add option to choose whether left alt or both alts toggle's fullscreen

This commit is contained in:
Edward Rudd 2014-01-01 15:56:38 -05:00
parent 05668f792a
commit a740f7754c
3 changed files with 5 additions and 1 deletions

View File

@ -46,6 +46,7 @@ Config::Config()
frameSkip(true),
solidFonts(false),
gameFolder("."),
anyAltToggleFS(false),
allowSymlinks(false)
{ }
@ -64,6 +65,7 @@ void Config::read()
PO_DESC(frameSkip, bool) \
PO_DESC(solidFonts, bool) \
PO_DESC(gameFolder, std::string) \
PO_DESC(anyAltToggleFS, bool) \
PO_DESC(allowSymlinks, bool) \
PO_DESC(customScript, std::string)

View File

@ -44,6 +44,7 @@ struct Config
bool solidFonts;
std::string gameFolder;
bool anyAltToggleFS;
bool allowSymlinks;
std::string customScript;

View File

@ -70,6 +70,7 @@ void EventThread::process(RGSSThreadData &rtData)
WindowSizeNotify &windowSizeMsg = rtData.windowSizeMsg;
fullscreen = rtData.config.fullscreen;
int toggleFSMod = rtData.config.anyAltToggleFS ? KMOD_ALT : KMOD_LALT;
fps.lastFrame = SDL_GetPerformanceCounter();
fps.displaying = false;
@ -145,7 +146,7 @@ void EventThread::process(RGSSThreadData &rtData)
case SDL_KEYDOWN :
if (event.key.keysym.scancode == SDL_SCANCODE_RETURN &&
(event.key.keysym.mod & KMOD_ALT))
(event.key.keysym.mod & toggleFSMod))
{
setFullscreen(win, !fullscreen);
if (!fullscreen && havePendingTitle)