GLMeta: Add framebuffer blitting support
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7ad6b7b5df
commit
a26c73930d
9 changed files with 225 additions and 181 deletions
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@ -294,17 +294,17 @@ TransShader::TransShader()
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void TransShader::setCurrentScene(TEX::ID tex)
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{
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setTexUniform(u_currentScene, 0, tex);
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setTexUniform(u_currentScene, 1, tex);
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}
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void TransShader::setFrozenScene(TEX::ID tex)
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{
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setTexUniform(u_frozenScene, 1, tex);
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setTexUniform(u_frozenScene, 2, tex);
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}
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void TransShader::setTransMap(TEX::ID tex)
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{
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setTexUniform(u_transMap, 2, tex);
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setTexUniform(u_transMap, 3, tex);
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}
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void TransShader::setProg(float value)
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@ -331,12 +331,12 @@ SimpleTransShader::SimpleTransShader()
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void SimpleTransShader::setCurrentScene(TEX::ID tex)
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{
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setTexUniform(u_currentScene, 0, tex);
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setTexUniform(u_currentScene, 1, tex);
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}
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void SimpleTransShader::setFrozenScene(TEX::ID tex)
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{
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setTexUniform(u_frozenScene, 1, tex);
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setTexUniform(u_frozenScene, 2, tex);
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}
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void SimpleTransShader::setProg(float value)
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