MRI-Binding: Add some RGSS2 Graphics bindings
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@ -22,6 +22,7 @@
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#include "graphics.h"
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#include "sharedstate.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "exception.h"
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RB_METHOD(graphicsUpdate)
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@ -115,6 +116,52 @@ RB_METHOD(graphicsHeight)
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return rb_fix_new(shState->graphics().height());
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}
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RB_METHOD(graphicsWait)
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{
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RB_UNUSED_PARAM;
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int duration;
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rb_get_args(argc, argv, "i", &duration RB_ARG_END);
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shState->graphics().wait(duration);
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return Qnil;
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}
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RB_METHOD(graphicsFadeout)
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{
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RB_UNUSED_PARAM;
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int duration;
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rb_get_args(argc, argv, "i", &duration RB_ARG_END);
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shState->graphics().fadeout(duration);
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return Qnil;
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}
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RB_METHOD(graphicsFadein)
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{
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RB_UNUSED_PARAM;
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int duration;
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rb_get_args(argc, argv, "i", &duration RB_ARG_END);
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shState->graphics().fadein(duration);
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return Qnil;
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}
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RB_METHOD(graphicsSnapToBitmap)
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{
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RB_UNUSED_PARAM;
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Bitmap *result = 0;
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GUARD_EXC( result = shState->graphics().snapToBitmap(); );
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return wrapObject(result, BitmapType);
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}
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#endif
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DEF_GRA_PROP_B(Fullscreen)
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@ -139,8 +186,12 @@ void graphicsBindingInit()
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INIT_GRA_PROP_BIND( FrameCount, "frame_count" );
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#ifdef RGSS2
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_rb_define_module_function(module, "width", graphicsWidth);
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_rb_define_module_function(module, "width", graphicsWidth);
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_rb_define_module_function(module, "height", graphicsHeight);
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_rb_define_module_function(module, "wait", graphicsWait);
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_rb_define_module_function(module, "fadeout", graphicsFadeout);
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_rb_define_module_function(module, "fadein", graphicsFadein);
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_rb_define_module_function(module, "snap_to_bitmap", graphicsSnapToBitmap);
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#endif
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INIT_GRA_PROP_BIND( Fullscreen, "fullscreen" );
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