add Sprite#{bush_opacity,bush_opacity=}

This commit is contained in:
cremno 2015-07-21 07:27:53 +02:00
parent fe6799d00b
commit 861d261af2
1 changed files with 3 additions and 0 deletions

View File

@ -56,6 +56,7 @@ DEF_PROP_I(Sprite, Y)
DEF_PROP_I(Sprite, OX)
DEF_PROP_I(Sprite, OY)
DEF_PROP_I(Sprite, BushDepth)
DEF_PROP_I(Sprite, BushOpacity)
DEF_PROP_I(Sprite, Opacity)
DEF_PROP_I(Sprite, BlendType)
DEF_PROP_I(Sprite, WaveAmp)
@ -126,6 +127,8 @@ spriteBindingInit()
_rb_define_method(klass, "width", spriteWidth);
_rb_define_method(klass, "height", spriteHeight);
INIT_PROP_BIND( Sprite, BushOpacity, "bush_opacity" );
INIT_PROP_BIND( Sprite, WaveAmp, "wave_amp" );
INIT_PROP_BIND( Sprite, WaveLength, "wave_length" );
INIT_PROP_BIND( Sprite, WaveSpeed, "wave_speed" );