DisposeWatch: Make private and constify members
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					 5 changed files with 15 additions and 15 deletions
				
			
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			@ -42,15 +42,7 @@ struct DisposeWatch
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{
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	typedef void (C::*NotifyFun)();
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	/* The object owning the prop (and this helper) */
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	C *owner;
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	/* Optional notify method */
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	const NotifyFun notify;
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	/* Location of the prop pointer inside the owner */
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	P *&propLocation;
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	sigc::connection dispCon;
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	DisposeWatch(C *owner, P *&propLocation, NotifyFun notify = 0)
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	DisposeWatch(C &owner, P *&propLocation, NotifyFun notify = 0)
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	    : owner(owner),
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	      notify(notify),
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	      propLocation(propLocation)
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			@ -74,13 +66,21 @@ struct DisposeWatch
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	}
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private:
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	/* The object owning the prop (and this helper) */
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	C  &owner;
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	/* Optional notify method */
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	const NotifyFun notify;
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	/* Location of the prop pointer inside the owner */
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	P * &propLocation;
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	sigc::connection dispCon;
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	void onDisposed()
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	{
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		dispCon.disconnect();
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		propLocation = 0;
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		if (notify)
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			(owner->*notify)();
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			(owner.*notify)();
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	}
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};
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			@ -67,7 +67,7 @@ struct PlanePrivate
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	PlanePrivate()
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	    : bitmap(0),
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	      bitmapWatch(this, bitmap),
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	      bitmapWatch(*this, bitmap),
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	      opacity(255),
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	      blendType(BlendNormal),
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	      color(&tmp.color),
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			@ -89,7 +89,7 @@ struct SpritePrivate
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	SpritePrivate()
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	    : bitmap(0),
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	      bitmapWatch(this, bitmap),
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	      bitmapWatch(*this, bitmap),
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	      srcRect(&tmp.rect),
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	      mirrored(false),
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	      bushDepth(0),
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			@ -355,7 +355,7 @@ struct TilemapPrivate
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	TilemapPrivate(Viewport *viewport)
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	    : viewport(viewport),
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	      tileset(0),
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	      tilesetWatch(this, tileset),
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	      tilesetWatch(*this, tileset),
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	      mapData(0),
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	      flashData(0),
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	      priorities(0),
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			@ -250,9 +250,9 @@ struct WindowPrivate
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	WindowPrivate(Viewport *viewport = 0)
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	    : windowskin(0),
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	      windowskinWatch(this, windowskin),
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	      windowskinWatch(*this, windowskin),
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	      contents(0),
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	      contentsWatch(this, contents, &WindowPrivate::markControlVertDirty),
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	      contentsWatch(*this, contents, &WindowPrivate::markControlVertDirty),
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	      bgStretch(true),
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	      cursorRect(&tmp.rect),
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	      active(true),
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