Bitmap: Normalize rectangle passed to pixman
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					 1 changed files with 17 additions and 1 deletions
				
			
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			@ -111,8 +111,24 @@ struct BitmapPrivate
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	void addTaintedArea(const IntRect &rect)
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	{
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		/* Normalize (= ensure width and
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		 * height are positive) */
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		IntRect norm = rect;
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		if (norm.w < 0)
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		{
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			norm.x += norm.w;
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			norm.w = -norm.w;
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		}
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		if (norm.h < 0)
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		{
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			norm.y += norm.h;
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			norm.h = -norm.h;
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		}
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		pixman_region_union_rect
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		        (&tainted, &tainted, rect.x, rect.y, rect.w, rect.h);
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		        (&tainted, &tainted, norm.x, norm.y, norm.w, norm.h);
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	}
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	void substractTaintedArea(const IntRect &rect)
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