VALUE self)
{
return static_cast<C*>(RTYPEDDATA_DATA(self));
C *c = static_cast<C*>(RTYPEDDATA_DATA(self));
if (!c)
raiseDisposedAccess(self);
return c;
}
template<class C>
static inline C *
getPrivateDataCheck(VALUE self, const rb_data_type_struct &type)
{
/* We don't check for disposed here because any disposable
* property is always also nullable */
void *obj = Check_TypedStruct(self, &type);
return static_cast<C*>(obj);
}
@ -286,17 +303,11 @@ rb_check_argc(int actual, int expected)
return self; \
}
/* If we're not binding a disposable class,
* we want to #undef DEF_PROP_CHK_DISP */
#define DEF_PROP_CHK_DISP \
checkDisposed(k, DISP_CLASS_NAME);
#define DEF_PROP_OBJ(Klass, PropKlass, PropName, prop_iv) \
RB_METHOD(Klass##Get##PropName) \
{ \
RB_UNUSED_PARAM; \
Klass *k = getPrivateData<Klass>(self); (void) k; \
DEF_PROP_CHK_DISP \
checkDisposed(self); \
return rb_iv_get(self, prop_iv); \
} \
RB_METHOD(Klass##Set##PropName) \
@ -311,13 +322,14 @@ rb_check_argc(int actual, int expected)
return propObj; \
}
/* Object property with allowed NIL */
/* Object property with allowed NIL
* FIXME: Getter assumes prop is disposable,
* because self.disposed? is not checked in this case.
* Should make this more clear */
#define DEF_PROP_OBJ_NIL(Klass, PropKlass, PropName, prop_iv) \
RB_METHOD(Klass##Get##PropName) \
{ \
RB_UNUSED_PARAM; \
Klass *k = getPrivateData<Klass>(self); (void) k; \
DEF_PROP_CHK_DISP \
return rb_iv_get(self, prop_iv); \
} \
RB_METHOD(Klass##Set##PropName) \
@ -341,7 +353,6 @@ rb_check_argc(int actual, int expected)
{ \
RB_UNUSED_PARAM; \
Klass *k = getPrivateData<Klass>(self); \
DEF_PROP_CHK_DISP \
return value_fun(k->get##PropName()); \
} \
RB_METHOD(Klass##Set##PropName) \

View file

@ -26,8 +26,6 @@
#include "binding-util.h"
#include "binding-types.h"
#define DISP_CLASS_NAME "bitmap"
DEF_TYPE(Bitmap);
void bitmapInitProps(Bitmap *b, VALUE self)
@ -123,7 +121,7 @@ RB_METHOD(bitmapBlt)
src = getPrivateDataCheck<Bitmap>(srcObj, BitmapType);
srcRect = getPrivateDataCheck<Rect>(srcRectObj, RectType);
GUARD_EXC( b->blt(x, y, *src, srcRect->toIntRect(), opacity); );
GUARD_EXC( b->blt(x, y, src, srcRect->toIntRect(), opacity); );
return self;
}
@ -146,7 +144,7 @@ RB_METHOD(bitmapStretchBlt)
destRect = getPrivateDataCheck<Rect>(destRectObj, RectType);
srcRect = getPrivateDataCheck<Rect>(srcRectObj, RectType);
GUARD_EXC( b->stretchBlt(destRect->toIntRect(), *src, srcRect->toIntRect(), opacity); );
GUARD_EXC( b->stretchBlt(destRect->toIntRect(), src, srcRect->toIntRect(), opacity); );
return self;
}

View file

@ -25,41 +25,74 @@
#include "disposable.h"
#include "binding-util.h"
/* 'Children' are disposables that are disposed together
* with their parent. Currently this is only used by Viewport
* in RGSS1.
* FIXME: Disable this behavior when RGSS2 or 3 */
inline void
disposableAddChild(VALUE disp, VALUE child)
{
VALUE children = rb_iv_get(disp, "children");
if (NIL_P(children))
{
children = rb_ary_new();
rb_iv_set(disp, "children", children);
}
/* Assumes children are never removed until destruction */
rb_ary_push(children, child);
}
inline void
disposableDisposeChildren(VALUE disp)
{
VALUE children = rb_iv_get(disp, "children");
if (NIL_P(children))
return;
ID dispFun = rb_intern("dispose");
/* Note: RMXP doesn't call overridden 'dispose' methods here */
for (long i = 0; i < RARRAY_LEN(children); ++i)
rb_funcall2(rb_ary_entry(children, i), dispFun, 0, 0);
}
template<class C>
RB_METHOD(disposableDispose)
{
RB_UNUSED_PARAM;
Disposable *d = getPrivateData<C>(self);
C *c = static_cast<C*>(RTYPEDDATA_DATA(self));
d->dispose();
/* Nothing to do if already disposed */
if (!c)
return Qnil;
/* Inform core */
c->wasDisposed();
disposableDisposeChildren(self);
delete c;
setPrivateData(self, 0);
return Qnil;
}
template<class C>
RB_METHOD(disposableIsDisposed)
{
RB_UNUSED_PARAM;
Disposable *d = getPrivateData<C>(self);
return rb_bool_new(d->isDisposed());
return rb_bool_new(RTYPEDDATA_DATA(self) == 0);
}
template<class C>
static void disposableBindingInit(VALUE klass)
{
_rb_define_method(klass, "dispose", disposableDispose<C>);
_rb_define_method(klass, "disposed?", disposableIsDisposed<C>);
}
inline void checkDisposed(Disposable *d, const char *klassName)
{
RbData *data = getRbData(); (void) data;
if (d->isDisposed())
rb_raise(getRbData()->exc[RGSS], "disposed %s", klassName);
_rb_define_method(klass, "disposed?", disposableIsDisposed);
}
#endif // DISPOSABLEBINDING_H

