code style fixes
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					 3 changed files with 55 additions and 55 deletions
				
			
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					@ -83,7 +83,8 @@ void Config::read()
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	po::variables_map vm;
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						po::variables_map vm;
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	if (confFile) {
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						if (confFile)
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						{
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		GUARD_ALL( po::store(po::parse_config_file(confFile, podesc, true), vm); )
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							GUARD_ALL( po::store(po::parse_config_file(confFile, podesc, true), vm); )
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		po::notify(vm);
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							po::notify(vm);
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	}
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						}
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					@ -107,7 +108,8 @@ void Config::readGameINI()
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	if (!customScript.empty())
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						if (!customScript.empty())
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	{
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						{
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		size_t pos = customScript.find_last_of("/\\");
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							size_t pos = customScript.find_last_of("/\\");
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		if (pos == customScript.npos) pos = 0;
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							if (pos == customScript.npos)
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								pos = 0;
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		game.title = customScript.substr(pos);
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							game.title = customScript.substr(pos);
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		return;
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							return;
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					@ -135,9 +137,11 @@ void Config::readGameINI()
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	strReplace(game.scripts, '\\', '/');
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						strReplace(game.scripts, '\\', '/');
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	if (game.title.empty()) {
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						if (game.title.empty())
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						{
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		size_t pos = gameFolder.find_last_of("/\\");
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							size_t pos = gameFolder.find_last_of("/\\");
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		if (pos == gameFolder.npos) pos = 0;
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							if (pos == gameFolder.npos)
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								pos = 0;
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		game.title = gameFolder.substr(pos);
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							game.title = gameFolder.substr(pos);
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	}
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						}
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}
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					}
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			||||||
							
								
								
									
										68
									
								
								src/main.cpp
									
										
									
									
									
								
							
							
						
						
									
										68
									
								
								src/main.cpp
									
										
									
									
									
