SharedFontState: Add 'defaultFontFamily' property
Some scripts may end up ignoring RGSS-side defaults and just requesting invalid / empty family names; in this case the internal default family will be substituted.
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@ -29,6 +29,7 @@
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#include "debugwriter.h"
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#include "graphics.h"
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#include "audio.h"
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#include "font.h"
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#include "boost-hash.h"
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#include "steamshim/steamshim_child.h"
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@ -362,6 +363,18 @@ RB_METHOD(_steamAchievementUnlock)
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return Qnil;
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}
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RB_METHOD(_mkxp_set_default_font_family)
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{
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RB_UNUSED_PARAM;
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const char *family;
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rb_get_args(argc, argv, "z", &family RB_ARG_END);
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shState->fontState().setDefaultFontFamily(family);
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return Qnil;
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}
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static VALUE newStringUTF8(const char *string, long length)
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{
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return rb_enc_str_new(string, length, rb_utf8_encoding());
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@ -643,6 +656,8 @@ static void mriBindingExecute()
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_rb_define_module_function(rb_mKernel, "_steam_achievement_unlock",
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_steamAchievementUnlock);
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_rb_define_module_function(rb_mKernel, "_mkxp_set_default_font_family",
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_mkxp_set_default_font_family);
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std::string &customScript = conf.customScript;
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if (!customScript.empty())
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15
src/font.cpp
15
src/font.cpp
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@ -27,6 +27,7 @@
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#include "boost-hash.h"
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#include "util.h"
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#include "config.h"
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#include "debugwriter.h"
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#include <string>
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#include <utility>
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@ -77,6 +78,10 @@ struct SharedFontStatePrivate
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/* Pool of already opened fonts; once opened, they are reused
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* and never closed until the termination of the program */
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BoostHash<FontKey, TTF_Font*> pool;
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/* Internal default font family that is used anytime an
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* empty/invalid family is requested */
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std::string defaultFamily;
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};
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SharedFontState::SharedFontState(const Config &conf)
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@ -132,6 +137,11 @@ void SharedFontState::initFontSetCB(SDL_RWops &ops,
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_TTF_Font *SharedFontState::getFont(std::string family,
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int size)
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{
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if (family.empty()) {
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Debug() << "Invalid font family" << family << "requested, substituting internal default";
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family = p->defaultFamily;
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}
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/* Check for substitutions */
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if (p->subs.contains(family))
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family = p->subs[family];
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@ -202,6 +212,11 @@ _TTF_Font *SharedFontState::openBundled(int size)
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return TTF_OpenFontRW(ops, 1, size);
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}
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void SharedFontState::setDefaultFontFamily(const std::string &family)
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{
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p->defaultFamily = family;
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}
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void pickExistingFontName(const std::vector<std::string> &names,
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std::string &out,
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const SharedFontState &sfs)
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@ -54,6 +54,8 @@ public:
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static _TTF_Font *openBundled(int size);
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void setDefaultFontFamily(const std::string &family);
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private:
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SharedFontStatePrivate *p;
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};
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