View file

@ -153,9 +153,6 @@ RB_METHOD(FontSetName)
return argv[0];
}
#undef DEF_PROP_CHK_DISP
#define DEF_PROP_CHK_DISP
DEF_PROP_I(Font, Size)
DEF_PROP_B(Font, Bold)
DEF_PROP_B(Font, Italic)

View file

@ -43,8 +43,6 @@ RB_METHOD(planeInitialize)
return self;
}
#define DISP_CLASS_NAME "plane"
DEF_PROP_OBJ_NIL(Plane, Bitmap, Bitmap, "bitmap")
DEF_PROP_OBJ(Plane, Color, Color, "color")
DEF_PROP_OBJ(Plane, Tone, Tone, "tone")

View file

@ -48,8 +48,6 @@ RB_METHOD(spriteInitialize)
return self;
}
#define DISP_CLASS_NAME "sprite"
DEF_PROP_OBJ_NIL(Sprite, Bitmap, Bitmap, "bitmap")
DEF_PROP_OBJ(Sprite, Rect, SrcRect, "src_rect")
DEF_PROP_OBJ(Sprite, Color, Color, "color")

View file

@ -115,15 +115,11 @@ RB_METHOD(tilemapUpdate)
return Qnil;
}
#define DISP_CLASS_NAME "tilemap"
RB_METHOD(tilemapGetViewport)
{
RB_UNUSED_PARAM;
Tilemap *t = getPrivateData<Tilemap>(self);
checkDisposed(t, DISP_CLASS_NAME);
checkDisposed(self);
return rb_iv_get(self, "viewport");
}
@ -170,4 +166,3 @@ tilemapBindingInit()
INIT_PROP_BIND( Tilemap, OX, "ox" );
INIT_PROP_BIND( Tilemap, OY, "oy" );
}

View file

@ -65,11 +65,14 @@ RB_METHOD(viewportInitialize)
wrapProperty(self, v->getColor(), "color", ColorType);
wrapProperty(self, v->getTone(), "tone", ToneType);
/* 'elements' holds all SceneElements that become children
* of this viewport, so we can dispose them when the viewport
* is disposed */
rb_iv_set(self, "elements", rb_ary_new());
return self;
}
#define DISP_CLASS_NAME "viewport"
DEF_PROP_OBJ(Viewport, Rect, Rect, "rect")
DEF_PROP_OBJ(Viewport, Color, Color, "color")
DEF_PROP_OBJ(Viewport, Tone, Tone, "tone")

View file

@ -27,15 +27,14 @@
#include "binding-types.h"
#include "sceneelement-binding.h"
#include "disposable-binding.h"
template<class C>
RB_METHOD(viewportElementGetViewport)
{
RB_UNUSED_PARAM;
ViewportElement *ve = getPrivateData<C>(self);
GUARD_EXC( ve->aboutToAccess(); );
checkDisposed(self);
return rb_iv_get(self, "viewport");
}
@ -77,7 +76,10 @@ viewportElementInitialize(int argc, VALUE *argv, VALUE self)
rb_get_args(argc, argv, "|o", &viewportObj RB_ARG_END);
if (!NIL_P(viewportObj))
{
viewport = getPrivateDataCheck<Viewport>(viewportObj, ViewportType);
disposableAddChild(viewportObj, self);
}
/* Construct object */
C *ve = new C(viewport);

View file

@ -51,8 +51,6 @@ RB_METHOD(windowUpdate)
return Qnil;
}
#define DISP_CLASS_NAME "window"
DEF_PROP_OBJ_NIL(Window, Bitmap, Windowskin, "windowskin")
DEF_PROP_OBJ_NIL(Window, Bitmap, Contents, "contents")
DEF_PROP_OBJ(Window, Rect, CursorRect, "cursor_rect")