GLMeta: Eliminate redundant parameter
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					 2 changed files with 3 additions and 4 deletions
				
			
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					@ -175,9 +175,9 @@ void blitSource(TEXFBO &source)
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	}
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						}
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}
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					}
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void blitRectangle(const IntRect &src, const Vec2i &dstPos, bool smooth)
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					void blitRectangle(const IntRect &src, const Vec2i &dstPos)
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{
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					{
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	blitRectangle(src, IntRect(dstPos.x, dstPos.y, src.w, src.h), smooth);
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						blitRectangle(src, IntRect(dstPos.x, dstPos.y, src.w, src.h), false);
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}
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					}
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void blitRectangle(const IntRect &src, const IntRect &dst, bool smooth)
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					void blitRectangle(const IntRect &src, const IntRect &dst, bool smooth)
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					@ -68,8 +68,7 @@ void vaoUnbind(VAO &vao);
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void blitBegin(TEXFBO &target);
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					void blitBegin(TEXFBO &target);
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void blitBeginScreen(const Vec2i &size);
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					void blitBeginScreen(const Vec2i &size);
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void blitSource(TEXFBO &source);
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					void blitSource(TEXFBO &source);
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void blitRectangle(const IntRect &src, const Vec2i &dstPos,
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					void blitRectangle(const IntRect &src, const Vec2i &dstPos);
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                   bool smooth = false);
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void blitRectangle(const IntRect &src, const IntRect &dst,
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					void blitRectangle(const IntRect &src, const IntRect &dst,
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                   bool smooth = false);
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					                   bool smooth = false);
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void blitEnd();
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					void blitEnd();
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