gl-util.h: GL_RGBA8 is not a legal internalformat under GLES2

GL_RGBA ought to be synonymous.
This commit is contained in:
Jonas Kulla 2014-07-19 15:40:40 +00:00
parent 6f17b6ff46
commit c44f4d7d28
1 changed files with 2 additions and 2 deletions

View File

@ -74,7 +74,7 @@ namespace TEX
inline void uploadImage(GLsizei width, GLsizei height, const void *data, GLenum format)
{
gl.TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, format, GL_UNSIGNED_BYTE, data);
gl.TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, format, GL_UNSIGNED_BYTE, data);
}
inline void uploadSubImage(GLint x, GLint y, GLsizei width, GLsizei height, const void *data, GLenum format)
@ -84,7 +84,7 @@ namespace TEX
inline void allocEmpty(GLsizei width, GLsizei height)
{
gl.TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
gl.TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
}
inline void setRepeat(bool mode)