Bitmap: Feed image extension into SDL2_image for faster loading
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@ -210,8 +210,9 @@ struct BitmapPrivate
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Bitmap::Bitmap(const char *filename)
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{
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SDL_RWops ops;
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shState->fileSystem().openRead(ops, filename, FileSystem::Image);
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SDL_Surface *imgSurf = IMG_Load_RW(&ops, 1);
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const char *extension;
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shState->fileSystem().openRead(ops, filename, FileSystem::Image, false, &extension);
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SDL_Surface *imgSurf = IMG_LoadTyped_RW(&ops, 1, extension);
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if (!imgSurf)
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throw Exception(Exception::SDLError, "SDL: %s", SDL_GetError());
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