Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState

This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
This commit is contained in:
Jonas Kulla 2013-10-09 12:30:33 +02:00
parent 807bee5748
commit cb6f73f7df
32 changed files with 222 additions and 222 deletions

View file

@ -25,7 +25,7 @@
#include "GL/glew.h"
#include "etc-internal.h"
#include "gl-util.h"
#include "globalstate.h"
#include "sharedstate.h"
#include "global-ibo.h"
#include "shader.h"
@ -110,7 +110,7 @@ struct Quad
{
VAO::bind(vao);
VBO::bind(vbo);
gState->bindQuadIBO();
shState->bindQuadIBO();
glEnableVertexAttribArray(Shader::Color);
glEnableVertexAttribArray(Shader::Position);