Graphics: Pump steamshim in ::update
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@ -37,6 +37,7 @@
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#include "intrulist.h"
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#include "binding.h"
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#include "debugwriter.h"
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#include "steamshim/steamshim_child.h"
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#include <SDL_video.h>
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#include <SDL_timer.h>
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@ -687,6 +688,8 @@ void Graphics::update()
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p->checkResize();
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p->redrawScreen();
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STEAMSHIM_pump();
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}
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void Graphics::freeze()
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