								
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					@ -37,12 +37,7 @@
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#include "binding.h"
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					#include "binding.h"
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static const char *reqExt[] =
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					#include <unistd.h>
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{
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	// Everything we are using is CORE in OpenGL 2.0 except FBOs and VAOs which we'll handle in a special function
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	0
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};
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static void
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					static void
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rgssThreadError(RGSSThreadData *rtData, const std::string &msg)
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					rgssThreadError(RGSSThreadData *rtData, const std::string &msg)
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					@ -70,13 +65,17 @@ printGLInfo()
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static bool
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					static bool
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setupOptionalGLExtensions(RGSSThreadData* threadData)
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					setupOptionalGLExtensions(RGSSThreadData* threadData)
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{
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					{
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	if (!GLEW_ARB_framebuffer_object) {
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						if (!GLEW_ARB_framebuffer_object)
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		if (!GLEW_EXT_framebuffer_object && !GLEW_EXT_framebuffer_blit) {
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						{
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							if (!GLEW_EXT_framebuffer_object && !GLEW_EXT_framebuffer_blit)
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							{
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			rgssThreadError(threadData, "GL extensions \"GL_ARB_framebuffer_object\" or compatible extensiosns GL_EXT_framebuffer_object and GL_EXT_framebuffer_blit are not present");
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								rgssThreadError(threadData, "GL extensions \"GL_ARB_framebuffer_object\" or compatible extensiosns GL_EXT_framebuffer_object and GL_EXT_framebuffer_blit are not present");
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			return false;
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								return false;
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		} else {
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							}
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			// setup compat
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							else
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			// From EXT_framebuffer_object
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							{
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								/* setup compat */
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								/* From EXT_framebuffer_object */
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			glGenRenderbuffers        = glGenRenderbuffersEXT;
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								glGenRenderbuffers        = glGenRenderbuffersEXT;
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			glDeleteRenderbuffers     = glDeleteRenderbuffersEXT;
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								glDeleteRenderbuffers     = glDeleteRenderbuffersEXT;
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			glBindRenderbuffer        = glBindRenderbufferEXT;
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								glBindRenderbuffer        = glBindRenderbufferEXT;
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					@ -88,26 +87,32 @@ setupOptionalGLExtensions(RGSSThreadData* threadData)
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			glFramebufferTexture2D    = glFramebufferTexture2DEXT;
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								glFramebufferTexture2D    = glFramebufferTexture2DEXT;
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			glFramebufferRenderbuffer = glFramebufferRenderbufferEXT;
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								glFramebufferRenderbuffer = glFramebufferRenderbufferEXT;
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			// From EXT_framebuffer_blit
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								/* From EXT_framebuffer_blit */
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			glBlitFramebuffer         = glBlitFramebufferEXT;
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								glBlitFramebuffer         = glBlitFramebufferEXT;
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		}
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							}
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	}
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						}
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	if (!GLEW_ARB_timer_query && GLEW_EXT_timer_query) {
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						if (!GLEW_ARB_timer_query && GLEW_EXT_timer_query)
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						{
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		glGetQueryObjecti64v  = glGetQueryObjecti64vEXT;
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							glGetQueryObjecti64v  = glGetQueryObjecti64vEXT;
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		glGetQueryObjectui64v = glGetQueryObjectui64vEXT;
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							glGetQueryObjectui64v = glGetQueryObjectui64vEXT;
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	}
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						}
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	if (!GLEW_ARB_vertex_array_object ) {
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						if (!GLEW_ARB_vertex_array_object )
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		if (!GLEW_APPLE_vertex_array_object) {
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						{
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							if (!GLEW_APPLE_vertex_array_object)
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							{
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			rgssThreadError(threadData, "GL extensions \"GL_ARB_vertex_array_object\" or compatible extensiosn GL_APPLE_vertex_array_object are not present");
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								rgssThreadError(threadData, "GL extensions \"GL_ARB_vertex_array_object\" or compatible extensiosn GL_APPLE_vertex_array_object are not present");
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			return false;
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								return false;
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		} else {
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							}
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			// setup compat
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							else
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							{
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								/* setup compat */
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			glBindVertexArray    = glBindVertexArrayAPPLE;
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								glBindVertexArray    = glBindVertexArrayAPPLE;
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			// the cast is because apple's uses const GLuint* and ARB doesn't
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								/* the cast is because apple's uses const GLuint* and ARB doesn't */
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			glGenVertexArrays    = (PFNGLGENVERTEXARRAYSPROC)glGenVertexArraysAPPLE;
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								glGenVertexArrays    = (PFNGLGENVERTEXARRAYSPROC)glGenVertexArraysAPPLE;
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			glDeleteVertexArrays = glDeleteVertexArraysAPPLE;
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								glDeleteVertexArrays = glDeleteVertexArraysAPPLE;
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		}
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							}
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	}
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						}
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	return true;
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						return true;
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}
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					}
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					@ -154,20 +159,9 @@ int rgssThreadFun(void *userdata)
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		return 0;
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							return 0;
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	}
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						}
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	/* Check for required GL extensions */
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	for (int i = 0; reqExt[i]; ++i)
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	{
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		if (!glewIsSupported(reqExt[i]))
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		{
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			rgssThreadError(threadData, std::string("Required GL extension \"")
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			                            + reqExt[i] + "\" not present");
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			SDL_GL_DeleteContext(glCtx);
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			return 0;
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		}
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	}
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	/* Setup optional GL extensions */
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						/* Setup optional GL extensions */
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	if (!setupOptionalGLExtensions(threadData)) {
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						if (!setupOptionalGLExtensions(threadData))
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						{
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		SDL_GL_DeleteContext(glCtx);
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							SDL_GL_DeleteContext(glCtx);
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		return 0;
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							return 0;
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	}
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						}
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					@ -232,7 +226,7 @@ int rgssThreadFun(void *userdata)
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int main(int, char *argv[])
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					int main(int, char *argv[])
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{
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					{
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	// initialize SDL first
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						/* initialize SDL first */
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	if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
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						if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
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	{
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						{
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		Debug() << "Error initializing SDL:" << SDL_GetError();
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							Debug() << "Error initializing SDL:" << SDL_GetError();
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					@ -240,14 +234,16 @@ int main(int, char *argv[])
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		return 0;
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							return 0;
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	}
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						}
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	// set working directory
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						/* set working directory */
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	char *dataDir = SDL_GetBasePath();
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						char *dataDir = SDL_GetBasePath();
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	if (dataDir) {
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						if (dataDir)
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		chdir(dataDir);
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						{
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							int result = chdir(dataDir);
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							(void)result;
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		SDL_free(dataDir);
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							SDL_free(dataDir);
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	}
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						}
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	// now we load the config
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						/* now we load the config */
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	Config conf;
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						Config conf;
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	conf.read();
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						conf.read();
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