Graphics: Execute one frame reset at construction
Fixes RGSS3 title screen transition looking skipped
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@ -435,6 +435,8 @@ struct GraphicsPrivate
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TEXFBO::init(transBuffer);
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TEXFBO::init(transBuffer);
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TEXFBO::allocEmpty(transBuffer, scRes.x, scRes.y);
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TEXFBO::allocEmpty(transBuffer, scRes.x, scRes.y);
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TEXFBO::linkFBO(transBuffer);
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TEXFBO::linkFBO(transBuffer);
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fpsLimiter.resetFrameAdjust();
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}
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}
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~GraphicsPrivate()
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~GraphicsPrivate()
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