Graphics: Fix double calculation being a fixed point division
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			@ -276,7 +276,7 @@ struct FPSLimiter
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	    : lastTickCount(SDL_GetPerformanceCounter()),
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	      tickFreq(SDL_GetPerformanceFrequency()),
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	      tickFreqMS(tickFreq / 1000),
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	      tickFreqNS(tickFreq / NS_PER_S),
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	      tickFreqNS((double) tickFreq / NS_PER_S),
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	      disabled(false)
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	{
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		setDesiredFPS(desiredFPS);
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